Player Matchup

Vamana
Vamana
PaintingBiscuit
Vamana
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
258W - 257L
1,560 Elo+
Party 2
Tiamat
Tiamat
playererDD
Tiamat
Level 160
God Stats
20W - 22L
1,384 SR
Queue Stats
136W - 132L
1,523 Elo+
Party 1
Ratatoskr
Ratatoskr
sacost28
Ratatoskr
Level 114
God Stats
1W - 3L
1,279 SR
Queue Stats
313W - 285L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
sapher7
Danzaburou
Level 131
God Stats
11W - 15L
1,335 SR
Queue Stats
107W - 111L
1,550 Elo+
Party 1
Ra
Ra
tsmolls
Ra
Level 128
God Stats
4W - 8L
1,330 SR
Queue Stats
570W - 547L
1,576 Elo+
Party 2
Team Averages
Level 120
1,366 SR
1,563 Elo+

VS

Team Averages
Level 110
1,643 SR
1,579 Elo+
Guan Yu
Guan Yu
BadNewsBrendon
Guan Yu
Level 109
God Stats
5W - 3L
1,691 SR
Queue Stats
44W - 38L
1,535 Elo+
Solo
Danzaburou
Danzaburou
DirtyyyyDanglez
Danzaburou
Level 84
God Stats
9W - 11L
1,580 SR
Queue Stats
390W - 342L
1,628 Elo+
Solo
Fafnir
Fafnir
Siicarios
Fafnir
Level 129
God Stats
5W - 1L
1,855 SR
Queue Stats
265W - 232L
1,611 Elo+
Solo
Ymir
Ymir
bigguyren96
Ymir
Level 100
God Stats
21W - 14L
1,589 SR
Queue Stats
159W - 140L
1,606 Elo+
Solo
Hel
Hel
nwvp
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 191L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,834
621
4,804
6,192
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
playererDD
Tiamat
11
0 / 0 / 4
6,127
557
3,633
4,533
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
sacost28
Ratatoskr
10
2 / 2 / 0
5,821
529
5,238
7,385
3,132
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
sapher7
Danzaburou
12
3 / 1 / 0
6,791
617
4,062
6,641
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 6
5,126
466
4,476
5,929
2,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,852
532
6,320
8,711
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DirtyyyyDanglez
Danzaburou
11
1 / 2 / 1
6,277
571
2,354
5,871
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Siicarios
Fafnir
6
0 / 3 / 2
4,373
398
2,457
7,571
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 0
5,039
458
2,700
6,870
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
nwvp
Hel
11
2 / 2 / 1
6,504
591
4,493
5,297
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
6
6
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Danzaburou
DirtyyyyDanglez
Danzaburou
1
2
1
0.75
W
6
1
1
6.5
L
Fafnir
Siicarios
Fafnir
0
3
2
0.33
L
1
3
0
0.33
L
Hel
nwvp
Hel
2
2
1
1.25
W
Tiamat
playererDD
Tiamat
0
0
4
2
W
Ratatoskr
sacost28
Ratatoskr
2
2
0
1
W
Danzaburou
sapher7
Danzaburou
3
1
0
3
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
18,324
30,680
Taken
34,320
12,761
Mitigated
17,031
13,036
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
1,095
579
5,506
8,711
5,149
0
906
7,426
0
27,088
L
Danzaburou
DirtyyyyDanglez
Danzaburou
2,354
787
0
2,641
5,871
1,619
0
574
5,297
0
34,039
W
4,804
2,489
0
977
6,192
2,667
37
2,449
3,531
0
38,159
L
Fafnir
Siicarios
Fafnir
2,457
530
0
1,753
7,571
5,768
15
2,207
5,282
9,236
0
L
2,700
803
0
1,890
6,870
2,825
0
2,147
4,569
21,619
0
L
Hel
nwvp
Hel
4,493
619
618
2,886
5,297
1,670
0
1,945
3,208
37,081
0
W
Tiamat
playererDD
Tiamat
3,633
602
0
1,223
4,533
2,523
260
3,008
1,341
28,483
0
W
Ratatoskr
sacost28
Ratatoskr
5,238
1,191
0
2,730
7,385
3,132
495
557
6,382
0
28,266
W
Danzaburou
sapher7
Danzaburou
4,062
1,235
0
3,182
6,641
2,021
155
1,099
5,429
0
44,772
W
4,476
892
1,360
3,564
5,929
2,418
0
1,805
3,876
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
28,045
330
Minions Killed
281
0
Camps Cleared
0
1,033,115
Distance Traveled
1,036,334
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,852
532
54
5
0
231,422
3
L
Danzaburou
6,277
571
77
7
0
203,924
4
W
Vamana
6,834
621
72
7
0
234,023
4
L
Fafnir
4,373
398
9
1
0
190,676
4
L
Ymir
5,039
458
41
4
0
200,337
3
L
Hel
6,504
591
100
9
0
209,975
6
W
Tiamat
6,127
557
77
7
0
213,279
1
W
Ratatoskr
5,821
529
65
6
0
204,227
1
W
Danzaburou
6,791
617
83
8
0
176,716
5
W
Ra
5,126
466
33
3
0
204,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role