Player Matchup

Sylvanus
Sylvanus
BadBoiLogan69
Sylvanus
Level 140
God Stats
127W - 123L
1,636 SR
Queue Stats
607W - 588L
1,566 Elo+
Party 1
Hachiman
Hachiman
CHIFFE CHAFFE
Hachiman
Level 160
God Stats
14W - 6L
1,300 SR
Queue Stats
700W - 657L
1,568 Elo+
Party 1
Hera
Hera
Kita Tokyo
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 321L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
Legal Lies311
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,531 Elo+
Party 1
Chaac
Chaac
x GoldBond x
Chaac
Level 138
God Stats
13W - 14L
1,490 SR
Queue Stats
91W - 99L
1,511 Elo+
Party 1
Team Averages
Level 142
1,485 SR
1,552 Elo+

VS

Team Averages
Level 139
1,587 SR
1,603 Elo+
Thor
Thor
Amat Somnia
Thor
Level 155
God Stats
0W - 2L
1,521 SR
Queue Stats
39W - 33L
1,572 Elo+
Solo
Tiamat
Tiamat
EDUARD7762
Tiamat
Level 127
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 5L
1,662 Elo+
Solo
Sylvanus
Sylvanus
FatPrice
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,669 Elo+
Party 2
Izanami
Izanami
HeroNyx
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,654 Elo+
Party 2
Bellona
Bellona
OGSunWukong
Bellona
Level 148
God Stats
1W - 3L
1,910 SR
Queue Stats
211W - 231L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadBoiLogan69
Sylvanus
14
1 / 0 / 4
7,898
790
5,693
10,059
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
CHIFFE CHAFFE
Hachiman
16
6 / 1 / 4
9,724
972
13,476
9,034
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 5
7,397
740
7,467
4,428
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 6
8,260
826
5,563
5,818
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 4
8,449
845
9,190
10,033
5,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,370
737
1,771
9,056
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
EDUARD7762
Tiamat
13
0 / 2 / 1
6,528
653
8,996
9,417
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FatPrice
Sylvanus
12
0 / 2 / 1
5,934
593
3,022
8,141
7,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
HeroNyx
Izanami
14
3 / 3 / 0
7,723
772
10,039
9,880
3,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OGSunWukong
Bellona
13
0 / 3 / 2
6,983
698
3,985
11,647
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Sylvanus
BadBoiLogan69
Sylvanus
1
0
4
3
W
Hachiman
CHIFFE CHAFFE
Hachiman
6
1
4
8
L
Tiamat
EDUARD7762
Tiamat
0
2
1
0.25
L
Sylvanus
FatPrice
Sylvanus
0
2
1
0.25
L
Izanami
HeroNyx
Izanami
3
3
0
1
W
1
2
5
1.75
W
1
1
6
4
L
Bellona
OGSunWukong
Bellona
0
3
2
0.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
27,813
39,372
Taken
48,141
20,536
Mitigated
28,085
15,905
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,771
238
0
0
9,056
5,361
39
2,263
6,621
0
8,616
W
Sylvanus
BadBoiLogan69
Sylvanus
5,693
1,368
2,034
4,067
10,059
6,341
0
3,082
6,729
21,040
0
W
Hachiman
CHIFFE CHAFFE
Hachiman
13,476
8,215
0
2,990
9,034
3,500
915
2,727
6,149
0
41,004
L
Tiamat
EDUARD7762
Tiamat
8,996
873
0
1,604
9,417
4,827
0
2,663
6,714
33,980
0
L
Sylvanus
FatPrice
Sylvanus
3,022
1,069
2,527
2,525
8,141
7,974
0
1,900
6,133
9,799
0
L
Izanami
HeroNyx
Izanami
10,039
6,796
0
2,590
9,880
3,664
0
2,206
7,510
0
35,330
W
7,467
1,395
0
250
4,428
1,636
338
1,471
2,889
25,785
0
W
5,563
769
0
309
5,818
3,992
321
908
4,878
0
15,414
L
Bellona
OGSunWukong
Bellona
3,985
1,292
0
1,752
11,647
6,259
0
4,128
7,373
0
18,838
W
9,190
713
449
5,806
10,033
5,067
0
3,475
6,360
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
34,538
278
Minions Killed
217
9
Camps Cleared
7
949,814
Distance Traveled
913,606
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,370
737
14
1
0
173,491
0
W
Sylvanus
7,898
790
49
5
0
168,944
3
W
Hachiman
9,724
972
83
8
5
183,894
0
L
Tiamat
6,528
653
69
7
1
196,940
0
L
Sylvanus
5,934
593
21
2
0
174,572
1
L
Izanami
7,723
772
75
8
2
175,730
7
W
Hera
7,397
740
54
5
2
179,670
2
W
Ne Zha
8,260
826
23
2
0
192,227
0
L
Bellona
6,983
698
38
4
4
192,873
1
W
Chaac
8,449
845
69
7
2
225,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role