Player Matchup

Cerberus
Cerberus
DJS8787
Cerberus
Level 86
God Stats
4W - 1L
1,712 SR
Queue Stats
140W - 137L
1,690 Elo+
Party 3
Scylla
Scylla
Its_Senzoh
Scylla
Level 60
God Stats
5W - 9L
1,538 SR
Queue Stats
231W - 207L
1,513 Elo+
Party 2
Chaac
Chaac
Mill XXII
Chaac
Level 24
God Stats
1W - 1L
1,317 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 3
Neith
Neith
Tydye43
Neith
Level 103
God Stats
12W - 9L
1,500 SR
Queue Stats
133W - 136L
1,690 Elo+
Party 3
Mercury
Mercury
XeTRoV_L3gend
Mercury
Level 45
God Stats
12W - 8L
1,437 SR
Queue Stats
267W - 249L
1,427 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,564 Elo+

VS

Team Averages
Level 60
1,540 SR
1,537 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
El_Payaaso518
Vulcan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 75L
1,509 Elo+
Party 4
Nemesis
Nemesis
NoHopePOPE
Nemesis
Level 138
God Stats
4W - 5L
1,428 SR
Queue Stats
625W - 635L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
TAX_Gamer03nx20
Amaterasu
Level 26
God Stats
1W - 1L
1,771 SR
Queue Stats
25W - 23L
1,557 Elo+
Party 4
Izanami
Izanami
Taye74
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJS8787
Cerberus
14
2 / 2 / 9
8,876
493
7,473
9,148
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Its_Senzoh
Scylla
17
6 / 2 / 0
10,113
562
6,781
7,026
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mill XXII
Chaac
15
0 / 1 / 1
9,116
506
8,611
10,357
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Tydye43
Neith
13
4 / 0 / 5
8,579
477
8,770
5,233
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
14
1 / 1 / 5
8,223
457
2,882
9,904
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 4 / 0
6,210
345
1,275
11,735
9,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 1
8,001
445
5,198
8,415
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NoHopePOPE
Nemesis
15
2 / 1 / 3
8,831
491
4,359
9,717
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TAX_Gamer03nx20
Amaterasu
14
0 / 1 / 2
7,942
441
3,067
11,180
9,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Taye74
Izanami
12
0 / 4 / 0
7,173
399
3,724
8,949
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
0
0.25
W
Cerberus
DJS8787
Cerberus
2
2
9
3.25
L
3
3
1
1.17
W
Scylla
Its_Senzoh
Scylla
6
2
0
3
W
Chaac
Mill XXII
Chaac
0
1
1
0.5
L
Nemesis
NoHopePOPE
Nemesis
2
1
3
3.5
L
Amaterasu
TAX_Gamer03nx20
Amaterasu
0
1
2
1
L
Izanami
Taye74
Izanami
0
4
0
0
W
Neith
Tydye43
Neith
4
0
5
6.5
W
Mercury
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
17,623
41,668
Taken
49,996
23,331
Mitigated
28,544
12,300
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,275
33
0
2,177
11,735
9,854
297
3,784
7,940
10,633
0
W
Cerberus
DJS8787
Cerberus
7,473
687
0
2,762
9,148
7,420
0
1,775
7,373
47,871
0
L
5,198
1,977
0
2,714
8,415
2,542
0
4,302
3,864
39,570
0
W
Scylla
Its_Senzoh
Scylla
6,781
454
0
2,460
7,026
2,204
186
2,228
4,798
65,727
0
W
Chaac
Mill XXII
Chaac
8,611
1,580
0
5,101
10,357
8,393
478
318
10,039
0
54,267
L
Nemesis
NoHopePOPE
Nemesis
4,359
1,322
0
2,638
9,717
3,791
0
1,167
8,384
0
60,041
L
Amaterasu
TAX_Gamer03nx20
Amaterasu
3,067
936
151
4,719
11,180
9,514
271
572
10,032
0
35,092
L
Izanami
Taye74
Izanami
3,724
1,933
0
2,296
8,949
2,843
991
4,024
4,914
0
39,823
W
Neith
Tydye43
Neith
8,770
5,025
0
1,760
5,233
1,695
1,154
219
5,014
0
43,001
W
Mercury
2,882
746
0
217
9,904
3,619
143
1,933
7,971
0
55,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
38,157
503
Minions Killed
338
0
Camps Cleared
0
1,695,123
Distance Traveled
1,554,715
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,210
345
19
1
0
234,124
2
W
Cerberus
8,876
493
110
6
0
367,111
5
L
Vulcan
8,001
445
77
4
0
333,774
5
W
Scylla
10,113
562
135
8
0
322,604
4
W
Chaac
9,116
506
115
6
0
329,508
1
L
Nemesis
8,831
491
100
6
0
391,451
9
L
Amaterasu
7,942
441
63
4
0
341,282
2
L
Izanami
7,173
399
79
4
0
254,084
3
W
Neith
8,579
477
57
3
0
278,785
1
W
Mercury
8,223
457
86
5
0
397,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role