Player Matchup

Danzaburou
Danzaburou
Dizzjr7861
Danzaburou
Level 27
God Stats
13W - 7L
1,648 SR
Queue Stats
20W - 30L
1,430 Elo+
Party 1
Fenrir
Fenrir
Ginge3477
Fenrir
Level 86
God Stats
17W - 19L
1,500 SR
Queue Stats
353W - 384L
1,440 Elo+
Party 1
Anubis
Anubis
The Real Dill33
Anubis
Level 69
God Stats
76W - 101L
1,468 SR
Queue Stats
77W - 107L
1,449 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,440 Elo+

VS

Team Averages
Level 25
1,673 SR
1,436 Elo+
Chaac
Chaac
AkreonX
Chaac
Level 41
God Stats
10W - 9L
1,562 SR
Queue Stats
162W - 166L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
Grubbinator2
Kukulkan
Level 11
God Stats
47W - 50L
1,632 SR
Queue Stats
93W - 104L
1,419 Elo+
Party 2
Arachne
Arachne
InF Precise
Arachne
Level 24
God Stats
11W - 11L
1,826 SR
Queue Stats
86W - 75L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dizzjr7861
Danzaburou
15
4 / 8 / 10
14,300
715
15,968
20,947
7,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Ginge3477
Fenrir
15
7 / 5 / 7
13,392
670
14,279
18,958
25,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 5 / 7
14,223
711
19,264
14,808
12,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkreonX
Chaac
16
2 / 4 / 12
12,858
643
11,901
20,037
18,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Grubbinator2
Kukulkan
14
3 / 8 / 8
12,076
604
9,671
14,107
4,788
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
InF Precise
Arachne
17
12 / 5 / 5
14,574
729
24,002
27,394
11,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
17
Kills
17
18
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
AkreonX
Chaac
2
4
12
2
W
Danzaburou
Dizzjr7861
Danzaburou
4
8
10
1.13
W
Fenrir
Ginge3477
Fenrir
7
5
7
2.1
L
Kukulkan
Grubbinator2
Kukulkan
3
8
8
0.88
L
Arachne
InF Precise
Arachne
12
5
5
2.9
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
45,574
54,713
Taken
61,538
44,959
Mitigated
34,841
15,950
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AkreonX
Chaac
11,901
1,799
255
7,504
20,037
18,836
87
8,153
11,884
0
53,916
W
Danzaburou
Dizzjr7861
Danzaburou
15,968
8,003
0
8,308
20,947
7,427
792
4,280
16,667
0
61,390
W
Fenrir
Ginge3477
Fenrir
14,279
2,446
0
1,757
18,958
25,023
616
3,151
15,807
5,222
39,728
L
Kukulkan
Grubbinator2
Kukulkan
9,671
2,568
0
965
14,107
4,788
0
3,279
10,828
38,103
0
L
Arachne
InF Precise
Arachne
24,002
17,687
860
12,408
27,394
11,217
351
10,435
16,959
0
69,283
W
19,264
306
0
5,885
14,808
12,509
1,231
2,330
12,478
69,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
39,508
226
Minions Killed
189
0
Camps Cleared
0
891,278
Distance Traveled
1,029,141
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,858
643
61
3
0
367,034
6
W
Danzaburou
14,300
715
76
4
0
287,058
0
W
Fenrir
13,392
670
50
3
0
339,105
5
L
Kukulkan
12,076
604
59
3
0
276,258
4
L
Arachne
14,574
729
69
3
0
385,849
2
W
Anubis
14,223
711
100
5
0
265,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role