Player Matchup

Ah Puch
Ah Puch
BectheBee
Ah Puch
Level 9
God Stats
47W - 64L
1,314 SR
Queue Stats
81W - 100L
1,325 Elo+
Party 1
Cerberus
Cerberus
PrinceofDolls
Cerberus
Level 20
God Stats
29W - 33L
1,486 SR
Queue Stats
200W - 253L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
SwearingSpider4
Baron Samedi
Level 26
God Stats
10W - 5L
1,620 SR
Queue Stats
72W - 87L
1,425 Elo+
Party 3
Erlang Shen
Erlang Shen
Vinyl90s
Erlang Shen
Level 17
God Stats
58W - 63L
1,381 SR
Queue Stats
103W - 131L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
isnortdrywall
Heimdallr
Level 22
God Stats
19W - 8L
1,649 SR
Queue Stats
90W - 82L
1,497 Elo+
Party 3
Team Averages
Level 19
1,490 SR
1,403 Elo+

VS

Team Averages
Level 13
1,504 SR
1,373 Elo+
Anubis
Anubis
Kookie313
Anubis
Level 4
God Stats
3W - 2L
1,646 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 2
Baba Yaga
Baba Yaga
Medyniak
Baba Yaga
Level 8
God Stats
17W - 22L
1,408 SR
Queue Stats
30W - 46L
1,286 Elo+
Party 2
Izanami
Izanami
Nxzim_01
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 50L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
Pyramiddd
Danzaburou
Level 23
God Stats
22W - 29L
1,273 SR
Queue Stats
110W - 110L
1,453 Elo+
Solo
Ymir
Ymir
lim223
Ymir
Level 13
God Stats
1W - 1L
1,692 SR
Queue Stats
41W - 41L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BectheBee
Ah Puch
17
4 / 4 / 23
11,225
1,020
16,016
8,647
2,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
PrinceofDolls
Cerberus
19
4 / 5 / 29
12,678
1,153
17,083
22,547
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SwearingSpider4
Baron Samedi
19
7 / 1 / 26
12,503
1,137
21,081
11,243
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Vinyl90s
Erlang Shen
17
9 / 3 / 13
12,136
1,103
11,920
14,245
10,403
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
isnortdrywall
Heimdallr
20
18 / 0 / 17
15,501
1,409
32,992
13,555
6,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kookie313
Anubis
16
1 / 8 / 5
10,016
911
8,038
16,094
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Medyniak
Baba Yaga
17
2 / 8 / 10
11,026
1,002
10,471
20,659
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Nxzim_01
Izanami
16
6 / 11 / 4
11,491
1,045
14,374
23,700
7,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Pyramiddd
Danzaburou
16
3 / 9 / 8
11,099
1,009
18,090
22,663
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
lim223
Ymir
17
1 / 6 / 10
11,435
1,040
10,127
22,917
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
50
42
Kills
13
13
Deaths
42
108
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BectheBee
Ah Puch
4
4
23
3.88
L
Anubis
Kookie313
Anubis
1
8
5
0.44
L
Baba Yaga
Medyniak
Baba Yaga
2
8
10
0.88
L
Izanami
Nxzim_01
Izanami
6
11
4
0.73
W
Cerberus
PrinceofDolls
Cerberus
4
5
29
3.7
L
Danzaburou
Pyramiddd
Danzaburou
3
9
8
0.78
W
Baron Samedi
SwearingSpider4
Baron Samedi
7
1
26
20
W
Erlang Shen
Vinyl90s
Erlang Shen
9
3
13
5.17
W
Heimdallr
isnortdrywall
Heimdallr
18
0
17
26.5
L
Ymir
lim223
Ymir
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,092
Damage
61,100
70,237
Taken
106,033
47,681
Mitigated
55,826
18,913
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BectheBee
Ah Puch
16,016
1,641
0
742
8,647
2,986
0
3,539
5,108
24,355
0
L
Anubis
Kookie313
Anubis
8,038
1,623
0
521
16,094
6,452
0
9,830
6,264
26,562
0
L
Baba Yaga
Medyniak
Baba Yaga
10,471
1,812
0
914
20,659
7,926
0
11,123
9,536
26,588
0
L
Izanami
Nxzim_01
Izanami
14,374
11,383
0
1,891
23,700
7,811
0
14,315
9,385
0
32,390
W
Cerberus
PrinceofDolls
Cerberus
17,083
1,342
0
5,215
22,547
22,715
0
11,325
11,222
37,110
0
L
Danzaburou
Pyramiddd
Danzaburou
18,090
7,146
1,013
3,311
22,663
9,693
0
9,137
13,522
0
25,903
W
Baron Samedi
SwearingSpider4
Baron Samedi
21,081
891
3,526
3,184
11,243
5,404
0
3,794
7,449
30,344
0
W
Erlang Shen
Vinyl90s
Erlang Shen
11,920
6,235
0
2,319
14,245
10,403
0
5,075
9,006
0
26,443
W
Heimdallr
isnortdrywall
Heimdallr
32,992
16,348
0
3,927
13,555
6,173
0
4,903
8,652
0
67,737
L
Ymir
lim223
Ymir
10,127
1,654
0
503
22,917
23,944
0
9,775
13,142
30,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,043
Gold Earned
55,067
237
Minions Killed
191
3
Camps Cleared
5
1,007,221
Distance Traveled
1,021,396
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,225
1,020
24
2
1
177,009
0
L
Anubis
10,016
911
41
4
1
167,871
1
L
Baba Yaga
11,026
1,002
40
4
0
205,503
2
L
Izanami
11,491
1,045
47
4
3
158,028
0
W
Cerberus
12,678
1,153
67
6
0
208,848
1
L
Danzaburou
11,099
1,009
11
1
1
305,889
1
W
Baron Samedi
12,503
1,137
19
2
0
185,387
0
W
Erlang Shen
12,136
1,103
25
2
2
219,053
0
W
Heimdallr
15,501
1,409
102
9
0
216,924
0
L
Ymir
11,435
1,040
52
5
0
184,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role