Player Matchup

Ra
Ra
CBTwithoutCB
Ra
Level 1
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 6L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
NotaSpycrab
Danzaburou
Level 29
God Stats
44W - 45L
1,416 SR
Queue Stats
151W - 171L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
NovocaineNumb
Baron Samedi
Level 29
God Stats
8W - 10L
1,769 SR
Queue Stats
51W - 63L
1,486 Elo+
Solo
Mulan
Mulan
OtherWordlyMex
Mulan
Level 25
God Stats
15W - 10L
1,720 SR
Queue Stats
123W - 104L
1,498 Elo+
Solo
Thor
Thor
SpaceBrands
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,796 Elo+
Solo
Team Averages
Level 20
1,629 SR
1,581 Elo+

VS

Team Averages
Level 25
1,451 SR
1,529 Elo+
Hercules
Hercules
BearfaceSama
Hercules
Level 36
God Stats
1W - 1L
1,270 SR
Queue Stats
11W - 13L
1,485 Elo+
Party 3
Tiamat
Tiamat
CrownJules
Tiamat
Level 13
God Stats
3W - 3L
1,629 SR
Queue Stats
55W - 50L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
DaliLlamz
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Dkayed12
Artemis
Level 39
God Stats
2W - 1L
1,356 SR
Queue Stats
170W - 158L
1,553 Elo+
Party 1
Cabrakan
Cabrakan
Gustevich
Cabrakan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 214L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
14,895
993
24,151
18,769
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
NotaSpycrab
Danzaburou
20
12 / 11 / 10
16,737
1,116
35,888
28,973
12,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
NovocaineNumb
Baron Samedi
20
5 / 4 / 17
15,388
1,026
26,168
13,395
8,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 11 / 22
15,073
1,005
21,816
44,933
45,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 9 / 15
13,578
905
10,699
29,919
13,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BearfaceSama
Hercules
20
9 / 2 / 25
16,038
1,069
21,126
26,686
35,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
CrownJules
Tiamat
20
4 / 10 / 29
14,637
976
25,695
26,037
24,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
DaliLlamz
Kukulkan
20
11 / 2 / 16
15,803
1,054
26,176
10,141
5,455
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Dkayed12
Artemis
20
8 / 9 / 24
15,514
1,034
35,977
25,684
12,759
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Gustevich
Cabrakan
20
7 / 5 / 29
16,923
1,128
19,150
36,575
76,191
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
162
28
Kills
39
39
Deaths
28
76
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Hercules
BearfaceSama
Hercules
9
2
25
10.75
L
5
4
12
2.75
W
Tiamat
CrownJules
Tiamat
4
10
29
1.85
W
Kukulkan
DaliLlamz
Kukulkan
11
2
16
9.5
W
Artemis
Dkayed12
Artemis
8
9
24
2.22
W
Cabrakan
Gustevich
Cabrakan
7
5
29
4.3
L
Danzaburou
NotaSpycrab
Danzaburou
12
11
10
1.55
L
Baron Samedi
NovocaineNumb
Baron Samedi
5
4
17
3.38
L
5
11
22
1.45
L
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,722
Damage
128,124
135,989
Taken
125,123
87,719
Mitigated
155,108
36,362
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BearfaceSama
Hercules
21,126
3,277
2,450
8,497
26,686
35,970
0
12,131
14,555
6,353
40,295
L
24,151
999
3,550
3,860
18,769
7,804
0
11,872
6,872
63,506
0
W
Tiamat
CrownJules
Tiamat
25,695
1,573
0
4,458
26,037
24,733
0
10,688
15,349
53,029
0
W
Kukulkan
DaliLlamz
Kukulkan
26,176
3,171
1,465
2,929
10,141
5,455
0
2,687
7,454
41,062
0
W
Artemis
Dkayed12
Artemis
35,977
16,277
0
3,434
25,684
12,759
0
10,178
15,506
0
71,692
W
Cabrakan
Gustevich
Cabrakan
19,150
1,658
0
3,060
36,575
76,191
0
14,635
21,940
33,746
0
L
Danzaburou
NotaSpycrab
Danzaburou
35,888
18,693
0
1,829
28,973
12,986
0
14,188
14,560
0
70,661
L
Baron Samedi
NovocaineNumb
Baron Samedi
26,168
1,738
9,224
3,051
13,395
8,722
0
5,391
8,004
52,395
0
L
21,816
2,320
486
12,352
44,933
45,028
0
24,921
19,627
0
33,267
L
10,699
1,074
0
2,010
29,919
13,179
0
16,465
13,329
0
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,671
Gold Earned
78,915
302
Minions Killed
272
7
Camps Cleared
3
1,358,227
Distance Traveled
1,309,416
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,038
1,069
51
3
0
287,318
2
L
Ra
14,895
993
106
7
2
268,426
2
W
Tiamat
14,637
976
65
4
0
267,184
0
W
Kukulkan
15,803
1,054
49
3
0
229,569
0
W
Artemis
15,514
1,034
81
5
2
245,553
0
W
Cabrakan
16,923
1,128
26
2
1
279,792
0
L
Danzaburou
16,737
1,116
74
5
1
247,490
1
L
Baron Samedi
15,388
1,026
73
5
1
275,627
0
L
Mulan
15,073
1,005
15
1
0
289,729
0
L
Thor
13,578
905
34
2
3
276,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role