Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CaptainSkyHulk
Pele
Level 82
God Stats
74W - 95L
1,391 SR
Queue Stats
218W - 270L
1,357 Elo+
Solo
Anubis
Anubis
bbeilhartz11
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Team Averages
Level 76
1,464 SR
1,452 Elo+

VS

Team Averages
Level 64
1,426 SR
1,334 Elo+
Aphrodite
Aphrodite
Zaaydra
Aphrodite
Level 60
God Stats
6W - 15L
1,278 SR
Queue Stats
18W - 36L
1,268 Elo+
Party 1
Ravana
Ravana
Zaaydric
Ravana
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 42L
1,234 Elo+
Party 1
Ymir
Ymir
aaronthorn82
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 5 / 12
17,700
610
23,944
41,425
40,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 8 / 7
19,597
676
31,339
33,917
14,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
8 / 7 / 12
19,223
663
35,685
25,923
12,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Zaaydra
Aphrodite
20
2 / 6 / 12
17,231
594
30,715
32,684
14,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Zaaydric
Ravana
20
13 / 10 / 7
20,416
704
31,753
42,226
31,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 7
17,333
598
17,643
34,971
33,989
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
21
Kills
20
20
Deaths
21
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
5
12
2
W
9
8
7
1.56
L
Aphrodite
Zaaydra
Aphrodite
2
6
12
1.33
L
Ravana
Zaaydric
Ravana
13
10
7
1.65
L
5
5
7
1.7
W
Anubis
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,968
Damage
80,111
101,265
Taken
109,881
68,395
Mitigated
80,323
42,060
Healing
44,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,944
5,153
0
16,602
41,425
40,661
1,058
22,013
19,412
0
100,330
W
31,339
9,229
183
13,021
33,917
14,860
1,296
18,186
15,731
0
129,484
L
Aphrodite
Zaaydra
Aphrodite
30,715
2,644
14,847
17,135
32,684
14,898
298
7,875
24,809
118,416
0
L
Ravana
Zaaydric
Ravana
31,753
15,718
0
2,947
42,226
31,436
1,706
14,695
27,531
0
79,125
L
17,643
1,374
1,900
7,767
34,971
33,989
1,277
14,952
20,019
67,830
0
W
Anubis
35,685
1,600
0
12,254
25,923
12,874
738
8,748
17,175
121,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,520
Gold Earned
54,980
328
Minions Killed
257
0
Camps Cleared
0
1,373,442
Distance Traveled
1,463,963
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,700
610
89
3
0
484,935
0
W
Pele
19,597
676
132
5
0
523,294
2
L
Aphrodite
17,231
594
151
5
0
482,974
0
L
Ravana
20,416
704
57
2
0
479,499
1
L
Ymir
17,333
598
49
2
0
501,490
0
W
Anubis
19,223
663
107
4
0
365,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role