Player Matchup

Tyr
Tyr
Masters
DameNWK
Tyr
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond III
Heisеnberg
Osiris
Diamond III
Level 160
God Stats
24W - 18L
1,749 SR
Queue Stats
541W - 492L
2,376 MMR
Solo
Camazotz
Camazotz
Diamond III
SwingingGibbon
Camazotz
Diamond III
Level 66
God Stats
5W - 7L
1,632 SR
Queue Stats
140W - 100L
2,353 MMR
Party 2
Apollo
Apollo
Diamond I
Tubahh
Apollo
Diamond I
Level 160
God Stats
66W - 43L
1,612 SR
Queue Stats
859W - 695L
2,468 MMR
Party 2
Anubis
Anubis
Masters
sBennyQ
Anubis
Masters
Level 160
God Stats
5W - 3L
1,715 SR
Queue Stats
552W - 427L
2,532 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,642 SR
2,246 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,585 SR
2,238 MMR
Danzaburou
Danzaburou
Masters
Hemoplagued
Danzaburou
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Diamond III
LazyMay
Cabrakan
Diamond III
Level 140
God Stats
5W - 2L
1,940 SR
Queue Stats
69W - 41L
2,310 MMR
Solo
Nemesis
Nemesis
Diamond I
ShottyTheGod
Nemesis
Diamond I
Level 146
God Stats
6W - 3L
1,818 SR
Queue Stats
140W - 116L
2,612 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond II
Vizzente
Sun Wukong
Diamond II
Level 158
God Stats
3W - 9L
1,244 SR
Queue Stats
53W - 51L
2,495 MMR
Solo
Janus
Janus
Diamond II
g0w0wnSU
Janus
Diamond II
Level 145
God Stats
5W - 8L
1,421 SR
Queue Stats
593W - 546L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
5 / 3 / 5
8,018
501
9,050
13,507
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
15
1 / 2 / 1
8,529
533
6,389
15,142
12,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
17
8 / 2 / 6
10,272
642
11,366
16,578
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Tubahh
Apollo
16
1 / 3 / 2
9,105
569
8,806
10,106
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
sBennyQ
Anubis
15
5 / 5 / 8
9,053
566
11,670
12,064
6,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Chang'ePersephoneGuan YuSetAphrodite

VS

Bans
ScyllaGebAresCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hemoplagued
Danzaburou
17
9 / 3 / 0
10,965
685
11,318
12,757
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
LazyMay
Cabrakan
11
3 / 5 / 5
7,577
474
6,509
12,842
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
ShottyTheGod
Nemesis
14
2 / 4 / 4
8,245
515
8,588
13,049
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Vizzente
Sun Wukong
14
1 / 2 / 1
8,284
518
9,096
12,562
7,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
g0w0wnSU
Janus
12
0 / 6 / 8
7,184
449
7,194
8,633
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
20
Kills
15
15
Deaths
20
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
5
3
5
2.5
W
Osiris
1
2
1
0.75
L
Danzaburou
Hemoplagued
Danzaburou
9
3
0
3
L
Cabrakan
LazyMay
Cabrakan
3
5
5
1.1
L
Nemesis
ShottyTheGod
Nemesis
2
4
4
1
W
Camazotz
8
2
6
5.5
W
Apollo
Tubahh
Apollo
1
3
2
0.67
L
Sun Wukong
Vizzente
Sun Wukong
1
2
1
0.75
L
Janus
g0w0wnSU
Janus
0
6
8
0.67
W
Anubis
sBennyQ
Anubis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,281
Damage
42,705
67,397
Taken
59,843
40,231
Mitigated
27,744
33,900
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,050
1,960
0
5,411
13,507
9,520
0
4,925
8,582
0
28,816
W
Osiris
6,389
2,122
0
8,339
15,142
12,916
0
2,556
12,586
270
56,424
L
Danzaburou
Hemoplagued
Danzaburou
11,318
6,682
0
6,094
12,757
4,142
396
945
11,812
0
76,312
L
Cabrakan
LazyMay
Cabrakan
6,509
916
0
1,503
12,842
9,613
0
7,259
5,583
17,472
0
L
Nemesis
ShottyTheGod
Nemesis
8,588
2,844
0
4,511
13,049
4,455
0
1,857
11,192
0
57,104
W
Camazotz
11,366
2,833
0
9,924
16,578
6,537
0
2,011
14,567
0
66,677
W
Apollo
Tubahh
Apollo
8,806
5,503
0
4,347
10,106
4,612
0
883
9,223
0
77,040
L
Sun Wukong
Vizzente
Sun Wukong
9,096
1,595
0
4,038
12,562
7,149
0
580
11,982
0
53,174
L
Janus
g0w0wnSU
Janus
7,194
526
0
900
8,633
2,385
0
1,299
7,334
47,548
0
W
Anubis
sBennyQ
Anubis
11,670
1,233
0
5,879
12,064
6,646
707
3,328
8,736
67,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
42,255
561
Minions Killed
468
0
Camps Cleared
0
1,584,801
Distance Traveled
1,598,418
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,018
501
52
3
0
338,536
1
W
Osiris
8,529
533
117
7
0
309,614
2
L
Danzaburou
10,965
685
146
9
0
299,678
4
L
Cabrakan
7,577
474
29
2
0
303,624
7
L
Nemesis
8,245
515
103
6
0
356,966
4
W
Camazotz
10,272
642
123
8
0
350,714
5
W
Apollo
9,105
569
148
9
0
306,427
5
L
Sun Wukong
8,284
518
109
7
0
331,830
5
L
Janus
7,184
449
81
5
0
306,320
8
W
Anubis
9,053
566
121
8
0
279,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role