Player Matchup

Danzaburou
Danzaburou
MMA BRANDON106
Danzaburou
Level 26
God Stats
95W - 65L
1,800 SR
Queue Stats
211W - 161L
1,543 Elo+
Party 2
Anubis
Anubis
RED777KING
Anubis
Level 86
God Stats
18W - 11L
1,269 SR
Queue Stats
263W - 176L
1,529 Elo+
Party 2
King Arthur
King Arthur
xHurleyX
King Arthur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 249L
1,578 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,550 Elo+

VS

Team Averages
Level 35
1,449 SR
1,566 Elo+
Cerberus
Cerberus
Scout Opponent
Cerberus
Level 64
God Stats
16W - 9L
1,363 SR
Queue Stats
35W - 32L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Traeb
Ne Zha
Level 29
God Stats
6W - 8L
1,484 SR
Queue Stats
140W - 171L
1,556 Elo+
Party 1
Anubis
Anubis
Yaawwnn_
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MMA BRANDON106
Danzaburou
14
2 / 3 / 5
11,196
622
9,848
9,061
2,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
RED777KING
Anubis
15
3 / 6 / 4
11,309
628
12,336
9,834
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xHurleyX
King Arthur
14
3 / 7 / 3
11,437
635
9,636
18,909
11,199
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 3 / 10
13,076
726
10,145
22,609
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Traeb
Ne Zha
16
4 / 2 / 9
12,290
683
7,461
12,306
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Yaawwnn_
Anubis
17
7 / 3 / 9
12,731
707
14,279
13,531
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
16
16
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MMA BRANDON106
Danzaburou
2
3
5
1.5
L
Anubis
RED777KING
Anubis
3
6
4
0.83
W
Cerberus
5
3
10
3.33
W
Ne Zha
Traeb
Ne Zha
4
2
9
4.25
W
Anubis
Yaawwnn_
Anubis
7
3
9
3.83
L
King Arthur
xHurleyX
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
31,885
37,804
Taken
48,446
17,258
Mitigated
31,289
2,853
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MMA BRANDON106
Danzaburou
9,848
2,500
0
864
9,061
2,753
0
6,240
2,821
0
47,143
L
Anubis
RED777KING
Anubis
12,336
184
0
1,989
9,834
3,306
0
7,465
2,369
54,088
0
W
Cerberus
10,145
330
0
6,744
22,609
17,510
383
5,320
17,289
39,557
0
W
Ne Zha
Traeb
Ne Zha
7,461
2,723
0
3,493
12,306
6,873
1,248
3,835
8,471
0
63,646
W
Anubis
Yaawwnn_
Anubis
14,279
583
0
8,564
13,531
6,906
479
4,423
9,108
83,812
0
L
King Arthur
xHurleyX
King Arthur
9,636
735
0
0
18,909
11,199
0
10,791
8,118
297
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
38,097
203
Minions Killed
264
0
Camps Cleared
0
845,611
Distance Traveled
948,387
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,196
622
76
4
0
291,761
4
L
Anubis
11,309
628
86
5
0
258,557
4
W
Cerberus
13,076
726
64
4
0
343,442
2
W
Ne Zha
12,290
683
78
4
0
309,672
4
W
Anubis
12,731
707
122
7
0
295,273
0
L
King Arthur
11,437
635
41
2
0
295,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role