Player Matchup

The Morrigan
The Morrigan
I MUAH I
The Morrigan
Level 98
God Stats
2W - 1L
1,519 SR
Queue Stats
37W - 20L
1,637 Elo+
Party 2
Ganesha
Ganesha
Kimerai
Ganesha
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 166L
1,659 Elo+
Party 2
Thanatos
Thanatos
o Cerloja o
Thanatos
Level 41
God Stats
1W - 2L
1,275 SR
Queue Stats
8W - 5L
1,119 Elo+
Party 2
Team Averages
Level 94
1,432 SR
1,472 Elo+

VS

Team Averages
Level 115
1,529 SR
1,471 Elo+
Baron Samedi
Baron Samedi
H4LO3M4STER
Baron Samedi
Level 109
God Stats
22W - 17L
1,646 SR
Queue Stats
136W - 125L
1,557 Elo+
Party 1
Artemis
Artemis
Kyogre382
Artemis
Level 160
God Stats
2W - 4L
1,299 SR
Queue Stats
108W - 121L
1,271 Elo+
Solo
Scylla
Scylla
LCD OnePunch
Scylla
Level 75
God Stats
1W - 2L
1,642 SR
Queue Stats
117W - 114L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
I MUAH I
The Morrigan
16
5 / 7 / 16
13,606
680
16,244
15,626
6,269
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Kimerai
Ganesha
17
0 / 2 / 21
12,673
634
12,275
25,574
33,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
o Cerloja o
Thanatos
19
17 / 6 / 5
15,891
795
16,283
18,736
10,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H4LO3M4STER
Baron Samedi
16
5 / 7 / 9
13,516
676
14,613
18,178
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kyogre382
Artemis
15
2 / 10 / 7
12,377
619
12,591
18,806
5,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
8 / 5 / 7
15,916
796
15,117
16,671
5,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
22
Kills
15
15
Deaths
22
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
H4LO3M4STER
Baron Samedi
5
7
9
1.36
W
The Morrigan
I MUAH I
The Morrigan
5
7
16
1.86
W
Ganesha
Kimerai
Ganesha
0
2
21
5.25
L
Artemis
Kyogre382
Artemis
2
10
7
0.55
L
Scylla
8
5
7
2.3
W
Thanatos
o Cerloja o
Thanatos
17
6
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,802
Damage
42,321
59,936
Taken
53,655
50,490
Mitigated
17,287
12,001
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
H4LO3M4STER
Baron Samedi
14,613
874
3,624
4,841
18,178
6,832
456
7,959
10,205
53,164
0
W
The Morrigan
I MUAH I
The Morrigan
16,244
2,142
152
654
15,626
6,269
1,438
6,817
8,310
59,054
2,798
W
Ganesha
Kimerai
Ganesha
12,275
1,084
0
0
25,574
33,245
1,177
11,237
13,830
50,586
0
L
Artemis
Kyogre382
Artemis
12,591
4,405
0
3,415
18,806
5,224
976
10,680
8,118
0
56,340
L
Scylla
15,117
1,110
557
4,776
16,671
5,231
280
8,283
8,384
88,198
0
W
Thanatos
o Cerloja o
Thanatos
16,283
4,221
0
11,195
18,736
10,976
962
10,533
7,763
0
56,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
41,809
176
Minions Killed
252
0
Camps Cleared
0
1,063,398
Distance Traveled
903,143
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,516
676
74
4
0
296,021
4
W
The Morrigan
13,606
680
83
4
0
337,088
2
W
Ganesha
12,673
634
18
1
0
370,814
2
L
Artemis
12,377
619
59
3
0
248,500
4
L
Scylla
15,916
796
119
6
0
358,622
1
W
Thanatos
15,891
795
75
4
0
355,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role