Player Matchup

Ullr
Ullr
Gold IV
BigBoy10Kabito
Ullr
Gold IV
Level 59
God Stats
1W - 1L
1,946 SR
Queue Stats
73W - 73L
1,692 MMR
Solo
Horus
Horus
Gold III
Jaarumii
Horus
Gold III
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 37L
1,661 MMR
Party 1
Poseidon
Poseidon
Gold V
PolaChan
Poseidon
Gold V
Level 159
God Stats
0W - 1L
1,698 SR
Queue Stats
173W - 176L
1,728 MMR
Party 1
Chang'e
Chang'e
Silver I
genokiller1122
Chang'e
Silver I
Level 159
God Stats
4W - 2L
1,556 SR
Queue Stats
68W - 56L
1,632 MMR
Party 3
Mulan
Mulan
Gold IV
lokertl
Mulan
Gold IV
Level 160
God Stats
3W - 3L
1,624 SR
Queue Stats
97W - 85L
1,734 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,665 SR
1,690 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,667 SR
1,690 MMR
Agni
Agni
Gold II
E1Mayor
Agni
Gold II
Level 159
God Stats
14W - 7L
1,734 SR
Queue Stats
336W - 326L
1,708 MMR
Solo
Apollo
Apollo
Bronze III
Rouxr
Apollo
Bronze III
Level 157
God Stats
1W - 2L
1,667 SR
Queue Stats
44W - 20L
1,588 MMR
Party 2
Cerberus
Cerberus
Gold II
ccie37033
Cerberus
Gold II
Level 160
God Stats
4W - 3L
1,608 SR
Queue Stats
151W - 142L
1,692 MMR
Solo
Sobek
Sobek
Platinum V
emamboz
Sobek
Platinum V
Level 109
God Stats
8W - 10L
1,500 SR
Queue Stats
225W - 213L
1,692 MMR
Solo
Fenrir
Fenrir
Bronze III
miiddy
Fenrir
Bronze III
Level 151
God Stats
6W - 1L
1,827 SR
Queue Stats
20W - 8L
1,770 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,648
509
4,575
9,977
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Jaarumii
Horus
13
0 / 4 / 5
7,872
463
2,843
10,898
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
PolaChan
Poseidon
15
3 / 6 / 2
8,916
524
9,103
11,356
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 1
8,560
504
10,486
12,567
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
lokertl
Mulan
16
6 / 5 / 0
9,532
561
8,415
14,925
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Cu ChulainnSetPersephoneNemesisNu Wa

VS

Bans
ScyllaGuan YuAthenaXing TianGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
E1Mayor
Agni
17
7 / 3 / 5
10,252
603
9,039
10,013
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Rouxr
Apollo
17
5 / 2 / 6
10,399
612
11,400
10,377
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ccie37033
Cerberus
15
3 / 2 / 5
8,883
523
7,365
13,014
10,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sobek
emamboz
Sobek
15
3 / 3 / 10
9,032
531
6,388
14,509
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
miiddy
Fenrir
16
6 / 3 / 6
9,991
588
6,861
12,220
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
24
24
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Agni
E1Mayor
Agni
7
3
5
3.17
L
Horus
Jaarumii
Horus
0
4
5
0.63
L
Poseidon
PolaChan
Poseidon
3
6
2
0.67
W
Apollo
Rouxr
Apollo
5
2
6
4
W
Cerberus
ccie37033
Cerberus
3
2
5
2.75
W
Sobek
emamboz
Sobek
3
3
10
2.67
L
2
6
1
0.42
L
Mulan
lokertl
Mulan
6
5
0
1.2
W
Fenrir
miiddy
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
41,053
59,723
Taken
60,133
25,366
Mitigated
35,301
18,334
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,575
1,668
0
1,200
9,977
3,386
1,962
2,271
7,620
0
63,041
W
Agni
E1Mayor
Agni
9,039
788
128
2,301
10,013
3,622
342
3,522
6,267
72,325
0
L
Horus
Jaarumii
Horus
2,843
916
886
3,188
10,898
7,453
159
4,496
6,328
0
15,049
L
Poseidon
PolaChan
Poseidon
9,103
960
0
2,759
11,356
4,368
0
6,448
4,654
72,252
0
W
Apollo
Rouxr
Apollo
11,400
6,602
0
6,366
10,377
3,534
1,848
1,872
8,431
0
78,700
W
Cerberus
ccie37033
Cerberus
7,365
319
0
4,646
13,014
10,380
107
5,359
7,097
48,284
0
W
Sobek
emamboz
Sobek
6,388
569
0
3,935
14,509
11,543
0
4,429
9,838
18,184
0
L
10,486
976
659
3,938
12,567
3,402
0
6,777
5,744
50,249
0
L
Mulan
lokertl
Mulan
8,415
1,887
0
5,704
14,925
6,757
0
2,281
12,585
0
54,997
W
Fenrir
miiddy
Fenrir
6,861
1,587
0
5,202
12,220
6,222
0
3,193
8,911
0
61,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
48,557
488
Minions Killed
518
0
Camps Cleared
0
1,551,119
Distance Traveled
1,651,607
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,648
509
115
7
0
306,591
5
W
Agni
10,252
603
140
8
0
325,059
12
L
Horus
7,872
463
21
1
0
345,605
1
L
Poseidon
8,916
524
137
8
0
301,257
7
W
Apollo
10,399
612
137
8
0
329,626
3
W
Cerberus
8,883
523
119
7
0
310,992
2
W
Sobek
9,032
531
24
1
0
339,591
5
L
Chang'e
8,560
504
107
6
0
297,325
7
L
Mulan
9,532
561
108
6
0
300,341
1
W
Fenrir
9,991
588
98
6
0
346,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role