Player Matchup

Hachiman
Hachiman
KeybladeHaven
Hachiman
Level 147
God Stats
2W - 5L
1,788 SR
Queue Stats
295W - 264L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
LuminousJoestar
Xing Tian
Level 143
God Stats
0W - 3L
1,733 SR
Queue Stats
435W - 414L
1,498 Elo+
Party 1
Zeus
Zeus
MUS1K_UNlimITed
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PYAGunzblazing
Cu Chulainn
Level 99
God Stats
18W - 18L
1,646 SR
Queue Stats
628W - 561L
1,517 Elo+
Solo
Susano
Susano
war435
Susano
Level 123
God Stats
3W - 6L
1,673 SR
Queue Stats
338W - 354L
1,542 Elo+
Solo
Team Averages
Level 128
1,668 SR
1,509 Elo+

VS

Team Averages
Level 120
1,585 SR
1,533 Elo+
Sylvanus
Sylvanus
Acajoeharazinga
Sylvanus
Level 129
God Stats
15W - 15L
1,450 SR
Queue Stats
311W - 225L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
AntVigz
Ne Zha
Level 125
God Stats
25W - 14L
1,689 SR
Queue Stats
240W - 166L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
BigPadre69
Amaterasu
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 152L
1,563 Elo+
Solo
Tiamat
Tiamat
KiingPatton
Tiamat
Level 115
God Stats
113W - 45L
1,640 SR
Queue Stats
368W - 281L
1,544 Elo+
Party 2
Skadi
Skadi
bugsxhenni
Skadi
Level 97
God Stats
1W - 2L
1,645 SR
Queue Stats
50W - 39L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KeybladeHaven
Hachiman
15
3 / 3 / 0
9,018
451
8,098
12,077
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
LuminousJoestar
Xing Tian
13
0 / 3 / 3
8,596
430
5,801
15,492
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 3
9,275
464
6,296
10,372
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
PYAGunzblazing
Cu Chulainn
16
4 / 5 / 1
10,063
503
14,758
26,583
15,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
war435
Susano
12
1 / 6 / 1
8,149
407
5,322
12,318
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 0 / 8
9,974
499
7,882
15,389
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
AntVigz
Ne Zha
18
9 / 1 / 6
11,710
586
13,229
14,309
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
BigPadre69
Amaterasu
17
2 / 4 / 9
10,853
543
10,189
18,600
11,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
17
6 / 1 / 9
11,243
562
16,947
8,533
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
17
3 / 3 / 2
9,826
491
7,943
12,682
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
21
22
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
8
5
W
Ne Zha
AntVigz
Ne Zha
9
1
6
12
W
Amaterasu
BigPadre69
Amaterasu
2
4
9
1.63
L
Hachiman
KeybladeHaven
Hachiman
3
3
0
1
W
Tiamat
6
1
9
10.5
L
Xing Tian
LuminousJoestar
Xing Tian
0
3
3
0.5
L
1
5
3
0.5
L
Cu Chulainn
PYAGunzblazing
Cu Chulainn
4
5
1
0.9
W
Skadi
3
3
2
1.33
L
Susano
war435
Susano
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,275
Damage
56,190
76,842
Taken
69,513
41,113
Mitigated
47,366
24,227
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,882
2,129
4,302
7,149
15,389
15,576
915
2,763
12,626
29,099
0
W
Ne Zha
AntVigz
Ne Zha
13,229
3,770
0
6,626
14,309
6,835
425
2,251
12,058
0
77,256
W
Amaterasu
BigPadre69
Amaterasu
10,189
4,329
0
10,506
18,600
11,878
2,813
1,858
16,742
0
68,640
L
Hachiman
KeybladeHaven
Hachiman
8,098
3,646
0
6,301
12,077
3,927
297
3,812
8,183
0
56,255
W
Tiamat
16,947
1,737
0
3,932
8,533
8,508
762
2,220
6,313
62,361
0
L
Xing Tian
LuminousJoestar
Xing Tian
5,801
299
0
2,175
15,492
14,069
46
6,213
9,043
23,980
0
L
6,296
592
0
1,790
10,372
3,633
452
3,458
6,706
64,735
0
L
Cu Chulainn
PYAGunzblazing
Cu Chulainn
14,758
4,375
0
10,409
26,583
15,232
614
8,229
17,950
191
66,755
W
Skadi
7,943
2,772
0
3,993
12,682
4,569
1,438
3,196
9,486
0
76,714
L
Susano
war435
Susano
5,322
1,565
0
3,552
12,318
4,252
0
2,127
10,131
0
42,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,101
Gold Earned
53,606
485
Minions Killed
515
0
Camps Cleared
0
1,630,412
Distance Traveled
1,900,445
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,974
499
43
2
0
329,416
2
W
Ne Zha
11,710
586
116
6
0
458,427
4
W
Amaterasu
10,853
543
119
6
0
412,653
2
L
Hachiman
9,018
451
88
4
0
310,551
5
W
Tiamat
11,243
562
109
5
0
371,917
5
L
Xing Tian
8,596
430
45
2
0
358,401
2
L
Zeus
9,275
464
136
7
0
355,089
3
L
Cu Chulainn
10,063
503
130
7
0
321,146
2
W
Skadi
9,826
491
128
6
0
328,032
2
L
Susano
8,149
407
86
4
0
285,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role