Player Matchup

Aphrodite
Aphrodite
FURIA_JOVEM-RJ
Aphrodite
Level 28
God Stats
1W - 1L
1,413 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 1
Terra
Terra
GANESHA_DA_17
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Lion Fiiish
Cthulhu
Level 16
God Stats
16W - 20L
1,476 SR
Queue Stats
189W - 211L
1,458 Elo+
Party 2
Tiamat
Tiamat
OBUDA_DA_MARCONE
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,504 Elo+
Party 1
Freya
Freya
Swedish Fiiish
Freya
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 144L
1,530 Elo+
Party 2
Team Averages
Level 16
1,478 SR
1,494 Elo+

VS

Team Averages
Level 19
1,563 SR
1,565 Elo+
Ra
Ra
Drowzyy7
Ra
Level 23
God Stats
33W - 19L
1,762 SR
Queue Stats
753W - 669L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
GamerMusk
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
1,724 Elo+
Party 3
Chernobog
Chernobog
K1dSt1ck
Chernobog
Level 27
God Stats
62W - 28L
1,378 SR
Queue Stats
479W - 421L
1,493 Elo+
Party 3
Nemesis
Nemesis
NJPlayz--YT
Nemesis
Level 24
God Stats
26W - 15L
1,780 SR
Queue Stats
248W - 219L
1,552 Elo+
Solo
Chaac
Chaac
lucky4
Chaac
Level 15
God Stats
2W - 2L
1,393 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FURIA_JOVEM-RJ
Aphrodite
14
2 / 7 / 1
9,565
399
6,373
17,170
6,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 5
9,674
403
3,832
17,540
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Lion Fiiish
Cthulhu
15
0 / 10 / 3
9,060
378
8,446
18,946
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 8 / 2
9,667
403
17,012
19,421
10,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 9 / 1
9,856
411
13,705
21,400
7,837
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 3
13,902
579
12,601
9,779
4,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
GamerMusk
Cthulhu
20
13 / 2 / 6
13,896
579
22,363
21,402
25,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
K1dSt1ck
Chernobog
20
7 / 3 / 6
13,246
552
16,385
22,430
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
NJPlayz--YT
Nemesis
20
6 / 2 / 2
12,907
538
5,473
12,629
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
lucky4
Chaac
16
1 / 5 / 8
10,855
452
9,222
19,048
9,279
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
35
36
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Aphrodite
FURIA_JOVEM-RJ
Aphrodite
2
7
1
0.36
L
0
2
5
1.25
W
Cthulhu
GamerMusk
Cthulhu
13
2
6
8
W
Chernobog
K1dSt1ck
Chernobog
7
3
6
3.33
L
Cthulhu
Lion Fiiish
Cthulhu
0
10
3
0.15
W
Nemesis
NJPlayz--YT
Nemesis
6
2
2
3.5
L
4
8
2
0.63
L
4
9
1
0.5
W
Chaac
lucky4
Chaac
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,368
Damage
66,044
94,477
Taken
85,288
60,849
Mitigated
56,149
26,395
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,601
1,469
4,183
4,731
9,779
4,321
4,053
6,872
2,882
91,420
0
L
Aphrodite
FURIA_JOVEM-RJ
Aphrodite
6,373
58
1,990
6,960
17,170
6,989
621
10,911
6,259
44,389
0
L
3,832
448
1,643
5,025
17,540
18,764
0
2,245
15,295
31,049
0
W
Cthulhu
GamerMusk
Cthulhu
22,363
979
0
5,673
21,402
25,432
441
12,244
8,664
88,261
0
W
Chernobog
K1dSt1ck
Chernobog
16,385
10,055
0
11,360
22,430
8,924
6,729
15,512
6,842
0
92,480
L
Cthulhu
Lion Fiiish
Cthulhu
8,446
437
27
468
18,946
17,124
0
10,098
8,848
43,801
0
W
Nemesis
NJPlayz--YT
Nemesis
5,473
1,731
0
449
12,629
8,193
0
3,519
9,088
0
114,216
L
17,012
959
510
3,949
19,421
10,135
590
3,392
16,029
53,767
0
L
13,705
4,595
0
5,823
21,400
7,837
0
9,974
11,426
57,433
0
W
Chaac
lucky4
Chaac
9,222
3,402
0
5,651
19,048
9,279
273
10,579
8,444
0
45,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
64,806
319
Minions Killed
649
0
Camps Cleared
0
1,933,938
Distance Traveled
2,262,855
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,902
579
162
7
0
459,297
4
L
Aphrodite
9,565
399
64
3
0
321,806
0
L
Terra
9,674
403
56
2
0
451,626
3
W
Cthulhu
13,896
579
139
6
0
461,081
7
W
Chernobog
13,246
552
150
6
0
441,333
9
L
Cthulhu
9,060
378
65
3
0
397,583
0
W
Nemesis
12,907
538
128
5
0
514,557
3
L
Tiamat
9,667
403
58
2
0
384,396
0
L
Freya
9,856
411
76
3
0
378,527
0
W
Chaac
10,855
452
70
3
0
386,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role