Player Matchup

Freya
Freya
Hunter2190
Freya
Level 26
God Stats
2W - 4L
1,390 SR
Queue Stats
21W - 30L
1,240 Elo+
Solo
Arachne
Arachne
ImaBumm-_-
Arachne
Level 28
God Stats
39W - 34L
1,572 SR
Queue Stats
105W - 113L
1,404 Elo+
Solo
Chaac
Chaac
TheeBigCheeze
Chaac
Level 28
God Stats
5W - 1L
1,304 SR
Queue Stats
93W - 101L
1,333 Elo+
Solo
Tiamat
Tiamat
XxnobossxX
Tiamat
Level 27
God Stats
6W - 6L
1,441 SR
Queue Stats
25W - 17L
1,270 Elo+
Solo
Hel
Hel
YF799
Hel
Level 23
God Stats
3W - 1L
1,427 SR
Queue Stats
13W - 17L
1,232 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,296 Elo+

VS

Team Averages
Level 15
1,504 SR
1,386 Elo+
Xbalanque
Xbalanque
BDNI_chubby
Xbalanque
Level 29
God Stats
4W - 3L
1,597 SR
Queue Stats
17W - 18L
1,272 Elo+
Solo
Skadi
Skadi
IronX45
Skadi
Level 15
God Stats
5W - 6L
1,599 SR
Queue Stats
9W - 8L
1,471 Elo+
Solo
Cthulhu
Cthulhu
KloZz321
Cthulhu
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Nemesis
Nemesis
SpyCreature9727
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Anubis
Anubis
that_kid_the_don
Anubis
Level 24
God Stats
32W - 27L
1,540 SR
Queue Stats
88W - 87L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
8 / 3 / 8
14,644
542
15,995
19,161
7,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
ImaBumm-_-
Arachne
20
28 / 3 / 4
16,787
622
36,486
22,422
12,215
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 7 / 3
13,406
497
15,827
22,721
25,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
XxnobossxX
Tiamat
16
0 / 6 / 4
10,911
404
3,969
10,378
13,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
YF799
Hel
18
1 / 10 / 4
12,245
454
8,003
14,731
10,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BDNI_chubby
Xbalanque
16
8 / 10 / 3
11,443
424
12,998
20,742
7,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
IronX45
Skadi
20
6 / 10 / 3
13,136
487
18,370
22,251
9,590
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KloZz321
Cthulhu
13
2 / 8 / 6
10,384
385
7,420
23,452
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 12 / 3
8,899
330
3,980
18,147
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 6 / 2
11,997
444
15,311
17,568
8,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
46
Kills
26
29
Deaths
46
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BDNI_chubby
Xbalanque
8
10
3
0.95
W
Freya
8
3
8
4
W
Arachne
ImaBumm-_-
Arachne
28
3
4
10
L
Skadi
IronX45
Skadi
6
10
3
0.75
L
Cthulhu
KloZz321
Cthulhu
2
8
6
0.63
L
1
12
3
0.21
W
9
7
3
1.5
W
Tiamat
XxnobossxX
Tiamat
0
6
4
0.33
W
Hel
YF799
Hel
1
10
4
0.3
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,280
Damage
58,079
89,413
Taken
102,160
68,892
Mitigated
50,671
29,002
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BDNI_chubby
Xbalanque
12,998
7,083
468
1,392
20,742
7,303
718
2,886
17,572
0
69,615
W
Freya
15,995
6,139
0
10,139
19,161
7,214
4,452
4,814
14,347
80,553
0
W
Arachne
ImaBumm-_-
Arachne
36,486
29,394
0
8,620
22,422
12,215
2,825
4,240
18,182
0
124,706
L
Skadi
IronX45
Skadi
18,370
9,588
0
2,034
22,251
9,590
650
9,081
13,170
553
78,594
L
Cthulhu
KloZz321
Cthulhu
7,420
315
0
1,935
23,452
19,133
64
2,457
20,635
42,829
0
L
3,980
1,699
0
1,018
18,147
6,379
0
7,396
10,751
0
21,423
W
15,827
3,731
108
5,814
22,721
25,168
2,091
6,177
16,544
0
79,756
W
Tiamat
XxnobossxX
Tiamat
3,969
296
0
1,404
10,378
13,617
204
3,691
6,687
36,347
0
W
Hel
YF799
Hel
8,003
1,779
353
2,564
14,731
10,678
961
4,294
10,437
57,311
0
L
15,311
309
207
6,169
17,568
8,266
35
5,467
12,065
50,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,993
Gold Earned
55,859
541
Minions Killed
438
0
Camps Cleared
0
2,225,058
Distance Traveled
1,928,400
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,443
424
115
4
0
395,064
0
W
Freya
14,644
542
134
5
0
447,345
0
W
Arachne
16,787
622
129
5
0
624,943
2
L
Skadi
13,136
487
141
5
0
352,189
3
L
Cthulhu
10,384
385
76
3
0
446,322
0
L
Nemesis
8,899
330
22
1
0
389,931
7
W
Chaac
13,406
497
100
4
0
441,664
0
W
Tiamat
10,911
404
86
3
0
368,400
0
W
Hel
12,245
454
92
3
0
342,706
0
L
Anubis
11,997
444
84
3
0
344,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role