Player Matchup

Arachne
Arachne
Blazelwood209
Arachne
Level 105
God Stats
63W - 42L
1,612 SR
Queue Stats
224W - 221L
1,466 Elo+
Party 1
Anhur
Anhur
deadblaze5
Anhur
Level 19
God Stats
29W - 13L
1,817 SR
Queue Stats
107W - 76L
1,505 Elo+
Party 1
Agni
Agni
hockeyal5
Agni
Level 154
God Stats
3W - 1L
1,313 SR
Queue Stats
70W - 57L
1,502 Elo+
Party 1
Yemoja
Yemoja
jomoorigotto
Yemoja
Level 124
God Stats
9W - 3L
1,471 SR
Queue Stats
183W - 148L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
xx1ShotPxx
Guan Yu
Level 98
God Stats
11W - 9L
1,675 SR
Queue Stats
520W - 468L
1,531 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,512 Elo+

VS

Team Averages
Level 39
1,559 SR
1,371 Elo+
Ullr
Ullr
ARMY_S_CONDE
Ullr
Level 22
God Stats
5W - 7L
1,438 SR
Queue Stats
9W - 13L
1,329 Elo+
Party 3
Neith
Neith
FIVE_BULLETZ
Neith
Level 26
God Stats
3W - 2L
1,522 SR
Queue Stats
76W - 66L
1,391 Elo+
Party 2
Osiris
Osiris
ForJiraiya
Osiris
Level 28
God Stats
30W - 20L
1,626 SR
Queue Stats
273W - 272L
1,341 Elo+
Party 2
Da Ji
Da Ji
NOOB_PANDA27
Da Ji
Level 53
God Stats
2W - 3L
1,728 SR
Queue Stats
233W - 221L
1,439 Elo+
Party 2
Tiamat
Tiamat
racso23_23
Tiamat
Level 65
God Stats
9W - 11L
1,481 SR
Queue Stats
183W - 188L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
7 / 4 / 5
12,324
560
10,474
23,409
12,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
17
4 / 1 / 10
11,600
527
8,299
12,216
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
20
15 / 0 / 9
13,606
618
24,974
12,996
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
5 / 0 / 12
11,906
541
7,592
14,177
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
xx1ShotPxx
Guan Yu
18
6 / 2 / 12
12,479
567
12,813
18,755
19,499
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,213
373
2,424
12,084
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 1
8,654
393
4,865
16,226
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
ForJiraiya
Osiris
13
3 / 8 / 2
8,941
406
12,600
22,624
16,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 8 / 2
9,619
437
14,735
20,114
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
racso23_23
Tiamat
12
0 / 7 / 0
7,296
332
7,686
13,034
19,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
37
Kills
7
7
Deaths
37
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Arachne
7
4
5
2.38
L
0
8
1
0.06
L
Osiris
ForJiraiya
Osiris
3
8
2
0.5
L
4
8
2
0.63
W
Anhur
4
1
10
9
W
Agni
15
0
9
19.5
W
Yemoja
5
0
12
11
L
Tiamat
racso23_23
Tiamat
0
7
0
0
W
Guan Yu
xx1ShotPxx
Guan Yu
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,152
Damage
42,310
81,553
Taken
84,082
62,183
Mitigated
53,998
43,124
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,424
885
111
2,856
12,084
3,540
1,454
7,001
4,873
0
37,467
W
Arachne
10,474
5,961
0
12,298
23,409
12,234
1,891
145
23,264
0
97,005
L
4,865
1,222
0
4,904
16,226
7,225
627
6,698
9,270
221
48,254
L
Osiris
ForJiraiya
Osiris
12,600
5,761
0
2,951
22,624
16,162
0
6,638
15,803
207
43,379
L
14,735
3,556
0
1,652
20,114
7,931
0
6,325
13,533
0
51,657
W
Anhur
8,299
5,659
0
3,360
12,216
5,193
5,633
3,292
8,924
0
59,959
W
Agni
24,974
1,395
982
5,462
12,996
5,837
3,959
1,057
11,939
101,817
0
W
Yemoja
7,592
1,453
3,731
5,562
14,177
19,420
1,163
2,352
11,825
42,235
0
L
Tiamat
racso23_23
Tiamat
7,686
769
0
1,727
13,034
19,140
0
4,902
8,037
29,053
0
W
Guan Yu
xx1ShotPxx
Guan Yu
12,813
2,288
3,517
8,212
18,755
19,499
1,957
1,204
17,551
0
58,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,915
Gold Earned
42,723
558
Minions Killed
345
0
Camps Cleared
0
2,085,712
Distance Traveled
1,749,750
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,213
373
73
3
0
342,793
1
W
Arachne
12,324
560
146
7
0
450,959
1
L
Neith
8,654
393
86
4
0
355,412
2
L
Osiris
8,941
406
68
3
0
330,943
1
L
Da Ji
9,619
437
75
3
0
397,231
2
W
Anhur
11,600
527
111
5
0
394,872
0
W
Agni
13,606
618
156
7
0
419,410
2
W
Yemoja
11,906
541
47
2
0
400,825
12
L
Tiamat
7,296
332
43
2
0
323,371
2
W
Guan Yu
12,479
567
98
4
0
419,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role