Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Accidental_Edge
Cu Chulainn
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Demonwolfz246
Danzaburou
Level 129
God Stats
7W - 5L
1,794 SR
Queue Stats
298W - 301L
1,523 Elo+
Party 2
Persephone
Persephone
NerdWithin7
Persephone
Level 116
God Stats
4W - 1L
1,710 SR
Queue Stats
39W - 26L
1,559 Elo+
Party 2
Ymir
Ymir
andrew3174
Ymir
Level 41
God Stats
4W - 5L
1,500 SR
Queue Stats
134W - 141L
1,434 Elo+
Solo
Team Averages
Level 84
1,601 SR
1,494 Elo+

VS

Team Averages
Level 41
1,593 SR
1,413 Elo+
Cthulhu
Cthulhu
EVG_N1GHTMAR3
Cthulhu
Level 40
God Stats
11W - 30L
1,394 SR
Queue Stats
86W - 106L
1,471 Elo+
Solo
Izanami
Izanami
Freaky Fivez
Izanami
Level 24
God Stats
6W - 2L
1,650 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
JrDaKilla67
Erlang Shen
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
270W - 253L
1,282 Elo+
Party 1
Mercury
Mercury
KingdomBlocks
Mercury
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 1
Anubis
Anubis
SkyrimBoss281
Anubis
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 0 / 8
9,782
515
5,507
11,952
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Accidental_Edge
Cu Chulainn
14
3 / 2 / 2
9,202
484
5,763
13,598
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Demonwolfz246
Danzaburou
17
17 / 2 / 5
11,566
609
19,295
13,523
4,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
NerdWithin7
Persephone
16
4 / 0 / 4
10,182
536
9,326
4,672
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 9
9,381
494
6,552
14,267
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 6 / 1
8,106
427
5,705
16,322
12,767
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Freaky Fivez
Izanami
12
0 / 11 / 0
8,103
426
7,428
13,524
3,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
JrDaKilla67
Erlang Shen
15
2 / 3 / 0
9,183
483
9,656
12,533
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
12
1 / 4 / 1
8,118
427
3,694
10,931
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 0
7,215
380
3,585
8,292
2,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
29
Kills
6
6
Deaths
29
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
8
8
W
Cu Chulainn
Accidental_Edge
Cu Chulainn
3
2
2
2
W
Danzaburou
Demonwolfz246
Danzaburou
17
2
5
9.75
L
Cthulhu
3
6
1
0.58
L
Izanami
Freaky Fivez
Izanami
0
11
0
0
L
Erlang Shen
JrDaKilla67
Erlang Shen
2
3
0
0.67
L
Mercury
1
4
1
0.38
W
Persephone
NerdWithin7
Persephone
4
0
4
6
L
0
5
0
0
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,443
Damage
30,068
58,012
Taken
61,602
37,622
Mitigated
34,187
15,231
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,507
3,007
0
1,521
11,952
4,848
1,286
200
11,702
0
55,969
W
Cu Chulainn
Accidental_Edge
Cu Chulainn
5,763
2,230
0
4,410
13,598
11,291
1,308
0
13,298
0
37,072
W
Danzaburou
Demonwolfz246
Danzaburou
19,295
10,360
0
6,055
13,523
4,837
3,950
4,457
9,041
0
60,404
L
Cthulhu
5,705
451
198
1,874
16,322
12,767
0
2,732
13,590
22,949
0
L
Izanami
Freaky Fivez
Izanami
7,428
4,779
99
900
13,524
3,277
1,928
3,852
9,672
0
52,829
L
Erlang Shen
JrDaKilla67
Erlang Shen
9,656
4,900
0
3,850
12,533
11,278
460
2,418
10,115
0
57,489
L
Mercury
3,694
1,060
0
2,937
10,931
3,893
0
2,410
8,521
0
41,412
W
Persephone
NerdWithin7
Persephone
9,326
896
176
1,539
4,672
2,237
1,359
1,245
3,402
51,004
0
L
3,585
317
0
275
8,292
2,972
168
4,466
3,826
24,649
0
W
6,552
1,204
0
1,530
14,267
14,409
62
3,388
10,879
42,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
40,725
391
Minions Killed
387
0
Camps Cleared
0
1,835,085
Distance Traveled
1,733,230
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,782
515
107
6
0
427,044
2
W
Cu Chulainn
9,202
484
67
4
0
350,122
2
W
Danzaburou
11,566
609
76
4
0
350,905
1
L
Cthulhu
8,106
427
14
1
0
380,714
1
L
Izanami
8,103
426
125
7
0
291,756
3
L
Erlang Shen
9,183
483
108
6
0
355,433
0
L
Mercury
8,118
427
81
4
0
396,873
1
W
Persephone
10,182
536
80
4
0
366,206
2
L
Anubis
7,215
380
59
3
0
308,454
0
W
Ymir
9,381
494
61
3
0
340,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role