Player Matchup

Izanami
Izanami
VermillionVoid
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,422 Elo+
Party 2
Hun Batz
Hun Batz
YaBoyDeelon
Hun Batz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,500 Elo+
Party 2
Janus
Janus
bbcitabbguisky69
Janus
Level 27
God Stats
5W - 3L
1,406 SR
Queue Stats
117W - 66L
1,709 Elo+
Party 3
Hercules
Hercules
bbcitabblin69
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 29L
1,596 Elo+
Party 3
Cabrakan
Cabrakan
lol865
Cabrakan
Level 126
God Stats
4W - 1L
1,799 SR
Queue Stats
121W - 71L
1,698 Elo+
Party 3
Team Averages
Level 68
1,541 SR
1,585 Elo+

VS

Team Averages
Level 41
1,510 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
ChiefOkinawa
Kumbhakarna
Level 49
God Stats
9W - 13L
1,466 SR
Queue Stats
36W - 50L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
KAY-YJELLY
Zhong Kui
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 105L
1,115 Elo+
Party 1
Mercury
Mercury
SugaShane179
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 220L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
TheJewishBanker
Heimdallr
Level 46
God Stats
4W - 7L
1,515 SR
Queue Stats
39W - 52L
1,436 Elo+
Party 1
Merlin
Merlin
jackreynolds12
Merlin
Level 17
God Stats
21W - 31L
1,567 SR
Queue Stats
61W - 69L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,291
572
3,817
6,934
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
YaBoyDeelon
Hun Batz
9
1 / 3 / 3
5,749
523
2,643
7,597
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
7 / 0 / 6
8,284
753
8,960
3,941
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
bbcitabblin69
Hercules
11
5 / 1 / 2
6,834
621
3,410
8,864
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
lol865
Cabrakan
12
2 / 0 / 3
6,754
614
4,427
6,036
4,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChiefOkinawa
Kumbhakarna
8
0 / 1 / 1
5,237
476
1,621
8,416
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
KAY-YJELLY
Zhong Kui
10
0 / 1 / 0
5,477
498
2,661
6,137
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
SugaShane179
Mercury
9
3 / 4 / 0
5,839
531
2,333
9,540
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
TheJewishBanker
Heimdallr
9
2 / 6 / 1
5,456
496
4,539
8,559
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
5,168
470
1,964
4,848
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChiefOkinawa
Kumbhakarna
0
1
1
0.5
L
Zhong Kui
KAY-YJELLY
Zhong Kui
0
1
0
0
L
Mercury
SugaShane179
Mercury
3
4
0
0.75
L
Heimdallr
TheJewishBanker
Heimdallr
2
6
1
0.42
W
2
2
2
1.5
W
Hun Batz
YaBoyDeelon
Hun Batz
1
3
3
0.83
W
7
0
6
10
W
Hercules
bbcitabblin69
Hercules
5
1
2
6
L
1
5
1
0.3
W
Cabrakan
lol865
Cabrakan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
13,118
33,372
Taken
37,500
14,558
Mitigated
14,331
13,529
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChiefOkinawa
Kumbhakarna
1,621
284
186
2,482
8,416
2,909
0
2,582
5,674
13,741
0
L
Zhong Kui
KAY-YJELLY
Zhong Kui
2,661
461
0
2,604
6,137
4,665
51
3,164
2,915
21,810
0
L
Mercury
SugaShane179
Mercury
2,333
963
0
2,595
9,540
2,742
0
3,180
6,222
0
28,008
L
Heimdallr
TheJewishBanker
Heimdallr
4,539
2,586
0
1,074
8,559
2,579
13
2,018
6,447
0
22,280
W
3,817
2,468
0
3,316
6,934
1,888
1,487
312
6,622
0
35,268
W
Hun Batz
YaBoyDeelon
Hun Batz
2,643
821
0
2,998
7,597
2,404
422
415
7,112
0
25,340
W
8,960
458
0
704
3,941
1,236
4
883
2,806
56,659
0
W
Hercules
bbcitabblin69
Hercules
3,410
1,438
0
4,370
8,864
4,466
50
1,535
7,211
0
17,888
L
1,964
125
0
300
4,848
1,436
0
1,774
2,855
19,506
0
W
Cabrakan
lol865
Cabrakan
4,427
866
0
2,141
6,036
4,564
0
2,349
3,375
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
27,177
333
Minions Killed
217
0
Camps Cleared
0
1,119,803
Distance Traveled
1,019,771
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,237
476
26
2
0
227,453
4
L
Zhong Kui
5,477
498
51
5
0
154,822
1
L
Mercury
5,839
531
63
6
0
244,060
0
L
Heimdallr
5,456
496
36
3
0
199,389
0
W
Izanami
6,291
572
73
7
0
185,071
1
W
Hun Batz
5,749
523
54
5
0
202,416
4
W
Janus
8,284
753
119
11
0
258,880
2
W
Hercules
6,834
621
30
3
0
259,061
3
L
Merlin
5,168
470
41
4
0
194,047
0
W
Cabrakan
6,754
614
57
5
0
214,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role