Player Matchup

Danzaburou
Danzaburou
Portboy
Danzaburou
Level 25
God Stats
3W - 3L
1,581 SR
Queue Stats
11W - 11L
1,596 Elo+
Party 3
Discordia
Discordia
ShinsoHitoshi02
Discordia
Level 17
God Stats
3W - 2L
1,301 SR
Queue Stats
12W - 12L
1,556 Elo+
Party 3
Chiron
Chiron
Tshelt13
Chiron
Level 29
God Stats
12W - 6L
1,452 SR
Queue Stats
243W - 236L
1,526 Elo+
Solo
Tiamat
Tiamat
Upset
Tiamat
Level 87
God Stats
5W - 1L
1,813 SR
Queue Stats
140W - 70L
1,840 Elo+
Party 1
Ares
Ares
Xie
Ares
Level 2
God Stats
5W - 1L
1,813 SR
Queue Stats
5W - 1L
1,892 Elo+
Party 1
Team Averages
Level 32
1,592 SR
1,682 Elo+

VS

Team Averages
Level 12
1,559 SR
1,571 Elo+
Izanami
Izanami
BZT Future 34
Izanami
Level 28
God Stats
30W - 27L
1,532 SR
Queue Stats
34W - 28L
1,544 Elo+
Solo
Ra
Ra
ModdaTV
Ra
Level 5
God Stats
2W - 4L
1,490 SR
Queue Stats
3W - 5L
1,594 Elo+
Party 2
Chang'e
Chang'e
RSmegman
Chang'e
Level 13
God Stats
4W - 4L
1,772 SR
Queue Stats
18W - 16L
1,693 Elo+
Solo
Amaterasu
Amaterasu
TheMeTaL5592
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 172L
1,661 Elo+
Solo
Yemoja
Yemoja
Ziccy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Portboy
Danzaburou
18
2 / 0 / 24
11,088
1,008
13,124
8,270
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ShinsoHitoshi02
Discordia
18
8 / 0 / 18
11,187
1,017
29,038
3,830
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Tshelt13
Chiron
17
8 / 1 / 8
10,952
996
12,017
8,278
2,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Upset
Tiamat
18
9 / 1 / 15
12,003
1,091
21,067
7,462
4,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Xie
Ares
17
4 / 0 / 14
11,481
1,044
12,476
10,482
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

287

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 6 / 1
9,021
820
8,238
19,604
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 2
9,066
824
3,890
11,992
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
RSmegman
Chang'e
14
1 / 4 / 1
9,016
820
8,882
19,969
6,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TheMeTaL5592
Amaterasu
15
1 / 8 / 1
9,200
836
9,751
26,214
19,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Ziccy
Yemoja
15
0 / 4 / 1
9,635
876
3,179
15,731
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
8
31
Kills
2
2
Deaths
31
79
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
1
0.08
L
0
9
2
0.11
W
Danzaburou
Portboy
Danzaburou
2
0
24
14
L
Chang'e
RSmegman
Chang'e
1
4
1
0.38
W
Discordia
ShinsoHitoshi02
Discordia
8
0
18
17
L
Amaterasu
TheMeTaL5592
Amaterasu
1
8
1
0.19
W
Chiron
Tshelt13
Chiron
8
1
8
12
W
Tiamat
Upset
Tiamat
9
1
15
16.5
W
Ares
Xie
Ares
4
0
14
11
L
Yemoja
Ziccy
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,722
Damage
33,940
38,322
Taken
93,510
22,834
Mitigated
50,775
11,202
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,238
6,448
0
1,142
19,604
7,421
0
13,545
5,507
0
39,221
L
3,890
88
550
48
11,992
4,221
0
8,078
3,544
22,284
0
W
Danzaburou
Portboy
Danzaburou
13,124
4,476
0
3,072
8,270
3,415
0
3,189
4,889
0
34,727
L
Chang'e
RSmegman
Chang'e
8,882
121
2,870
3,207
19,969
6,822
0
14,178
5,183
19,315
0
W
Discordia
ShinsoHitoshi02
Discordia
29,038
1,427
0
720
3,830
1,266
0
1,525
2,199
53,153
0
L
Amaterasu
TheMeTaL5592
Amaterasu
9,751
3,975
0
150
26,214
19,692
0
14,967
10,439
0
17,397
W
Chiron
Tshelt13
Chiron
12,017
5,271
671
2,136
8,278
2,930
0
3,591
4,528
0
24,901
W
Tiamat
Upset
Tiamat
21,067
2,446
0
3,175
7,462
4,974
0
2,806
4,628
36,566
0
W
Ares
Xie
Ares
12,476
274
0
1,428
10,482
10,249
0
4,197
6,127
17,653
0
L
Yemoja
Ziccy
Yemoja
3,179
530
1,057
1,318
15,731
12,619
0
8,888
6,256
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
45,938
205
Minions Killed
198
8
Camps Cleared
3
987,873
Distance Traveled
891,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,021
820
73
7
1
170,834
0
L
Ra
9,066
824
47
4
0
141,686
0
W
Danzaburou
11,088
1,008
49
4
0
179,974
0
L
Chang'e
9,016
820
20
2
1
200,712
0
W
Discordia
11,187
1,017
70
6
0
197,000
0
L
Amaterasu
9,200
836
24
2
1
224,727
0
W
Chiron
10,952
996
37
3
0
197,032
0
W
Tiamat
12,003
1,091
38
3
5
212,929
0
W
Ares
11,481
1,044
11
1
3
200,938
0
L
Yemoja
9,635
876
34
3
0
153,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role