Player Matchup

Chernobog
Chernobog
Cvazquez332
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Everyone_Watches
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
Jcorsello1809
Loki
Level 15
God Stats
13W - 12L
1,491 SR
Queue Stats
147W - 173L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Nacru
Cthulhu
Level 24
God Stats
17W - 18L
1,502 SR
Queue Stats
90W - 96L
1,325 Elo+
Solo
Scylla
Scylla
Pure Hunterr11
Scylla
Level 29
God Stats
1W - 3L
1,483 SR
Queue Stats
30W - 31L
1,309 Elo+
Party 2
Team Averages
Level 15
1,495 SR
1,417 Elo+

VS

Team Averages
Level 21
1,326 SR
1,245 Elo+
Sol
Sol
MarvelousZac
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
SaintPatchy
Cthulhu
Level 21
God Stats
3W - 8L
1,262 SR
Queue Stats
34W - 34L
1,275 Elo+
Party 1
Thanatos
Thanatos
TREYG3 2K
Thanatos
Level 29
God Stats
16W - 31L
1,149 SR
Queue Stats
98W - 132L
1,133 Elo+
Solo
Danzaburou
Danzaburou
TqilaMkngbrd
Danzaburou
Level 14
God Stats
2W - 0L
1,321 SR
Queue Stats
4W - 3L
1,348 Elo+
Party 1
Pele
Pele
leon1-s-kennedy
Pele
Level 28
God Stats
12W - 16L
1,399 SR
Queue Stats
13W - 18L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cvazquez332
Chernobog
12
2 / 10 / 3
8,032
382
5,260
14,481
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 14 / 4
6,992
333
4,281
16,520
10,019
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 5
10,057
479
9,988
10,442
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Nacru
Cthulhu
16
6 / 6 / 4
10,591
504
10,799
18,950
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 7 / 1
9,281
442
13,014
12,686
3,718
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 10
9,274
442
4,634
12,918
4,060
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SaintPatchy
Cthulhu
15
10 / 4 / 18
10,722
511
17,991
14,138
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TREYG3 2K
Thanatos
17
12 / 3 / 15
11,193
533
17,382
17,716
7,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TqilaMkngbrd
Danzaburou
14
3 / 8 / 16
10,283
490
7,567
11,446
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
13 / 4 / 5
12,134
578
12,113
14,534
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
23
Kills
39
41
Deaths
24
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cvazquez332
Chernobog
2
10
3
0.35
L
0
14
4
0.14
L
6
4
5
2.13
W
1
5
10
1.2
L
Cthulhu
Nacru
Cthulhu
6
6
4
1.33
L
9
7
1
1.36
W
Cthulhu
SaintPatchy
Cthulhu
10
4
18
4.75
W
Thanatos
TREYG3 2K
Thanatos
12
3
15
6.5
W
Danzaburou
TqilaMkngbrd
Danzaburou
3
8
16
1.38
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,342
Damage
59,687
73,079
Taken
70,752
36,005
Mitigated
34,927
12,125
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cvazquez332
Chernobog
5,260
3,716
0
2,163
14,481
4,041
1,548
1,824
12,557
0
31,269
L
4,281
873
0
802
16,520
10,019
0
4,882
11,363
0
13,831
L
9,988
2,484
0
0
10,442
3,185
0
2,954
7,345
0
28,584
W
4,634
1,959
84
3,340
12,918
4,060
264
3,750
9,143
47,913
0
L
Cthulhu
Nacru
Cthulhu
10,799
441
0
5,472
18,950
15,042
245
6,793
11,947
42,906
0
L
13,014
3,030
123
3,565
12,686
3,718
1,223
5,219
7,242
39,657
0
W
Cthulhu
SaintPatchy
Cthulhu
17,991
1,170
995
2,206
14,138
13,877
455
5,550
8,318
38,250
0
W
Thanatos
TREYG3 2K
Thanatos
17,382
7,214
0
14,375
17,716
7,006
124
5,793
11,473
0
46,523
W
Danzaburou
TqilaMkngbrd
Danzaburou
7,567
4,124
0
697
11,446
4,001
3,304
4,169
7,115
0
39,326
W
12,113
2,612
0
2,811
14,534
5,983
4,248
3,814
10,595
0
82,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,953
Gold Earned
53,606
239
Minions Killed
354
0
Camps Cleared
0
1,566,399
Distance Traveled
1,730,401
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,032
382
46
2
0
281,291
1
L
Guan Yu
6,992
333
17
1
0
291,493
4
L
Loki
10,057
479
46
2
0
408,919
1
W
Sol
9,274
442
71
3
0
305,767
0
L
Cthulhu
10,591
504
70
3
0
320,800
0
L
Scylla
9,281
442
60
3
0
263,896
0
W
Cthulhu
10,722
511
41
2
0
400,033
1
W
Thanatos
11,193
533
53
3
0
335,186
1
W
Danzaburou
10,283
490
47
2
0
351,474
2
W
Pele
12,134
578
142
7
0
337,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role