Player Matchup

Poseidon
Poseidon
Titanimortalgod
Poseidon
Level 82
God Stats
5W - 4L
1,438 SR
Queue Stats
120W - 132L
1,558 Elo+
Party 2
Odin
Odin
mk4000
Odin
Level 143
God Stats
46W - 23L
1,528 SR
Queue Stats
406W - 282L
1,717 Elo+
Party 2
Cernunnos
Cernunnos
theGødaboveall
Cernunnos
Level 160
God Stats
2W - 2L
1,494 SR
Queue Stats
232W - 88L
1,826 Elo+
Party 2
Team Averages
Level 128
1,487 SR
1,700 Elo+

VS

Team Averages
Level 94
1,421 SR
1,543 Elo+
Tiamat
Tiamat
Seekhr
Tiamat
Level 157
God Stats
46W - 40L
1,533 SR
Queue Stats
138W - 137L
1,526 Elo+
Party 1
Neith
Neith
frankzord
Neith
Level 24
God Stats
0W - 3L
1,190 SR
Queue Stats
6W - 9L
1,604 Elo+
Party 1
Tyr
Tyr
spaiter25
Tyr
Level 101
God Stats
30W - 35L
1,540 SR
Queue Stats
54W - 65L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
5 / 3 / 8
7,993
799
3,360
3,862
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
mk4000
Odin
11
3 / 1 / 12
8,303
830
6,145
8,257
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
theGødaboveall
Cernunnos
13
8 / 0 / 8
8,825
883
12,771
9,704
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Seekhr
Tiamat
9
2 / 4 / 2
6,733
673
9,602
6,774
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
frankzord
Neith
9
1 / 4 / 2
6,257
626
3,313
6,634
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 8 / 2
6,155
616
5,245
12,755
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Seekhr
Tiamat
2
4
2
0.75
W
Poseidon
5
3
8
3
L
Neith
frankzord
Neith
1
4
2
0.5
W
Odin
mk4000
Odin
3
1
12
9
L
1
8
2
0.25
W
Cernunnos
theGødaboveall
Cernunnos
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
18,160
21,823
Taken
26,163
9,589
Mitigated
13,385
10,655
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Seekhr
Tiamat
9,602
1,509
0
1,307
6,774
5,363
0
1,062
5,635
24,716
0
W
Poseidon
3,360
424
0
278
3,862
1,107
572
1,985
1,745
20,212
0
L
Neith
frankzord
Neith
3,313
1,913
0
649
6,634
2,119
0
838
5,656
0
14,046
W
Odin
mk4000
Odin
6,145
2,215
0
2,734
8,257
5,232
265
3,277
4,716
0
16,949
L
5,245
2,826
0
1,075
12,755
5,903
0
1,031
11,500
0
7,689
W
Cernunnos
theGødaboveall
Cernunnos
12,771
7,185
0
7,643
9,704
3,250
1,833
3,964
5,388
0
49,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
19,145
136
Minions Killed
72
0
Camps Cleared
0
534,771
Distance Traveled
461,475
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,733
673
42
4
0
179,397
4
W
Poseidon
7,993
799
39
4
0
163,820
0
L
Neith
6,257
626
27
3
0
134,729
0
W
Odin
8,303
830
20
2
0
210,809
3
L
Tyr
6,155
616
3
0
0
147,349
0
W
Cernunnos
8,825
883
77
8
0
160,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role