Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
H_hellsing
Yemoja
Level 26
God Stats
45W - 43L
1,499 SR
Queue Stats
604W - 682L
1,391 Elo+
Solo
Danzaburou
Danzaburou
PrinceDeku
Danzaburou
Level 28
God Stats
59W - 56L
1,507 SR
Queue Stats
383W - 394L
1,462 Elo+
Solo
Bellona
Bellona
SuperPelon
Bellona
Level 13
God Stats
4W - 7L
1,404 SR
Queue Stats
11W - 16L
1,350 Elo+
Solo
Achilles
Achilles
Suzushee
Achilles
Level 26
God Stats
14W - 6L
1,953 SR
Queue Stats
52W - 54L
1,413 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,423 Elo+

VS

Team Averages
Level 23
1,532 SR
1,392 Elo+
Heimdallr
Heimdallr
Coolen V
Heimdallr
Level 26
God Stats
17W - 8L
1,707 SR
Queue Stats
259W - 300L
1,381 Elo+
Party 1
Scylla
Scylla
PeachySlinky7
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 1
Ares
Ares
RedFox684
Ares
Level 24
God Stats
5W - 6L
1,556 SR
Queue Stats
111W - 121L
1,402 Elo+
Solo
Kukulkan
Kukulkan
ghostpoof
Kukulkan
Level 26
God Stats
18W - 15L
1,396 SR
Queue Stats
106W - 118L
1,390 Elo+
Solo
Nemesis
Nemesis
messrty
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 2
9,559
398
12,522
19,135
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
H_hellsing
Yemoja
14
0 / 2 / 0
8,339
347
2,249
14,244
7,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PrinceDeku
Danzaburou
11
0 / 8 / 0
7,967
332
4,601
14,911
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SuperPelon
Bellona
13
2 / 8 / 2
8,618
359
2,980
16,196
8,630
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Suzushee
Achilles
16
4 / 9 / 0
10,697
446
10,784
24,984
13,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Coolen V
Heimdallr
17
4 / 1 / 9
11,614
484
6,963
13,727
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
15 / 1 / 6
13,253
552
30,850
14,666
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
5 / 0 / 8
11,990
500
6,719
14,429
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ghostpoof
Kukulkan
20
4 / 2 / 3
13,872
578
17,140
10,528
5,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
messrty
Nemesis
16
4 / 3 / 13
11,286
470
8,194
10,854
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
7
Kills
32
32
Deaths
7
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
W
Heimdallr
Coolen V
Heimdallr
4
1
9
8.5
L
Yemoja
H_hellsing
Yemoja
0
2
0
0
W
15
1
6
18
L
Danzaburou
PrinceDeku
Danzaburou
0
8
0
0
W
Ares
5
0
8
9
L
Bellona
SuperPelon
Bellona
2
8
2
0.38
L
Achilles
Suzushee
Achilles
4
9
0
0.44
W
Kukulkan
ghostpoof
Kukulkan
4
2
3
2.75
W
Nemesis
messrty
Nemesis
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
69,866
89,470
Taken
64,204
41,346
Mitigated
37,024
15,673
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,522
595
117
4,484
19,135
6,937
0
11,129
7,562
64,817
0
W
Heimdallr
Coolen V
Heimdallr
6,963
3,570
0
2,324
13,727
6,129
2,313
2,244
11,309
0
72,021
L
Yemoja
H_hellsing
Yemoja
2,249
1,047
7,551
1,967
14,244
7,627
307
11,915
2,113
24,034
0
W
30,850
319
0
2,820
14,666
6,166
957
4,734
9,352
94,571
0
L
Danzaburou
PrinceDeku
Danzaburou
4,601
1,905
234
987
14,911
4,727
772
6,471
8,314
0
48,589
W
Ares
6,719
475
0
3,826
14,429
14,877
1,033
3,098
10,419
35,055
0
L
Bellona
SuperPelon
Bellona
2,980
256
0
237
16,196
8,630
302
9,163
6,832
0
15,058
L
Achilles
Suzushee
Achilles
10,784
3,643
0
96
24,984
13,425
255
14,786
9,940
0
60,284
W
Kukulkan
ghostpoof
Kukulkan
17,140
307
259
1,984
10,528
5,592
5,025
867
9,621
111,343
0
W
Nemesis
messrty
Nemesis
8,194
3,359
0
695
10,854
4,260
2,184
2,520
8,008
0
36,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
62,015
321
Minions Killed
570
0
Camps Cleared
0
1,782,982
Distance Traveled
2,177,543
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,559
398
104
4
0
418,881
0
W
Heimdallr
11,614
484
117
5
0
414,751
0
L
Yemoja
8,339
347
39
2
0
412,602
0
W
Scylla
13,253
552
140
6
0
437,260
6
L
Danzaburou
7,967
332
68
3
0
264,471
0
W
Ares
11,990
500
60
3
0
459,804
0
L
Bellona
8,618
359
19
1
0
314,129
0
L
Achilles
10,697
446
91
4
0
372,899
3
W
Kukulkan
13,872
578
200
8
0
386,092
0
W
Nemesis
11,286
470
53
2
0
479,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role