Player Matchup

Ymir
Ymir
BKMetcalf
Ymir
Level 11
God Stats
3W - 2L
1,927 SR
Queue Stats
16W - 20L
1,471 Elo+
Solo
Artemis
Artemis
Glqsstables
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 109L
1,396 Elo+
Solo
Terra
Terra
Incarnati0nz
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 59L
1,505 Elo+
Party 1
Neith
Neith
Paznam
Neith
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 32L
1,249 Elo+
Party 1
Thoth
Thoth
iAxessor
Thoth
Level 4
God Stats
2W - 6L
1,314 SR
Queue Stats
109W - 85L
1,708 Elo+
Party 1
Team Averages
Level 13
1,548 SR
1,466 Elo+

VS

Team Averages
Level 15
1,535 SR
1,540 Elo+
Danzaburou
Danzaburou
Awesometaco26
Danzaburou
Level 29
God Stats
4W - 5L
1,444 SR
Queue Stats
29W - 18L
1,608 Elo+
Party 2
Athena
Athena
CravingforFear
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 20L
1,607 Elo+
Party 2
Achilles
Achilles
Dyckloaf
Achilles
Level 11
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 2
Arachne
Arachne
IamToki3
Arachne
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 170L
1,516 Elo+
Solo
Ra
Ra
ÐildoSwaggins
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 4
5,467
547
1,747
6,424
3,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Glqsstables
Artemis
7
2 / 4 / 4
5,014
501
5,307
7,144
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 4
6,171
617
4,894
4,924
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Paznam
Neith
12
2 / 0 / 0
6,546
655
2,438
3,286
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
iAxessor
Thoth
11
3 / 1 / 3
6,359
636
4,863
3,310
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awesometaco26
Danzaburou
8
2 / 3 / 2
5,209
521
5,005
7,011
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 3 / 3
5,278
528
4,523
7,690
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Dyckloaf
Achilles
9
0 / 2 / 1
4,812
481
1,821
4,482
2,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
IamToki3
Arachne
8
2 / 1 / 0
5,503
550
1,223
5,884
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,318
532
2,077
4,898
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
6
6
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Awesometaco26
Danzaburou
2
3
2
1
W
Ymir
1
1
4
3
L
2
3
3
1.17
L
Achilles
Dyckloaf
Achilles
0
2
1
0.25
W
Artemis
Glqsstables
Artemis
2
4
4
1
L
Arachne
IamToki3
Arachne
2
1
0
2
W
4
0
4
6
W
Neith
Paznam
Neith
2
0
0
2
W
Thoth
iAxessor
Thoth
3
1
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
14,649
25,088
Taken
29,965
9,186
Mitigated
11,574
10,360
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Awesometaco26
Danzaburou
5,005
2,201
0
2,611
7,011
1,910
0
2,962
4,015
0
25,779
W
Ymir
1,747
462
318
1,058
6,424
3,333
0
2,500
3,898
12,562
0
L
4,523
1,076
0
826
7,690
3,886
0
3,222
4,446
11,405
0
L
Achilles
Dyckloaf
Achilles
1,821
594
0
570
4,482
2,494
88
187
4,269
0
16,407
W
Artemis
Glqsstables
Artemis
5,307
2,735
0
2,574
7,144
1,773
0
2,382
4,673
0
16,307
L
Arachne
IamToki3
Arachne
1,223
1,223
0
631
5,884
1,536
0
2,011
3,787
0
24,946
W
4,894
1,158
558
3,010
4,924
1,805
0
989
3,870
29,698
0
W
Neith
Paznam
Neith
2,438
900
0
2,502
3,286
1,465
0
0
3,211
0
34,232
W
Thoth
iAxessor
Thoth
4,863
770
0
340
3,310
810
0
504
2,736
30,817
0
L
2,077
134
178
898
4,898
1,748
0
2,766
1,944
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
26,120
249
Minions Killed
225
0
Camps Cleared
0
1,000,442
Distance Traveled
957,304
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,209
521
53
5
0
164,435
0
W
Ymir
5,467
547
24
2
0
185,654
0
L
Athena
5,278
528
15
2
0
210,464
2
L
Achilles
4,812
481
37
4
0
198,644
1
W
Artemis
5,014
501
23
2
0
187,323
5
L
Arachne
5,503
550
56
6
0
190,177
0
W
Terra
6,171
617
69
7
0
248,176
0
W
Neith
6,546
655
74
7
0
174,170
2
W
Thoth
6,359
636
59
6
0
205,119
2
L
Ra
5,318
532
64
6
0
193,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role