Player Matchup

Sun Wukong
Sun Wukong
Brayden__787
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 233L
1,139 Elo+
Party 1
Izanami
Izanami
SizeableDucky
Izanami
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
51W - 112L
1,174 Elo+
Party 1
Jormungandr
Jormungandr
Vxlkyrie02
Jormungandr
Level 107
God Stats
2W - 3L
1,438 SR
Queue Stats
136W - 299L
1,289 Elo+
Party 1
Team Averages
Level 49
1,479 SR
1,201 Elo+

VS

Team Averages
Level 53
1,323 SR
1,362 Elo+
Achilles
Achilles
VVIICCAA
Achilles
Level 111
God Stats
12W - 12L
1,285 SR
Queue Stats
574W - 463L
1,658 Elo+
Solo
Fenrir
Fenrir
sportyjdog
Fenrir
Level 35
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 31L
1,211 Elo+
Party 2
Zeus
Zeus
will130321
Zeus
Level 13
God Stats
2W - 5L
1,390 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brayden__787
Sun Wukong
17
1 / 4 / 4
15,311
528
8,157
19,710
15,808
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
16
5 / 15 / 3
16,069
554
16,886
27,385
14,068
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Vxlkyrie02
Jormungandr
20
12 / 4 / 4
19,567
675
44,427
33,873
35,873
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VVIICCAA
Achilles
20
14 / 2 / 9
19,970
689
43,746
37,567
53,421
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
sportyjdog
Fenrir
20
5 / 5 / 11
17,781
613
16,182
30,057
20,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 11 / 7
16,285
562
12,326
22,105
8,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
18
Kills
23
23
Deaths
18
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brayden__787
Sun Wukong
1
4
4
0.75
L
Izanami
5
15
3
0.43
W
Achilles
VVIICCAA
Achilles
14
2
9
9.25
L
Jormungandr
Vxlkyrie02
Jormungandr
12
4
4
3.5
W
Fenrir
sportyjdog
Fenrir
5
5
11
2.1
W
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,470
Damage
72,254
80,968
Taken
89,729
65,749
Mitigated
82,327
6,466
Healing
24,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brayden__787
Sun Wukong
8,157
1,359
0
2,286
19,710
15,808
0
2,555
15,248
0
38,895
L
Izanami
16,886
13,625
0
2,235
27,385
14,068
1,362
6,423
20,188
0
56,147
W
Achilles
VVIICCAA
Achilles
43,746
12,348
0
16,405
37,567
53,421
3,525
14,182
23,385
23,064
118,063
L
Jormungandr
Vxlkyrie02
Jormungandr
44,427
10,281
0
1,945
33,873
35,873
118
6,802
25,305
151,889
0
W
Fenrir
sportyjdog
Fenrir
16,182
3,134
0
5,235
30,057
20,624
0
17,049
13,008
0
121,709
W
12,326
1,459
0
2,387
22,105
8,282
833
13,420
8,685
51,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
54,036
268
Minions Killed
318
0
Camps Cleared
0
1,353,934
Distance Traveled
1,584,438
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,311
528
42
1
0
488,027
2
L
Izanami
16,069
554
81
3
0
362,350
0
W
Achilles
19,970
689
118
4
0
585,810
7
L
Jormungandr
19,567
675
145
5
0
503,557
3
W
Fenrir
17,781
613
118
4
0
573,395
3
W
Zeus
16,285
562
82
3
0
425,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role