Player Matchup

Bakasura
Bakasura
DvR_MODINA
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
Fiinnye
Ao Kuang
Level 140
God Stats
1W - 6L
1,334 SR
Queue Stats
200W - 216L
1,590 Elo+
Party 1
Hercules
Hercules
MaybeWeVibe
Hercules
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 18L
1,749 Elo+
Solo
Yemoja
Yemoja
MrWisper12
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,701 Elo+
Party 1
Ullr
Ullr
tr3ffnixbro
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 40
1,467 SR
1,637 Elo+

VS

Team Averages
Level 21
1,620 SR
1,635 Elo+
Fenrir
Fenrir
Nhamer11
Fenrir
Level 23
God Stats
2W - 1L
1,624 SR
Queue Stats
35W - 36L
1,606 Elo+
Solo
Baba Yaga
Baba Yaga
SaltyBanditMain
Baba Yaga
Level 18
God Stats
12W - 7L
1,539 SR
Queue Stats
263W - 267L
1,604 Elo+
Party 2
Bellona
Bellona
ShubiGOAT
Bellona
Level 27
God Stats
2W - 0L
1,797 SR
Queue Stats
105W - 44L
1,823 Elo+
Solo
Kumbhakarna
Kumbhakarna
Supersaltnut
Kumbhakarna
Level 13
God Stats
7W - 6L
1,637 SR
Queue Stats
30W - 41L
1,514 Elo+
Party 2
Apollo
Apollo
UnivalveRacer73
Apollo
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 101L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DvR_MODINA
Bakasura
9
0 / 8 / 1
6,555
345
1,680
12,679
3,408
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Fiinnye
Ao Kuang
14
8 / 5 / 2
9,741
513
16,697
17,036
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MaybeWeVibe
Hercules
17
1 / 2 / 5
10,168
535
9,543
20,181
25,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
MrWisper12
Yemoja
14
0 / 3 / 1
8,032
423
4,978
10,783
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 2
9,096
479
5,844
13,593
5,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nhamer11
Fenrir
16
5 / 4 / 5
10,113
532
7,868
13,569
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
SaltyBanditMain
Baba Yaga
15
2 / 1 / 8
9,460
498
7,314
10,146
4,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ShubiGOAT
Bellona
16
1 / 2 / 3
10,119
533
10,082
12,064
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Supersaltnut
Kumbhakarna
14
5 / 2 / 13
10,362
545
5,021
16,167
8,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 2 / 9
11,591
610
15,062
12,585
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
22
22
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DvR_MODINA
Bakasura
0
8
1
0.06
L
Ao Kuang
Fiinnye
Ao Kuang
8
5
2
1.8
L
Hercules
MaybeWeVibe
Hercules
1
2
5
1.75
L
Yemoja
MrWisper12
Yemoja
0
3
1
0.17
W
Fenrir
Nhamer11
Fenrir
5
4
5
1.88
W
Baba Yaga
SaltyBanditMain
Baba Yaga
2
1
8
6
W
Bellona
ShubiGOAT
Bellona
1
2
3
1.25
W
Kumbhakarna
Supersaltnut
Kumbhakarna
5
2
13
5.75
W
9
2
9
6.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,742
Damage
45,347
74,272
Taken
64,531
45,162
Mitigated
35,103
26,042
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DvR_MODINA
Bakasura
1,680
1,113
0
2,337
12,679
3,408
0
1,881
10,798
0
20,756
L
Ao Kuang
Fiinnye
Ao Kuang
16,697
3,361
0
4,958
17,036
6,394
0
4,609
12,427
47,454
0
L
Hercules
MaybeWeVibe
Hercules
9,543
3,552
0
11,299
20,181
25,078
0
1,438
18,743
0
69,240
L
Yemoja
MrWisper12
Yemoja
4,978
307
146
1,958
10,783
5,182
768
1,524
9,259
43,363
0
W
Fenrir
Nhamer11
Fenrir
7,868
2,333
0
4,802
13,569
6,356
648
4,021
9,548
0
66,276
W
Baba Yaga
SaltyBanditMain
Baba Yaga
7,314
498
0
3,852
10,146
4,611
1,671
3,274
6,802
55,823
0
W
Bellona
ShubiGOAT
Bellona
10,082
5,395
0
2,178
12,064
10,685
289
1,962
10,102
0
62,452
W
Kumbhakarna
Supersaltnut
Kumbhakarna
5,021
848
457
7,354
16,167
8,531
327
7,327
8,772
21,718
0
W
15,062
10,703
0
4,978
12,585
4,920
4,136
5,091
7,494
0
88,102
L
5,844
2,357
0
5,344
13,593
5,100
0
2,883
10,710
0
66,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
51,645
411
Minions Killed
517
0
Camps Cleared
0
1,600,258
Distance Traveled
1,862,632
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,555
345
43
2
0
311,732
0
L
Ao Kuang
9,741
513
65
3
0
344,024
2
L
Hercules
10,168
535
148
8
0
325,472
1
L
Yemoja
8,032
423
51
3
0
293,745
3
W
Fenrir
10,113
532
110
6
0
368,499
0
W
Baba Yaga
9,460
498
94
5
0
384,350
3
W
Bellona
10,119
533
135
7
0
374,042
6
W
Kumbhakarna
10,362
545
33
2
0
398,619
2
W
Apollo
11,591
610
145
8
0
337,122
4
L
Ullr
9,096
479
104
5
0
325,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role