Player Matchup

Discordia
Discordia
Azgariar
Discordia
Level 69
God Stats
3W - 2L
1,797 SR
Queue Stats
27W - 24L
1,515 Elo+
Party 1
Neith
Neith
Heroichawaiian
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,747 Elo+
Solo
Bellona
Bellona
Methuselah969
Bellona
Level 49
God Stats
5W - 6L
1,495 SR
Queue Stats
19W - 17L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
THAT_DOG_FROM_UP
Kukulkan
Level 7
God Stats
4W - 5L
1,698 SR
Queue Stats
10W - 12L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
runesilas2
Guan Yu
Level 13
God Stats
5W - 5L
1,698 SR
Queue Stats
6W - 9L
1,585 Elo+
Party 1
Team Averages
Level 28
1,638 SR
1,588 Elo+

VS

Team Averages
Level 10
1,633 SR
1,412 Elo+
Thor
Thor
Ditotrix3
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,233 Elo+
Party 2
Agni
Agni
HotCoffeePot
Agni
Level 29
God Stats
2W - 1L
1,752 SR
Queue Stats
107W - 90L
1,653 Elo+
Solo
Guan Yu
Guan Yu
Mothicc
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,233 Elo+
Party 2
Neith
Neith
PshOkay
Neith
Level 12
God Stats
5W - 2L
1,912 SR
Queue Stats
94W - 83L
1,449 Elo+
Party 3
Bellona
Bellona
azulonVI
Bellona
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azgariar
Discordia
20
18 / 5 / 12
16,172
558
32,629
17,862
6,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 6 / 10
12,023
415
12,123
14,600
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
20
7 / 4 / 17
15,025
518
24,786
23,702
20,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 5 / 11
13,655
471
20,006
13,953
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
runesilas2
Guan Yu
18
8 / 4 / 17
12,956
447
12,669
23,880
27,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 16 / 5
9,662
333
5,534
21,806
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 3 / 4
15,436
532
15,118
19,394
9,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Mothicc
Guan Yu
18
1 / 13 / 4
11,588
400
9,684
33,469
26,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
PshOkay
Neith
20
12 / 5 / 6
15,280
527
26,684
28,286
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
azulonVI
Bellona
18
3 / 10 / 10
12,558
433
10,764
28,039
16,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
53
47
Kills
24
24
Deaths
47
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
Azgariar
Discordia
18
5
12
4.8
L
Thor
1
16
5
0.22
W
4
6
10
1.5
L
7
3
4
3
W
Bellona
7
4
17
3.88
L
Guan Yu
Mothicc
Guan Yu
1
13
4
0.23
L
Neith
PshOkay
Neith
12
5
6
3
W
10
5
11
3.1
L
Bellona
azulonVI
Bellona
3
10
10
0.8
W
Guan Yu
runesilas2
Guan Yu
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,213
Damage
67,784
93,997
Taken
130,994
65,976
Mitigated
72,003
21,489
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Azgariar
Discordia
32,629
3,965
0
500
17,862
6,656
3,680
4,582
13,205
104,672
0
L
Thor
5,534
1,718
0
634
21,806
6,600
662
6,132
15,464
0
17,925
W
12,123
6,763
0
4,328
14,600
5,065
3,925
1,448
13,052
0
60,606
L
15,118
843
232
6,351
19,394
9,230
2,405
8,606
10,512
119,178
0
W
Bellona
24,786
10,651
0
7,736
23,702
20,980
3,147
3,181
20,421
0
83,732
L
Guan Yu
Mothicc
Guan Yu
9,684
1,232
588
3,109
33,469
26,965
577
14,150
19,033
0
58,281
L
Neith
PshOkay
Neith
26,684
10,618
0
8,105
28,286
13,190
0
12,023
15,904
0
99,346
W
20,006
3,098
0
0
13,953
6,103
2,052
3,399
10,454
75,539
0
L
Bellona
azulonVI
Bellona
10,764
2,777
0
2,900
28,039
16,018
0
10,307
17,446
434
41,488
W
Guan Yu
runesilas2
Guan Yu
12,669
2,535
2,694
6,231
23,880
27,172
1,212
2,930
20,725
0
50,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,831
Gold Earned
64,524
544
Minions Killed
501
0
Camps Cleared
0
2,562,784
Distance Traveled
2,370,216
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,172
558
158
5
0
523,220
0
L
Thor
9,662
333
26
1
0
381,159
0
W
Neith
12,023
415
87
3
0
384,714
3
L
Agni
15,436
532
200
7
0
399,459
1
W
Bellona
15,025
518
116
4
0
578,606
0
L
Guan Yu
11,588
400
100
3
0
585,147
0
L
Neith
15,280
527
123
4
0
485,773
3
W
Kukulkan
13,655
471
109
4
0
522,548
1
L
Bellona
12,558
433
52
2
0
518,678
0
W
Guan Yu
12,956
447
74
3
0
553,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role