Player Matchup

Sun Wukong
Sun Wukong
AbandonPhysics
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,385 Elo+
Party 3
Cernunnos
Cernunnos
BlackDemon__PR
Cernunnos
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
FinalPotato
Mulan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,484 Elo+
Solo
Skadi
Skadi
TheReaperOMG
Skadi
Level 29
God Stats
0W - 6L
1,172 SR
Queue Stats
42W - 45L
1,450 Elo+
Party 3
Anubis
Anubis
ttv-V3RmOnT-YT
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 2
Team Averages
Level 19
1,434 SR
1,375 Elo+

VS

Team Averages
Level 25
1,601 SR
1,370 Elo+
Bellona
Bellona
KidMenos
Bellona
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anubis
Anubis
Nasradin
Anubis
Level 18
God Stats
30W - 21L
1,655 SR
Queue Stats
146W - 114L
1,432 Elo+
Solo
Ullr
Ullr
Pokecrafter999
Ullr
Level 27
God Stats
4W - 2L
1,754 SR
Queue Stats
391W - 442L
1,218 Elo+
Solo
Ymir
Ymir
Seyken
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,335 Elo+
Party 1
Fenrir
Fenrir
garudamo
Fenrir
Level 73
God Stats
21W - 14L
1,596 SR
Queue Stats
237W - 231L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbandonPhysics
Sun Wukong
11
1 / 7 / 2
6,843
403
5,765
13,706
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
BlackDemon__PR
Cernunnos
13
2 / 7 / 5
8,428
496
8,982
13,226
4,574
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
2 / 5 / 0
8,120
478
6,356
13,604
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 7 / 3
9,098
535
10,368
15,408
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 8 / 1
7,197
423
2,735
11,762
3,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KidMenos
Bellona
15
0 / 2 / 4
8,893
523
3,852
8,052
7,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Nasradin
Anubis
18
12 / 3 / 5
10,784
634
15,029
12,800
8,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 11
9,718
572
11,342
9,924
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Seyken
Ymir
12
0 / 3 / 12
8,005
471
2,891
11,339
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
garudamo
Fenrir
17
17 / 1 / 8
11,051
650
18,453
12,544
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
34
34
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbandonPhysics
Sun Wukong
1
7
2
0.29
L
Cernunnos
BlackDemon__PR
Cernunnos
2
7
5
0.64
L
2
5
0
0.4
W
Bellona
KidMenos
Bellona
0
2
4
1
W
Anubis
Nasradin
Anubis
12
3
5
4.83
W
5
3
11
3.5
W
Ymir
Seyken
Ymir
0
3
12
2
L
5
7
3
0.93
W
Fenrir
garudamo
Fenrir
17
1
8
21
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
51,567
67,706
Taken
54,659
27,973
Mitigated
34,458
11,082
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbandonPhysics
Sun Wukong
5,765
902
0
1,343
13,706
5,195
508
7,815
5,891
0
21,692
L
Cernunnos
BlackDemon__PR
Cernunnos
8,982
3,927
313
2,329
13,226
4,574
906
2,931
10,295
0
50,106
L
6,356
932
0
1,579
13,604
9,233
0
1,752
11,852
212
44,002
W
Bellona
KidMenos
Bellona
3,852
593
0
431
8,052
7,254
150
0
7,702
7,039
29,976
W
Anubis
Nasradin
Anubis
15,029
308
402
7,203
12,800
8,143
804
60
12,740
67,170
0
W
11,342
6,361
0
4,662
9,924
3,238
5,887
1,002
8,922
0
61,925
W
Ymir
Seyken
Ymir
2,891
54
0
1,271
11,339
9,508
506
1,673
9,641
15,321
0
L
10,368
5,878
0
4,258
15,408
4,982
833
4,044
11,364
0
41,211
W
Fenrir
garudamo
Fenrir
18,453
4,257
0
4,029
12,544
6,315
0
212
12,257
0
59,533
L
2,735
541
0
1,260
11,762
3,989
110
1,682
10,080
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
48,451
315
Minions Killed
409
0
Camps Cleared
0
1,370,984
Distance Traveled
1,519,155
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,843
403
40
2
0
285,371
0
L
Cernunnos
8,428
496
87
5
0
259,227
5
L
Mulan
8,120
478
91
5
0
278,641
3
W
Bellona
8,893
523
82
5
0
308,678
0
W
Anubis
10,784
634
111
7
0
251,434
2
W
Ullr
9,718
572
112
7
0
271,119
0
W
Ymir
8,005
471
19
1
0
321,094
0
L
Skadi
9,098
535
57
3
0
265,035
0
W
Fenrir
11,051
650
85
5
0
366,830
5
L
Anubis
7,197
423
40
2
0
282,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role