Player Matchup

Hercules
Hercules
Bro2238
Hercules
Level 89
God Stats
58W - 56L
1,542 SR
Queue Stats
203W - 237L
1,299 Elo+
Party 1
Pele
Pele
CaptainSkyHulk
Pele
Level 82
God Stats
74W - 95L
1,480 SR
Queue Stats
218W - 270L
1,366 Elo+
Solo
Hera
Hera
GreenBeansKid_4
Hera
Level 54
God Stats
71W - 64L
1,512 SR
Queue Stats
93W - 100L
1,401 Elo+
Party 1
Team Averages
Level 75
1,511 SR
1,355 Elo+

VS

Team Averages
Level 19
1,442 SR
1,212 Elo+
Thanatos
Thanatos
Pistoly
Thanatos
Level 7
God Stats
0W - 2L
1,444 SR
Queue Stats
8W - 20L
1,253 Elo+
Party 2
Medusa
Medusa
SkinSoSoft5121
Medusa
Level 4
God Stats
0W - 3L
1,509 SR
Queue Stats
0W - 5L
1,266 Elo+
Party 2
Tiamat
Tiamat
Tarekk 2x
Tiamat
Level 47
God Stats
1W - 5L
1,373 SR
Queue Stats
37W - 64L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bro2238
Hercules
13
6 / 0 / 5
9,857
821
5,978
13,162
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 2 / 5
9,447
787
7,028
7,945
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 7
8,604
717
5,658
4,653
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pistoly
Thanatos
10
2 / 4 / 0
7,245
604
3,405
8,784
2,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
6,790
566
7,106
7,239
2,322
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Tarekk 2x
Tiamat
9
0 / 7 / 1
6,705
559
4,401
9,842
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bro2238
Hercules
6
0
5
8.5
W
6
2
5
4.25
W
3
0
7
6.5
L
Thanatos
Pistoly
Thanatos
2
4
0
0.5
L
0
4
1
0.13
L
Tiamat
Tarekk 2x
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
14,912
25,760
Taken
25,865
12,699
Mitigated
9,780
8,707
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bro2238
Hercules
5,978
1,910
306
6,379
13,162
7,356
645
1,263
11,305
0
27,616
W
7,028
1,846
0
1,066
7,945
3,846
1,493
1,973
5,696
0
35,982
W
5,658
898
417
539
4,653
1,497
46
720
3,813
30,522
0
L
Thanatos
Pistoly
Thanatos
3,405
721
0
2,864
8,784
2,938
0
1,925
6,859
0
11,973
L
7,106
3,118
0
6
7,239
2,322
0
2,216
5,023
0
15,675
L
Tiamat
Tarekk 2x
Tiamat
4,401
212
147
740
9,842
4,520
0
1,517
8,325
19,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
20,740
151
Minions Killed
65
0
Camps Cleared
0
715,079
Distance Traveled
634,715
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,857
821
34
3
0
246,692
0
W
Pele
9,447
787
53
4
0
251,053
0
W
Hera
8,604
717
64
5
0
217,334
0
L
Thanatos
7,245
604
18
2
0
263,905
1
L
Medusa
6,790
566
28
2
0
181,298
4
L
Tiamat
6,705
559
19
2
0
189,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role