Player Matchup

Chaac
Chaac
BigUglyAtBat
Chaac
Level 88
God Stats
6W - 7L
1,504 SR
Queue Stats
93W - 90L
1,526 Elo+
Party 2
Khepri
Khepri
KodiakkTheBear
Khepri
Level 99
God Stats
13W - 5L
1,814 SR
Queue Stats
76W - 79L
1,522 Elo+
Party 2
Arachne
Arachne
KrIpTiC Zappzz
Arachne
Level 84
God Stats
21W - 18L
1,669 SR
Queue Stats
69W - 71L
1,544 Elo+
Party 2
Apollo
Apollo
TacoBellIsGood
Apollo
Level 50
God Stats
4W - 5L
1,691 SR
Queue Stats
36W - 52L
1,500 Elo+
Party 2
Hel
Hel
TheMysticalYneps
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 85
1,635 SR
1,519 Elo+

VS

Team Averages
Level 110
1,627 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SurrealTsukuy0mi
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danydt12
Ah Muzen Cab
Level 89
God Stats
15W - 13L
1,623 SR
Queue Stats
65W - 60L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
el paps94
Tsukuyomi
Level 144
God Stats
9W - 11L
1,933 SR
Queue Stats
444W - 447L
1,534 Elo+
Solo
Tiamat
Tiamat
ktck77
Tiamat
Level 138
God Stats
8W - 5L
1,580 SR
Queue Stats
135W - 129L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,482
609
3,810
6,161
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 7
5,233
581
2,383
4,633
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 7
5,800
644
3,762
6,794
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
6 / 0 / 4
5,786
643
4,986
3,974
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 1
6,094
677
4,198
5,850
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 5 / 0
4,683
520
1,412
7,403
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 3 / 0
3,540
393
783
2,444
343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
danydt12
Ah Muzen Cab
9
0 / 1 / 0
4,948
550
3,601
6,080
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
el paps94
Tsukuyomi
9
3 / 3 / 0
5,536
615
5,648
6,524
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ktck77
Tiamat
8
0 / 4 / 1
4,736
526
3,201
5,986
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
4
4
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
0
0.2
W
2
1
0
2
W
1
1
7
4.5
W
3
1
7
6.5
L
0
3
0
0
W
6
0
4
8
W
4
1
1
4.5
L
Ah Muzen Cab
danydt12
Ah Muzen Cab
0
1
0
0
L
Tsukuyomi
el paps94
Tsukuyomi
3
3
0
1
L
Tiamat
ktck77
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
14,645
27,412
Taken
28,437
10,303
Mitigated
9,604
14,982
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,412
80
0
442
7,403
2,755
0
1,321
6,082
15,680
0
W
3,810
663
0
2,982
6,161
3,160
805
0
6,161
0
27,267
W
2,383
199
83
1,301
4,633
2,035
216
1,009
3,624
13,880
0
W
3,762
2,998
0
3,678
6,794
1,917
0
834
5,960
0
16,947
L
783
116
311
682
2,444
343
0
699
1,745
4,608
0
W
4,986
3,068
157
2,568
3,974
1,288
792
1,041
2,933
0
21,008
W
4,198
183
626
3,587
5,850
1,903
0
2,512
3,338
27,264
0
L
Ah Muzen Cab
danydt12
Ah Muzen Cab
3,601
1,393
0
4,253
6,080
1,654
0
363
5,717
0
26,412
L
Tsukuyomi
el paps94
Tsukuyomi
5,648
1,550
0
1,639
6,524
2,060
20
798
5,662
0
24,629
L
Tiamat
ktck77
Tiamat
3,201
676
0
1,828
5,986
2,792
18
2,969
2,650
18,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
23,443
211
Minions Killed
176
0
Camps Cleared
0
925,063
Distance Traveled
779,653
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,683
520
26
3
0
175,000
1
W
Chaac
5,482
609
60
7
0
165,555
4
W
Khepri
5,233
581
24
3
0
192,268
2
W
Arachne
5,800
644
31
3
0
207,209
4
L
Chang'e
3,540
393
10
1
0
76,086
1
W
Apollo
5,786
643
47
5
0
173,559
1
W
Hel
6,094
677
49
5
0
186,472
2
L
Ah Muzen Cab
4,948
550
43
5
0
191,509
2
L
Tsukuyomi
5,536
615
58
6
0
187,012
2
L
Tiamat
4,736
526
39
4
0
150,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role