Player Matchup

Neith
Neith
APFisio
Neith
Level 118
God Stats
3W - 2L
1,274 SR
Queue Stats
161W - 163L
1,540 Elo+
Party 3
Thoth
Thoth
Drako119
Thoth
Level 144
God Stats
3W - 5L
1,611 SR
Queue Stats
145W - 159L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
Manzeenan
Baron Samedi
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 254L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
Not Enough Ping
Kukulkan
Level 108
God Stats
3W - 6L
1,113 SR
Queue Stats
184W - 172L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
Yodeling Lord
Danzaburou
Level 133
God Stats
3W - 2L
1,688 SR
Queue Stats
225W - 227L
1,585 Elo+
Party 2
Team Averages
Level 125
1,437 SR
1,553 Elo+

VS

Team Averages
Level 119
1,564 SR
1,630 Elo+
Chang'e
Chang'e
A Big Baka
Chang'e
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,962 Elo+
Party 1
Chronos
Chronos
Breeziaa
Chronos
Level 159
God Stats
15W - 15L
1,603 SR
Queue Stats
877W - 821L
1,627 Elo+
Solo
Arachne
Arachne
Elsida950
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Habo_Kagoro
Athena
Level 141
God Stats
3W - 0L
1,715 SR
Queue Stats
107W - 73L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Hаlsey
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
APFisio
Neith
13
0 / 6 / 5
7,983
665
5,959
10,871
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Thoth
Drako119
Thoth
14
3 / 5 / 4
8,528
711
8,445
8,170
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Manzeenan
Baron Samedi
14
0 / 7 / 5
8,088
674
6,805
11,288
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
17
3 / 5 / 7
10,039
837
11,317
9,310
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Yodeling Lord
Danzaburou
18
7 / 5 / 2
11,188
932
8,931
12,801
6,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A Big Baka
Chang'e
17
9 / 3 / 14
10,557
880
15,914
9,918
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Breeziaa
Chronos
17
6 / 2 / 17
10,453
871
8,942
11,365
5,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Elsida950
Arachne
17
10 / 4 / 15
10,712
893
10,109
10,782
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
16
1 / 2 / 23
9,944
829
8,222
15,225
18,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Hаlsey
Danzaburou
16
1 / 2 / 16
9,732
811
4,157
8,780
5,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
13
Kills
27
28
Deaths
13
23
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A Big Baka
Chang'e
9
3
14
5.33
L
Neith
APFisio
Neith
0
6
5
0.42
W
Chronos
Breeziaa
Chronos
6
2
17
7.25
L
Thoth
Drako119
Thoth
3
5
4
1
W
Arachne
Elsida950
Arachne
10
4
15
4.38
W
Athena
1
2
23
6.25
W
Danzaburou
Hаlsey
Danzaburou
1
2
16
4.5
L
Baron Samedi
Manzeenan
Baron Samedi
0
7
5
0.36
L
Kukulkan
3
5
7
1.3
L
Danzaburou
Yodeling Lord
Danzaburou
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
47,344
52,440
Taken
56,070
24,771
Mitigated
38,863
13,845
Healing
26,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A Big Baka
Chang'e
15,914
963
6,808
3,456
9,918
4,588
539
5,156
4,762
33,627
0
L
Neith
APFisio
Neith
5,959
2,096
645
2,323
10,871
4,085
524
5,546
5,083
0
17,310
W
Chronos
Breeziaa
Chronos
8,942
1,363
2,422
2,688
11,365
5,503
2,995
5,734
5,631
23,911
0
L
Thoth
Drako119
Thoth
8,445
325
770
804
8,170
2,641
0
6,712
1,218
19,562
0
W
Arachne
Elsida950
Arachne
10,109
7,139
1,609
3,754
10,782
5,636
0
3,595
7,187
0
13,504
W
Athena
8,222
3,435
173
1,882
15,225
18,081
151
6,849
8,376
11,083
0
W
Danzaburou
Hаlsey
Danzaburou
4,157
537
1,340
2,094
8,780
5,055
960
5,233
3,547
0
26,659
L
Baron Samedi
Manzeenan
Baron Samedi
6,805
436
1,692
1,962
11,288
7,613
228
6,486
4,476
14,394
0
L
Kukulkan
11,317
512
1,289
1,289
9,310
4,047
745
5,010
4,100
28,607
0
L
Danzaburou
Yodeling Lord
Danzaburou
8,931
3,515
633
2,438
12,801
6,385
2,098
8,010
4,485
0
24,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
51,398
149
Minions Killed
143
0
Camps Cleared
0
956,571
Distance Traveled
1,042,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,557
880
42
4
0
192,880
0
L
Neith
7,983
665
22
2
0
184,493
3
W
Chronos
10,453
871
33
3
0
191,764
1
L
Thoth
8,528
711
19
2
0
216,143
1
W
Arachne
10,712
893
8
1
0
242,077
1
W
Athena
9,944
829
7
1
0
218,485
0
W
Danzaburou
9,732
811
53
4
0
197,024
1
L
Baron Samedi
8,088
674
17
1
0
180,957
1
L
Kukulkan
10,039
837
44
4
0
181,184
1
L
Danzaburou
11,188
932
47
4
0
193,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role