Player Matchup

King Arthur
King Arthur
DanZovich
King Arthur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ECRC89
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 38L
1,563 Elo+
Party 3
Artio
Artio
R1TSU
Artio
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,488 Elo+
Solo
Mercury
Mercury
TlatoaniOfTheSky
Mercury
Level 149
God Stats
10W - 8L
1,764 SR
Queue Stats
394W - 247L
1,739 Elo+
Party 3
Nu Wa
Nu Wa
guidukix
Nu Wa
Level 22
God Stats
13W - 8L
1,758 SR
Queue Stats
135W - 53L
1,767 Elo+
Party 3
Team Averages
Level 84
1,605 SR
1,611 Elo+

VS

Team Averages
Level 86
1,503 SR
1,590 Elo+
Kuzenbo
Kuzenbo
Fransgolino
Kuzenbo
Level 23
God Stats
1W - 1L
1,334 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 1
Artemis
Artemis
MargeraHarper
Artemis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,529 Elo+
Party 2
Pele
Pele
MileniumMoon
Pele
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,567 Elo+
Party 2
Chaac
Chaac
MrPatoDuck
Chaac
Level 147
God Stats
2W - 1L
1,593 SR
Queue Stats
48W - 18L
1,696 Elo+
Party 1
Ra
Ra
xGallactus
Ra
Level 160
God Stats
3W - 3L
1,590 SR
Queue Stats
74W - 41L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanZovich
King Arthur
12
0 / 5 / 0
6,270
448
3,885
17,152
8,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ECRC89
Hachiman
10
0 / 2 / 0
6,006
429
4,728
6,570
1,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
R1TSU
Artio
10
0 / 3 / 1
6,195
443
3,272
12,258
6,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 1
7,280
520
3,650
9,075
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
guidukix
Nu Wa
11
1 / 4 / 0
6,523
466
6,311
6,954
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fransgolino
Kuzenbo
12
2 / 0 / 7
7,664
547
3,191
11,054
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
13
0 / 0 / 4
7,643
546
5,411
6,198
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 3
7,890
564
3,043
8,604
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
17
6 / 0 / 3
10,255
733
16,150
12,998
10,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 0 / 3
9,326
666
8,682
6,540
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
17
17
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanZovich
King Arthur
0
5
0
0
L
Hachiman
ECRC89
Hachiman
0
2
0
0
W
Kuzenbo
Fransgolino
Kuzenbo
2
0
7
5.5
W
Artemis
0
0
4
2
W
2
1
3
3.5
W
Chaac
6
0
3
7.5
L
Artio
R1TSU
Artio
0
3
1
0.17
L
0
3
1
0.17
L
Nu Wa
guidukix
Nu Wa
1
4
0
0.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
36,477
52,009
Taken
45,394
22,519
Mitigated
29,320
13,561
Healing
28,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanZovich
King Arthur
3,885
340
0
3,860
17,152
8,960
0
1,275
15,865
0
38,248
L
Hachiman
ECRC89
Hachiman
4,728
1,932
0
1,901
6,570
1,721
0
1,332
5,136
0
32,891
W
Kuzenbo
Fransgolino
Kuzenbo
3,191
1,214
0
4,099
11,054
10,366
257
2,805
8,078
15,993
0
W
Artemis
5,411
2,802
111
3,771
6,198
3,120
1,810
1,411
4,749
0
40,121
W
3,043
244
0
5,650
8,604
2,926
0
2,078
6,394
0
54,507
W
Chaac
16,150
5,931
0
9,307
12,998
10,394
2,541
894
12,000
0
82,054
L
Artio
R1TSU
Artio
3,272
96
128
3,429
12,258
6,847
0
4,078
8,028
16,958
0
L
3,650
1,468
0
3,533
9,075
2,910
0
1,705
7,282
0
51,557
L
Nu Wa
guidukix
Nu Wa
6,311
1,131
0
710
6,954
2,081
0
2,925
3,825
40,416
0
W
8,682
1,504
1,962
4,080
6,540
2,514
1,050
1,852
4,590
64,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
42,778
370
Minions Killed
489
0
Camps Cleared
0
1,340,253
Distance Traveled
1,393,165
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,270
448
79
6
0
252,403
3
L
Hachiman
6,006
429
68
5
0
232,815
3
W
Kuzenbo
7,664
547
22
2
0
274,767
6
W
Artemis
7,643
546
75
5
0
210,405
6
W
Pele
7,890
564
96
7
0
307,456
1
W
Chaac
10,255
733
156
11
0
306,022
2
L
Artio
6,195
443
29
2
0
286,672
8
L
Mercury
7,280
520
106
8
0
319,395
3
L
Nu Wa
6,523
466
88
6
0
248,968
3
W
Ra
9,326
666
140
10
0
294,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role