Player Matchup

Baron Samedi
Baron Samedi
Elios55
Baron Samedi
Level 55
God Stats
15W - 10L
1,686 SR
Queue Stats
36W - 39L
1,380 Elo+
Solo
Thor
Thor
IKawauso
Thor
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 35L
1,187 Elo+
Party 1
Kuzenbo
Kuzenbo
LumpSuckerMilk
Kuzenbo
Level 45
God Stats
3W - 1L
1,826 SR
Queue Stats
117W - 76L
1,496 Elo+
Solo
Medusa
Medusa
XxSonic3682xX
Medusa
Level 65
God Stats
17W - 25L
1,425 SR
Queue Stats
24W - 40L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x Emrakul
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,130 Elo+
Party 1
Team Averages
Level 75
1,587 SR
1,306 Elo+

VS

Team Averages
Level 81
1,503 SR
1,197 Elo+
Mercury
Mercury
ElTigreLeche
Mercury
Level 75
God Stats
0W - 2L
1,343 SR
Queue Stats
56W - 72L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Hover369rus
Nu Wa
Level 139
God Stats
83W - 68L
1,559 SR
Queue Stats
156W - 151L
1,367 Elo+
Solo
Cthulhu
Cthulhu
II6ixGheeII
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,112 Elo+
Party 2
Tiamat
Tiamat
Ivory10537
Tiamat
Level 29
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 2
Chaac
Chaac
stepdog360
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elios55
Baron Samedi
19
6 / 2 / 19
12,735
796
15,529
13,055
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
20
16 / 3 / 10
15,838
990
27,375
17,069
8,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 23
13,103
819
6,639
10,760
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 17
10,803
675
5,849
12,077
5,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
x Emrakul
Ah Muzen Cab
20
10 / 0 / 20
13,374
836
23,021
10,950
4,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElTigreLeche
Mercury
17
4 / 12 / 2
11,114
695
9,682
19,731
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 1
9,913
620
13,038
13,487
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
II6ixGheeII
Cthulhu
16
0 / 6 / 2
9,224
577
10,489
18,885
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Ivory10537
Tiamat
13
0 / 10 / 1
8,261
516
5,350
13,615
6,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
1 / 5 / 4
9,982
624
9,473
22,254
21,274
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
16
37
Kills
6
7
Deaths
37
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElTigreLeche
Mercury
4
12
2
0.42
W
Baron Samedi
Elios55
Baron Samedi
6
2
19
7.75
L
1
4
1
0.38
L
Cthulhu
II6ixGheeII
Cthulhu
0
6
2
0.17
W
Thor
16
3
10
7
L
Tiamat
Ivory10537
Tiamat
0
10
1
0.05
W
3
0
23
14.5
W
2
2
17
5.25
L
Chaac
1
5
4
0.6
W
Ah Muzen Cab
x Emrakul
Ah Muzen Cab
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,413
Damage
48,032
63,911
Taken
87,972
36,589
Mitigated
50,099
21,295
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElTigreLeche
Mercury
9,682
3,273
0
359
19,731
10,078
0
4,388
15,104
0
34,913
W
Baron Samedi
Elios55
Baron Samedi
15,529
1,105
1,464
4,783
13,055
5,881
232
6,575
5,958
39,549
0
L
13,038
3,312
255
1,046
13,487
4,265
3
2,927
10,224
49,233
0
L
Cthulhu
II6ixGheeII
Cthulhu
10,489
462
396
1,019
18,885
7,794
0
3,622
15,077
34,301
0
W
Thor
27,375
8,798
0
3,449
17,069
8,400
0
6,364
9,888
0
79,446
L
Tiamat
Ivory10537
Tiamat
5,350
496
0
817
13,615
6,688
0
4,617
8,759
11,540
0
W
6,639
2,639
0
1,906
10,760
12,511
623
5,078
5,266
27,380
0
W
5,849
1,915
2,022
4,587
12,077
5,105
1,546
4,416
7,303
0
34,150
L
Chaac
9,473
698
0
5,181
22,254
21,274
0
5,478
16,094
0
25,847
W
Ah Muzen Cab
x Emrakul
Ah Muzen Cab
23,021
7,747
0
3,084
10,950
4,692
1,695
5,536
4,992
0
78,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,853
Gold Earned
48,494
432
Minions Killed
306
7
Camps Cleared
5
1,559,295
Distance Traveled
1,213,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,114
695
64
4
3
235,315
0
W
Baron Samedi
12,735
796
70
4
0
293,149
0
L
Nu Wa
9,913
620
92
6
0
236,209
0
L
Cthulhu
9,224
577
70
4
2
246,293
0
W
Thor
15,838
990
137
9
5
290,180
0
L
Tiamat
8,261
516
20
1
0
213,912
0
W
Kuzenbo
13,103
819
35
2
0
329,516
0
W
Medusa
10,803
675
51
3
1
306,159
0
L
Chaac
9,982
624
60
4
0
281,639
0
W
Ah Muzen Cab
13,374
836
139
9
1
340,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role