Player Matchup

Neith
Neith
DistractedPanda
Neith
Level 24
God Stats
10W - 11L
1,438 SR
Queue Stats
17W - 32L
1,286 Elo+
Party 1
Agni
Agni
HarryBalls2452
Agni
Level 28
God Stats
7W - 7L
1,381 SR
Queue Stats
224W - 227L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Kevioss
Guan Yu
Level 25
God Stats
1W - 1L
1,464 SR
Queue Stats
68W - 65L
1,412 Elo+
Solo
Ymir
Ymir
PensiveWriter
Ymir
Level 28
God Stats
9W - 5L
1,806 SR
Queue Stats
53W - 56L
1,393 Elo+
Party 1
Set
Set
SonyLikesMen
Set
Level 27
God Stats
25W - 27L
1,464 SR
Queue Stats
339W - 341L
1,393 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,375 Elo+

VS

Team Averages
Level 17
1,383 SR
1,363 Elo+
Hades
Hades
CrawdaddyJones
Hades
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Pretty_Flaco_Boi
Ares
Level 12
God Stats
2W - 7L
1,304 SR
Queue Stats
84W - 126L
1,334 Elo+
Party 2
Ravana
Ravana
RollTidePawl
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 96L
1,400 Elo+
Party 2
Odin
Odin
Volrunir
Odin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 50L
1,472 Elo+
Solo
Guan Yu
Guan Yu
bathtubgin226
Guan Yu
Level 5
God Stats
30W - 36L
1,111 SR
Queue Stats
31W - 45L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,308
582
10,960
10,364
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 3 / 4
10,066
629
10,524
8,225
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Kevioss
Guan Yu
14
1 / 1 / 5
8,832
552
6,466
11,380
9,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 3 / 8
10,071
629
11,375
11,008
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 2 / 1
9,743
609
5,417
9,601
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 9 / 2
7,531
471
11,882
14,754
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 7 / 3
6,704
419
3,397
14,928
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
2 / 5 / 0
7,758
485
3,576
8,915
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
13
0 / 4 / 1
7,785
487
7,472
11,054
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
11
3 / 5 / 2
7,456
466
4,393
9,948
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
30
Kills
11
11
Deaths
30
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
7
2
6
5
W
8
3
4
3.33
W
Guan Yu
Kevioss
Guan Yu
1
1
5
3.5
W
7
3
8
3.67
L
1
7
3
0.36
L
Ravana
2
5
0
0.4
W
7
2
1
3.75
L
Odin
0
4
1
0.13
L
Guan Yu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
30,720
50,578
Taken
59,599
27,487
Mitigated
37,173
16,192
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,882
1,860
104
2,652
14,754
7,188
318
9,290
5,464
28,731
0
W
10,960
5,431
0
4,219
10,364
3,569
4,576
4,252
6,012
0
40,262
W
10,524
1,056
0
1,414
8,225
2,716
1,156
4,560
3,640
59,140
0
W
Guan Yu
Kevioss
Guan Yu
6,466
1,412
354
6,417
11,380
9,520
448
205
10,625
0
40,282
W
11,375
4,481
0
850
11,008
7,620
574
5,013
5,874
42,699
0
L
3,397
441
0
696
14,928
8,031
0
5,316
9,612
17,968
0
L
Ravana
3,576
1,366
0
3,016
8,915
3,259
15
2,135
6,755
0
57,087
W
5,417
2,247
0
2,938
9,601
4,062
279
1,249
8,277
0
58,243
L
Odin
7,472
2,867
0
753
11,054
12,293
247
0
10,504
0
49,220
L
Guan Yu
4,393
434
404
1,378
9,948
6,402
0
5,158
4,790
0
14,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
37,234
418
Minions Killed
279
0
Camps Cleared
0
1,520,048
Distance Traveled
1,408,082
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,531
471
37
2
0
281,933
0
W
Neith
9,308
582
58
4
0
263,731
0
W
Agni
10,066
629
99
6
0
297,470
1
W
Guan Yu
8,832
552
79
5
0
346,616
2
W
Ymir
10,071
629
85
5
0
279,466
0
L
Ares
6,704
419
21
1
0
282,094
0
L
Ravana
7,758
485
96
6
0
302,749
5
W
Set
9,743
609
97
6
0
332,765
0
L
Odin
7,785
487
94
6
0
224,326
4
L
Guan Yu
7,456
466
31
2
0
316,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role