Player Matchup

Cerberus
Cerberus
DeadlyMalice
Cerberus
Level 28
God Stats
2W - 3L
1,625 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 2
Nemesis
Nemesis
EPICANATOR
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,492 Elo+
Solo
Thanatos
Thanatos
Rice20161
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,492 Elo+
Solo
Tiamat
Tiamat
Xyodius
Tiamat
Level 17
God Stats
0W - 4L
1,170 SR
Queue Stats
8W - 19L
1,322 Elo+
Party 2
Anubis
Anubis
harrythegreek
Anubis
Level 26
God Stats
38W - 18L
1,674 SR
Queue Stats
156W - 180L
1,492 Elo+
Solo
Team Averages
Level 39
1,494 SR
1,442 Elo+

VS

Team Averages
Level 132
1,656 SR
1,707 Elo+
Terra
Terra
LeFirstmatee
Terra
Level 160
God Stats
8W - 2L
1,500 SR
Queue Stats
422W - 154L
1,841 Elo+
Party 1
Fenrir
Fenrir
MoistJuice
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
TigerMax
Rama
Level 160
God Stats
49W - 18L
1,863 SR
Queue Stats
689W - 246L
1,815 Elo+
Party 1
Tiamat
Tiamat
bartman451
Tiamat
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 34L
1,761 Elo+
Party 1
Nu Wa
Nu Wa
ÐarkenedSnow
Nu Wa
Level 68
God Stats
5W - 0L
1,917 SR
Queue Stats
35W - 13L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadlyMalice
Cerberus
8
0 / 5 / 3
5,000
500
3,497
7,849
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
EPICANATOR
Nemesis
7
0 / 6 / 3
4,673
467
1,426
6,383
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Thanatos
Rice20161
Thanatos
9
0 / 4 / 0
4,868
487
677
7,653
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Xyodius
Tiamat
8
0 / 5 / 0
4,681
468
2,853
6,436
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 3 / 0
6,259
626
4,652
6,071
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,572
557
3,626
6,076
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
MoistJuice
Fenrir
11
7 / 1 / 2
6,494
649
4,662
6,326
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
6 / 2 / 1
6,688
669
6,424
5,978
2,292
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
bartman451
Tiamat
11
3 / 1 / 1
6,467
647
4,552
5,102
4,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 3
6,510
651
4,806
5,441
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
22
23
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeadlyMalice
Cerberus
0
5
3
0.3
L
Nemesis
EPICANATOR
Nemesis
0
6
3
0.25
W
1
0
7
4.5
W
Fenrir
MoistJuice
Fenrir
7
1
2
8
L
Thanatos
Rice20161
Thanatos
0
4
0
0
W
Rama
6
2
1
3.25
L
Tiamat
Xyodius
Tiamat
0
5
0
0
W
Tiamat
bartman451
Tiamat
3
1
1
3.5
L
4
3
0
1.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
24,070
34,392
Taken
28,923
13,135
Mitigated
12,216
9,747
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeadlyMalice
Cerberus
3,497
391
0
2,046
7,849
3,429
0
1,765
6,002
11,173
0
L
Nemesis
EPICANATOR
Nemesis
1,426
432
0
164
6,383
1,754
0
2,253
3,984
0
12,640
W
3,626
671
591
1,661
6,076
1,886
160
3,144
2,652
14,148
0
W
Fenrir
MoistJuice
Fenrir
4,662
1,014
0
3,146
6,326
2,537
0
715
5,571
0
32,767
L
Thanatos
Rice20161
Thanatos
677
59
0
4,505
7,653
2,483
0
3,078
4,553
0
21,574
W
Rama
6,424
5,316
0
1,513
5,978
2,292
2,583
2,923
2,779
0
39,089
L
Tiamat
Xyodius
Tiamat
2,853
385
0
1,498
6,436
3,563
0
3,670
2,489
21,444
0
W
Tiamat
bartman451
Tiamat
4,552
939
0
2,518
5,102
4,061
2,720
1,168
3,894
31,115
0
L
4,652
182
0
1,534
6,071
1,906
0
1,451
4,380
16,804
0
W
4,806
1,862
0
936
5,441
1,440
581
2,154
3,025
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
31,731
189
Minions Killed
314
0
Camps Cleared
0
860,732
Distance Traveled
936,019
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,000
500
22
2
0
196,357
3
L
Nemesis
4,673
467
27
3
0
171,931
0
W
Terra
5,572
557
24
2
0
204,796
0
W
Fenrir
6,494
649
71
7
0
217,309
0
L
Thanatos
4,868
487
60
6
0
161,981
0
W
Rama
6,688
669
74
7
0
165,072
1
L
Tiamat
4,681
468
46
5
0
171,472
2
W
Tiamat
6,467
647
65
7
0
168,518
0
L
Anubis
6,259
626
34
3
0
158,991
2
W
Nu Wa
6,510
651
80
8
0
180,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role