Player Matchup

Tsukuyomi
Tsukuyomi
Fr0zenLeon
Tsukuyomi
Level 124
God Stats
17W - 10L
1,810 SR
Queue Stats
147W - 126L
1,493 Elo+
Party 2
Khepri
Khepri
KingPancake603
Khepri
Level 28
God Stats
4W - 2L
1,607 SR
Queue Stats
62W - 60L
1,525 Elo+
Party 2
Bellona
Bellona
SonnieLorenzo
Bellona
Level 47
God Stats
12W - 2L
1,872 SR
Queue Stats
49W - 43L
1,570 Elo+
Solo
Nu Wa
Nu Wa
UrsusOmega
Nu Wa
Level 98
God Stats
30W - 20L
1,777 SR
Queue Stats
423W - 372L
1,536 Elo+
Party 2
Medusa
Medusa
bl00dw0rm
Medusa
Level 80
God Stats
149W - 89L
1,684 SR
Queue Stats
493W - 454L
1,514 Elo+
Party 2
Team Averages
Level 75
1,750 SR
1,528 Elo+

VS

Team Averages
Level 80
1,470 SR
1,433 Elo+
Danzaburou
Danzaburou
BIG BISCUIT 65
Danzaburou
Level 25
God Stats
9W - 8L
1,307 SR
Queue Stats
28W - 28L
1,182 Elo+
Party 1
Ao Kuang
Ao Kuang
Bluewolfszz
Ao Kuang
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 143L
1,487 Elo+
Party 1
Osiris
Osiris
PapaMako
Osiris
Level 107
God Stats
1W - 3L
1,489 SR
Queue Stats
105W - 109L
1,489 Elo+
Party 1
Athena
Athena
gearyeyed25
Athena
Level 102
God Stats
7W - 8L
1,455 SR
Queue Stats
120W - 116L
1,512 Elo+
Party 1
Poseidon
Poseidon
sabaku no erick
Poseidon
Level 49
God Stats
28W - 30L
1,596 SR
Queue Stats
181W - 194L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fr0zenLeon
Tsukuyomi
11
2 / 2 / 2
6,603
550
3,115
6,664
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 5
7,087
591
3,782
8,563
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
13
3 / 1 / 0
7,502
625
8,110
9,180
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
13
0 / 0 / 4
7,417
618
4,387
1,916
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bl00dw0rm
Medusa
12
6 / 4 / 1
7,248
604
11,745
7,516
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG BISCUIT 65
Danzaburou
8
1 / 5 / 3
5,399
450
2,177
8,350
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Bluewolfszz
Ao Kuang
11
6 / 2 / 0
6,914
576
6,541
9,740
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
PapaMako
Osiris
11
1 / 3 / 0
6,290
524
6,289
12,177
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
9
1 / 1 / 6
6,223
519
3,166
10,706
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
13
1 / 1 / 0
7,078
590
1,821
4,337
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
10
10
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIG BISCUIT 65
Danzaburou
1
5
3
0.5
L
Ao Kuang
Bluewolfszz
Ao Kuang
6
2
0
3
W
Tsukuyomi
Fr0zenLeon
Tsukuyomi
2
2
2
1.5
W
1
3
5
1.17
L
Osiris
PapaMako
Osiris
1
3
0
0.33
W
Bellona
3
1
0
3
W
Nu Wa
0
0
4
2
W
Medusa
bl00dw0rm
Medusa
6
4
1
1.63
L
Athena
1
1
6
4
L
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
19,994
33,839
Taken
45,310
17,648
Mitigated
18,784
11,902
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIG BISCUIT 65
Danzaburou
2,177
917
0
2,234
8,350
2,347
0
1,698
6,544
0
19,802
L
Ao Kuang
Bluewolfszz
Ao Kuang
6,541
2,669
0
3,265
9,740
2,975
0
1,939
7,651
39,632
0
W
Tsukuyomi
Fr0zenLeon
Tsukuyomi
3,115
522
0
2,488
6,664
2,546
0
2,957
3,707
0
29,025
W
3,782
654
0
1,542
8,563
5,599
495
4,434
4,129
10,010
0
L
Osiris
PapaMako
Osiris
6,289
2,985
0
5,576
12,177
6,990
26
634
11,435
0
32,018
W
Bellona
8,110
3,478
0
4,909
9,180
6,189
0
0
9,180
0
41,407
W
Nu Wa
4,387
278
0
1,030
1,916
574
247
870
1,046
41,826
0
W
Medusa
bl00dw0rm
Medusa
11,745
4,833
0
1,933
7,516
2,740
529
3,267
4,249
0
54,129
L
Athena
3,166
1,077
0
2,097
10,706
5,159
0
2,153
8,455
17,948
0
L
Poseidon
1,821
82
0
1,250
4,337
1,313
0
1,109
3,056
58,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
31,904
363
Minions Killed
312
0
Camps Cleared
0
1,164,722
Distance Traveled
1,135,368
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,399
450
36
3
0
174,589
0
L
Ao Kuang
6,914
576
69
6
0
242,908
3
W
Tsukuyomi
6,603
550
67
6
0
250,965
10
W
Khepri
7,087
591
15
1
0
236,664
0
L
Osiris
6,290
524
74
6
0
229,140
0
W
Bellona
7,502
625
91
8
0
234,972
2
W
Nu Wa
7,417
618
108
9
0
236,683
6
W
Medusa
7,248
604
82
7
0
205,438
3
L
Athena
6,223
519
28
2
0
255,008
4
L
Poseidon
7,078
590
105
9
0
233,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role