Player Matchup

Neith
Neith
DaTaShoT
Neith
Level 30
God Stats
33W - 25L
1,618 SR
Queue Stats
170W - 167L
1,591 Elo+
Party 1
Ares
Ares
Killzati0n
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,148 Elo+
Solo
Bellona
Bellona
LeBronT2343
Bellona
Level 24
God Stats
22W - 25L
1,452 SR
Queue Stats
83W - 98L
1,391 Elo+
Solo
Mercury
Mercury
QCflytech13
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,451 Elo+
Solo
Scylla
Scylla
Zerod54
Scylla
Level 15
God Stats
27W - 25L
1,492 SR
Queue Stats
42W - 36L
1,523 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,421 Elo+

VS

Team Averages
Level 27
1,535 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
DeadlyCowboy
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,451 Elo+
Party 2
Ymir
Ymir
EvanTPF
Ymir
Level 32
God Stats
3W - 1L
1,683 SR
Queue Stats
32W - 25L
1,560 Elo+
Party 3
Ra
Ra
TheMuuul
Ra
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 2
Medusa
Medusa
fiver19
Medusa
Level 17
God Stats
9W - 4L
1,660 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 3
Tyr
Tyr
urtrolling
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 83L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaTaShoT
Neith
16
7 / 9 / 3
10,660
485
16,680
14,967
6,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 4
9,782
445
5,376
16,367
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
LeBronT2343
Bellona
18
2 / 5 / 3
11,211
510
9,637
16,256
16,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
QCflytech13
Mercury
16
1 / 8 / 2
9,931
451
5,822
19,365
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Zerod54
Scylla
15
3 / 3 / 3
10,376
472
12,506
7,449
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadlyCowboy
Tsukuyomi
17
6 / 4 / 11
11,170
508
13,135
15,207
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
EvanTPF
Ymir
16
4 / 2 / 14
11,486
522
9,019
16,295
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 1 / 3
12,944
588
9,561
10,250
4,770
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
fiver19
Medusa
18
12 / 6 / 5
12,269
558
13,569
15,043
5,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 3
11,286
513
6,630
13,148
17,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
15
Kills
32
32
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
DaTaShoT
Neith
7
9
3
0.94
W
Tsukuyomi
DeadlyCowboy
Tsukuyomi
6
4
11
2.88
W
Ymir
EvanTPF
Ymir
4
2
14
5.5
L
2
7
4
0.57
L
Bellona
LeBronT2343
Bellona
2
5
3
0.7
L
Mercury
QCflytech13
Mercury
1
8
2
0.25
W
6
1
3
7.5
L
Scylla
Zerod54
Scylla
3
3
3
1.5
W
Medusa
fiver19
Medusa
12
6
5
2.42
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
51,914
74,404
Taken
69,943
47,284
Mitigated
47,265
13,091
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DaTaShoT
Neith
16,680
8,229
0
3,006
14,967
6,483
1,920
3,568
11,399
0
72,056
W
Tsukuyomi
DeadlyCowboy
Tsukuyomi
13,135
3,733
0
3,228
15,207
6,488
453
3,032
11,935
0
50,508
W
Ymir
EvanTPF
Ymir
9,019
1,582
0
3,883
16,295
13,074
158
6,917
9,018
32,623
0
L
5,376
256
0
1,125
16,367
13,725
85
4,022
12,345
26,259
0
L
Bellona
LeBronT2343
Bellona
9,637
2,958
0
2,852
16,256
16,907
0
4,124
11,782
0
75,320
L
Mercury
QCflytech13
Mercury
5,822
2,695
0
5,518
19,365
7,552
151
3,762
15,553
0
72,679
W
9,561
565
1,087
5,129
10,250
4,770
1,065
2,007
8,047
111,975
0
L
Scylla
Zerod54
Scylla
12,506
214
0
590
7,449
2,617
0
3,104
4,320
56,135
0
W
Medusa
fiver19
Medusa
13,569
7,977
0
5,108
15,043
5,779
1,390
4,351
10,518
0
72,006
W
6,630
554
0
5,530
13,148
17,154
554
733
11,850
0
60,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
59,155
530
Minions Killed
538
0
Camps Cleared
0
1,970,624
Distance Traveled
2,136,400
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,660
485
121
6
0
337,480
1
W
Tsukuyomi
11,170
508
73
3
0
481,636
2
W
Ymir
11,486
522
44
2
0
440,421
3
L
Ares
9,782
445
34
2
0
412,467
0
L
Bellona
11,211
510
143
7
0
365,644
0
L
Mercury
9,931
451
122
6
0
455,745
0
W
Ra
12,944
588
190
9
0
501,770
5
L
Scylla
10,376
472
110
5
0
399,288
0
W
Medusa
12,269
558
109
5
0
397,058
0
W
Tyr
11,286
513
122
6
0
315,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role