Player Matchup

King Arthur
King Arthur
Betrayyed
King Arthur
Level 29
God Stats
9W - 8L
1,402 SR
Queue Stats
69W - 79L
1,345 Elo+
Party 1
Neith
Neith
George92571
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 2
Nox
Nox
Renzino
Nox
Level 72
God Stats
7W - 5L
1,417 SR
Queue Stats
99W - 121L
1,381 Elo+
Party 2
Discordia
Discordia
Steve0111
Discordia
Level 66
God Stats
3W - 4L
1,363 SR
Queue Stats
111W - 132L
1,373 Elo+
Party 2
Fenrir
Fenrir
xxHARDKNOXxx
Fenrir
Level 87
God Stats
9W - 4L
1,896 SR
Queue Stats
71W - 79L
1,378 Elo+
Party 1
Team Averages
Level 56
1,516 SR
1,395 Elo+

VS

Team Averages
Level 46
1,488 SR
1,385 Elo+
The Morrigan
The Morrigan
DameinMello
The Morrigan
Level 69
God Stats
4W - 8L
1,429 SR
Queue Stats
171W - 192L
1,494 Elo+
Solo
Heimdallr
Heimdallr
DarkAngel 309
Heimdallr
Level 67
God Stats
7W - 13L
1,408 SR
Queue Stats
148W - 143L
1,334 Elo+
Party 4
Thanatos
Thanatos
Excludedlist57
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
mrblamblam27
Ymir
Level 16
God Stats
3W - 6L
1,413 SR
Queue Stats
8W - 14L
1,373 Elo+
Party 4
Chaac
Chaac
scorpioG1337
Chaac
Level 29
God Stats
1W - 2L
1,689 SR
Queue Stats
49W - 151L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Betrayyed
King Arthur
12
0 / 0 / 1
6,554
504
4,795
4,888
1,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 10
6,465
497
5,955
7,316
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
12
4 / 0 / 8
7,435
572
6,280
3,786
1,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Steve0111
Discordia
14
1 / 1 / 1
7,315
563
1,985
4,648
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
12 / 1 / 0
8,099
623
10,060
7,852
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DameinMello
The Morrigan
14
2 / 1 / 0
7,930
610
4,002
6,173
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DarkAngel 309
Heimdallr
9
0 / 5 / 0
5,597
431
4,175
9,123
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
9
0 / 6 / 0
5,517
424
1,929
8,948
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,901
454
1,730
11,453
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 0
6,105
470
2,455
7,993
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
2
2
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Betrayyed
King Arthur
0
0
1
0.5
L
The Morrigan
DameinMello
The Morrigan
2
1
0
2
L
Heimdallr
DarkAngel 309
Heimdallr
0
5
0
0
L
Thanatos
0
6
0
0
W
1
0
10
6
W
Nox
4
0
8
8
W
Discordia
Steve0111
Discordia
1
1
1
1.5
L
0
5
0
0
L
0
1
0
0
W
Fenrir
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
14,291
28,490
Taken
43,690
10,124
Mitigated
18,043
10,860
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Betrayyed
King Arthur
4,795
696
0
1,654
4,888
1,906
550
0
4,569
0
29,446
L
The Morrigan
DameinMello
The Morrigan
4,002
425
0
375
6,173
2,126
0
1,610
4,311
48,120
1,890
L
Heimdallr
DarkAngel 309
Heimdallr
4,175
1,520
0
1,983
9,123
2,575
118
2,742
6,381
0
32,398
L
Thanatos
1,929
878
0
4,318
8,948
2,518
0
465
8,457
0
23,717
W
5,955
3,168
0
4,126
7,316
2,140
564
1,028
6,288
0
36,377
W
Nox
6,280
348
0
567
3,786
1,243
0
456
3,330
31,185
0
W
Discordia
Steve0111
Discordia
1,985
97
0
669
4,648
1,585
0
2,308
2,142
49,267
0
L
1,730
308
238
1,395
11,453
5,736
0
3,170
8,283
17,108
0
L
2,455
220
0
4,448
7,993
5,088
0
0
7,993
0
25,757
W
Fenrir
10,060
2,576
0
3,844
7,852
3,250
0
1,093
6,701
0
43,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
31,050
361
Minions Killed
304
0
Camps Cleared
0
1,240,289
Distance Traveled
1,173,879
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,554
504
59
5
0
230,454
5
L
The Morrigan
7,930
610
100
8
0
252,331
8
L
Heimdallr
5,597
431
56
4
0
215,840
2
L
Thanatos
5,517
424
62
5
0
237,791
3
W
Neith
6,465
497
66
5
0
254,215
3
W
Nox
7,435
572
45
3
0
242,164
7
W
Discordia
7,315
563
112
9
0
247,932
4
L
Ymir
5,901
454
31
2
0
213,060
0
L
Chaac
6,105
470
55
4
0
254,857
2
W
Fenrir
8,099
623
79
6
0
265,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role