Player Matchup

Ymir
Ymir
Cryo Sentinel
Ymir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,541 Elo+
Party 2
Tiamat
Tiamat
LowestSmoker
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
Run That Fade
Hou Yi
Level 156
God Stats
3W - 2L
1,577 SR
Queue Stats
149W - 134L
1,637 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,578 Elo+

VS

Team Averages
Level 108
1,643 SR
1,570 Elo+
Nox
Nox
Fearless Demons
Nox
Level 48
God Stats
325W - 277L
1,580 SR
Queue Stats
374W - 335L
1,553 Elo+
Party 1
Chaac
Chaac
GoodLifeFitness
Chaac
Level 157
God Stats
27W - 14L
1,599 SR
Queue Stats
502W - 404L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
XxKazooiexX
Cabrakan
Level 120
God Stats
29W - 17L
1,750 SR
Queue Stats
340W - 263L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
7,896
658
4,819
10,465
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
10
1 / 5 / 3
7,429
619
4,643
7,591
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 2
7,884
657
6,701
7,546
2,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
8,044
670
4,423
3,235
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 7
8,151
679
9,054
12,443
6,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
XxKazooiexX
Cabrakan
13
6 / 2 / 5
9,245
770
7,577
10,206
9,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
11
11
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
3
0
6
6
W
2
3
7
1.83
L
Tiamat
1
5
3
0.5
L
3
1
2
4
W
Cabrakan
XxKazooiexX
Cabrakan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
21,054
25,602
Taken
25,884
16,733
Mitigated
17,064
3,422
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,819
1,490
0
466
10,465
9,939
93
5,351
4,941
17,851
0
W
4,423
440
0
100
3,235
1,362
515
882
2,353
16,289
0
W
9,054
1,838
0
4,044
12,443
6,648
875
4,672
7,562
0
40,184
L
Tiamat
4,643
837
0
1,261
7,591
4,340
156
3,821
3,609
20,964
0
L
6,701
2,192
0
1,695
7,546
2,454
0
2,343
5,016
0
33,645
W
Cabrakan
XxKazooiexX
Cabrakan
7,577
1,047
0
3,209
10,206
9,054
0
3,556
6,442
23,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
25,440
121
Minions Killed
112
0
Camps Cleared
0
570,831
Distance Traveled
633,167
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,896
658
27
2
0
181,244
4
W
Nox
8,044
670
27
2
0
188,951
0
W
Chaac
8,151
679
51
4
0
235,572
1
L
Tiamat
7,429
619
34
3
0
192,466
1
L
Hou Yi
7,884
657
60
5
0
197,121
0
W
Cabrakan
9,245
770
34
3
0
208,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role