Player Matchup

Jormungandr
Jormungandr
HectorGarcia_21
Jormungandr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 8L
1,558 Elo+
Solo
Zeus
Zeus
InsaneReap3r14
Zeus
Level 15
God Stats
3W - 2L
1,771 SR
Queue Stats
34W - 45L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
Trippyfull
Jing Wei
Level 103
God Stats
1W - 1L
1,671 SR
Queue Stats
68W - 74L
1,378 Elo+
Party 1
Team Averages
Level 49
1,647 SR
1,433 Elo+

VS

Team Averages
Level 51
1,586 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Heisse0_0
Kuzenbo
Level 25
God Stats
2W - 4L
1,450 SR
Queue Stats
96W - 108L
1,382 Elo+
Solo
Fenrir
Fenrir
Sahloknir6700
Fenrir
Level 26
God Stats
49W - 34L
1,593 SR
Queue Stats
405W - 349L
1,375 Elo+
Party 2
Anubis
Anubis
Zvbull
Anubis
Level 103
God Stats
11W - 3L
1,715 SR
Queue Stats
145W - 108L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HectorGarcia_21
Jormungandr
12
1 / 4 / 0
8,221
587
8,854
16,507
12,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 11 / 0
7,638
546
6,202
11,957
2,694
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Trippyfull
Jing Wei
10
1 / 8 / 0
8,060
576
8,986
16,643
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Heisse0_0
Kuzenbo
11
2 / 0 / 8
9,690
692
2,638
9,649
11,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 11
9,740
696
7,700
15,317
6,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Zvbull
Anubis
17
18 / 0 / 5
12,509
894
26,432
12,938
6,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
23
23
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HectorGarcia_21
Jormungandr
1
4
0
0.25
W
Kuzenbo
Heisse0_0
Kuzenbo
2
0
8
6
L
0
11
0
0
W
3
2
11
4.25
L
Jing Wei
Trippyfull
Jing Wei
1
8
0
0.13
W
Anubis
Zvbull
Anubis
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
36,770
45,107
Taken
37,904
18,608
Mitigated
24,954
6,035
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HectorGarcia_21
Jormungandr
8,854
3,126
222
786
16,507
12,032
0
9,002
7,505
29,388
0
W
Kuzenbo
Heisse0_0
Kuzenbo
2,638
1,314
0
571
9,649
11,820
555
2,794
6,855
29,002
0
L
6,202
978
0
0
11,957
2,694
58
8,592
3,365
22,090
0
W
7,700
2,065
174
1,295
15,317
6,252
609
7,576
7,741
0
18,099
L
Jing Wei
Trippyfull
Jing Wei
8,986
8,432
111
4,916
16,643
3,882
28
11,596
5,047
0
32,384
W
Anubis
Zvbull
Anubis
26,432
924
0
8,859
12,938
6,882
1,212
4,712
8,226
83,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
31,939
114
Minions Killed
159
0
Camps Cleared
0
621,472
Distance Traveled
749,794
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,221
587
34
2
0
231,161
0
W
Kuzenbo
9,690
692
34
2
0
256,126
0
L
Zeus
7,638
546
35
3
0
162,246
0
W
Fenrir
9,740
696
17
1
0
257,753
1
L
Jing Wei
8,060
576
45
3
0
228,065
0
W
Anubis
12,509
894
108
8
0
235,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role