Player Matchup

Set
Set
Farrenide
Set
Level 26
God Stats
1W - 2L
1,147 SR
Queue Stats
40W - 60L
1,358 Elo+
Party 1
Neith
Neith
FugitiveSnow
Neith
Level 15
God Stats
9W - 13L
1,420 SR
Queue Stats
26W - 39L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Keokan
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,305 Elo+
Party 1
Cu Chulainn
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
Level 64
God Stats
13W - 10L
1,409 SR
Queue Stats
36W - 52L
1,350 Elo+
Party 1
Ra
Ra
Trasedd
Ra
Level 3
God Stats
1W - 3L
1,147 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Team Averages
Level 25
1,325 SR
1,315 Elo+

VS

Team Averages
Level 18
1,442 SR
1,381 Elo+
Thor
Thor
ElGanso8
Thor
Level 15
God Stats
0W - 3L
1,282 SR
Queue Stats
13W - 20L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
Kaz1234
Jormungandr
Level 11
God Stats
1W - 3L
1,402 SR
Queue Stats
7W - 13L
1,342 Elo+
Party 2
Raijin
Raijin
ShadowraithAlpha
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,417 Elo+
Solo
Neith
Neith
Strigon1753
Neith
Level 25
God Stats
2W - 1L
1,791 SR
Queue Stats
15W - 13L
1,458 Elo+
Solo
Skadi
Skadi
batwessel
Skadi
Level 12
God Stats
0W - 1L
1,236 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,790
579
2,159
3,084
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 2
4,781
478
2,131
4,309
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Keokan
Cthulhu
8
2 / 1 / 1
5,014
501
3,215
4,878
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
11
3 / 0 / 0
6,428
643
3,884
5,520
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
2 / 2 / 1
5,250
525
1,602
2,915
939
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 2 / 0
4,525
453
1,197
6,677
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Kaz1234
Jormungandr
7
1 / 0 / 0
4,464
446
1,830
3,930
1,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 5 / 0
4,871
487
2,398
5,433
1,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,386
439
1,785
3,039
689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
batwessel
Skadi
7
0 / 2 / 0
4,386
439
1,868
4,173
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
2
6
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
0
0
W
3
0
1
3.5
W
1
3
2
0.67
L
Jormungandr
Kaz1234
Jormungandr
1
0
0
1
W
Cthulhu
Keokan
Cthulhu
2
1
1
2.5
L
1
5
0
0.2
L
0
2
0
0
W
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
3
0
0
3
W
2
2
1
1.25
L
Skadi
batwessel
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,991
Damage
9,078
20,706
Taken
23,252
11,385
Mitigated
6,715
4,279
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,197
276
0
2,345
6,677
1,914
0
367
6,260
0
19,734
W
2,159
1,265
0
933
3,084
1,107
0
273
2,811
0
24,300
W
2,131
1,256
0
971
4,309
1,234
756
829
3,480
0
14,035
L
Jormungandr
Kaz1234
Jormungandr
1,830
307
0
0
3,930
1,362
0
1,535
2,195
13,838
0
W
Cthulhu
Keokan
Cthulhu
3,215
191
0
803
4,878
3,741
416
1,001
3,877
14,649
0
L
2,398
136
0
179
5,433
1,597
84
1,602
3,806
16,904
0
L
1,785
715
0
649
3,039
689
0
0
2,864
0
15,118
W
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
3,884
567
0
1,090
5,520
4,364
522
103
5,417
0
32,091
W
1,602
481
14
468
2,915
939
186
2,022
893
14,200
0
L
Skadi
batwessel
Skadi
1,868
914
0
1,348
4,173
1,153
0
963
3,085
0
14,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
22,632
213
Minions Killed
165
0
Camps Cleared
0
827,998
Distance Traveled
833,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,525
453
51
5
0
206,639
0
W
Set
5,790
579
59
6
0
214,984
1
W
Neith
4,781
478
24
2
0
126,058
0
L
Jormungandr
4,464
446
29
3
0
184,260
1
W
Cthulhu
5,014
501
27
3
0
162,303
0
L
Raijin
4,871
487
29
3
0
142,778
0
L
Neith
4,386
439
28
3
0
127,473
1
W
Cu Chulainn
6,428
643
68
7
0
201,261
1
W
Ra
5,250
525
35
4
0
123,392
0
L
Skadi
4,386
439
28
3
0
172,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role