Player Matchup

Cabrakan
Cabrakan
Futuretoast
Cabrakan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 276L
1,732 Elo+
Party 1
Thor
Thor
Larrs
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
456W - 277L
1,727 Elo+
Party 1
Vulcan
Vulcan
PedroTM
Vulcan
Level 128
God Stats
94W - 49L
1,524 SR
Queue Stats
450W - 280L
1,732 Elo+
Party 1
Medusa
Medusa
Starwind87
Medusa
Level 119
God Stats
107W - 61L
1,659 SR
Queue Stats
425W - 243L
1,732 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,731 Elo+

VS

Team Averages
Level 137
1,584 SR
1,452 Elo+
Cthulhu
Cthulhu
CoveredGibbon13
Cthulhu
Level 148
God Stats
1W - 0L
1,570 SR
Queue Stats
25W - 33L
1,447 Elo+
Party 2
Chaac
Chaac
NonYaBeznez
Chaac
Level 127
God Stats
1W - 2L
1,225 SR
Queue Stats
66W - 73L
1,364 Elo+
Solo
Nu Wa
Nu Wa
OdaanyO
Nu Wa
Level 145
God Stats
4W - 6L
1,908 SR
Queue Stats
168W - 184L
1,549 Elo+
Solo
Izanami
Izanami
oiciruam 117
Izanami
Level 128
God Stats
7W - 4L
1,635 SR
Queue Stats
20W - 30L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Futuretoast
Cabrakan
20
8 / 7 / 11
14,756
777
16,909
25,308
38,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Larrs
Thor
20
4 / 7 / 12
13,280
699
9,397
20,196
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
PedroTM
Vulcan
20
13 / 3 / 13
15,825
833
37,344
16,584
9,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Starwind87
Medusa
18
3 / 6 / 8
12,605
663
10,557
19,299
8,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 14
13,868
730
15,067
27,284
25,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 8 / 3
16,451
866
19,075
25,603
32,936
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
OdaanyO
Nu Wa
19
4 / 7 / 8
13,667
719
17,941
16,089
6,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
oiciruam 117
Izanami
18
3 / 5 / 7
13,318
701
13,411
14,583
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
28
Kills
23
23
Deaths
28
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
8
14
1.13
L
Cabrakan
Futuretoast
Cabrakan
8
7
11
1.93
L
Thor
Larrs
Thor
4
7
12
1.43
W
14
8
3
1.94
W
Nu Wa
OdaanyO
Nu Wa
4
7
8
1.14
L
Vulcan
PedroTM
Vulcan
13
3
13
6.5
L
Medusa
Starwind87
Medusa
3
6
8
1.17
W
Izanami
oiciruam 117
Izanami
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,207
Damage
65,494
81,387
Taken
83,559
67,194
Mitigated
72,175
17,064
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,067
735
130
2,557
27,284
25,975
101
17,530
9,754
39,504
0
L
Cabrakan
Futuretoast
Cabrakan
16,909
1,633
0
3,668
25,308
38,733
25
7,992
17,316
40,592
0
L
Thor
Larrs
Thor
9,397
2,606
0
1,898
20,196
10,295
630
8,877
11,319
0
31,617
W
19,075
5,374
0
5,548
25,603
32,936
2,340
17,908
7,695
0
56,155
W
Nu Wa
OdaanyO
Nu Wa
17,941
2,657
0
1,921
16,089
6,194
1,735
11,328
4,761
59,911
0
L
Vulcan
PedroTM
Vulcan
37,344
13,326
0
7,001
16,584
9,220
530
9,318
7,266
106,071
0
L
Medusa
Starwind87
Medusa
10,557
4,347
0
4,497
19,299
8,946
1,110
7,609
11,690
0
49,704
W
Izanami
oiciruam 117
Izanami
13,411
8,890
0
545
14,583
7,070
3,471
8,018
6,565
0
66,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
57,304
284
Minions Killed
303
14
Camps Cleared
14
1,260,039
Distance Traveled
1,245,779
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,868
730
53
3
2
322,658
0
L
Cabrakan
14,756
777
47
2
2
309,501
0
L
Thor
13,280
699
44
2
1
290,681
2
W
Chaac
16,451
866
92
5
4
312,939
2
W
Nu Wa
13,667
719
70
4
4
304,143
2
L
Vulcan
15,825
833
121
6
5
361,574
2
L
Medusa
12,605
663
72
4
6
298,283
2
W
Izanami
13,318
701
88
5
4
306,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role