Player Matchup

Izanami
Izanami
ChaosxAssassin24
Izanami
Level 127
God Stats
19W - 0L
2,105 SR
Queue Stats
201W - 38L
1,995 Elo+
Party 2
Cerberus
Cerberus
LeafySign840380
Cerberus
Level 29
God Stats
29W - 3L
2,072 SR
Queue Stats
216W - 33L
2,009 Elo+
Party 2
Vulcan
Vulcan
oddak-
Vulcan
Level 18
God Stats
6W - 2L
1,880 SR
Queue Stats
131W - 8L
2,227 Elo+
Party 2
Team Averages
Level 58
2,019 SR
2,077 Elo+

VS

Team Averages
Level 94
1,586 SR
1,604 Elo+
Ymir
Ymir
Funny_Death445
Ymir
Level 127
God Stats
5W - 5L
1,299 SR
Queue Stats
66W - 64L
1,638 Elo+
Party 1
Ganesha
Ganesha
KamitsukuttaJAYW
Ganesha
Level 17
God Stats
2W - 2L
1,734 SR
Queue Stats
2W - 5L
1,608 Elo+
Party 1
Rama
Rama
kjortiz1130
Rama
Level 138
God Stats
0W - 1L
1,725 SR
Queue Stats
41W - 39L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
7,620
762
6,382
7,128
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
10
3 / 3 / 7
8,180
818
5,014
10,683
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
oddak-
Vulcan
13
7 / 0 / 5
8,823
882
15,578
3,491
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,981
698
4,662
13,595
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
6,620
662
2,298
11,922
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 2
7,043
704
5,700
6,872
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
2
5
2
0.6
L
0
3
2
0.33
W
Cerberus
3
3
7
2.17
L
3
4
2
1
W
Vulcan
oddak-
Vulcan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
12,660
21,302
Taken
32,389
12,699
Mitigated
15,292
6,277
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,382
4,172
0
2,528
7,128
2,772
1,881
2,068
5,060
0
28,363
L
4,662
357
0
2,604
13,595
5,440
0
9,397
4,198
20,375
0
L
2,298
128
0
719
11,922
7,730
0
7,281
4,641
8,971
0
W
Cerberus
5,014
262
0
3,249
10,683
8,603
188
3,802
6,881
11,104
0
L
5,700
4,282
0
1,114
6,872
2,122
0
3,930
2,942
0
22,425
W
Vulcan
oddak-
Vulcan
15,578
5,790
0
500
3,491
1,324
573
1,126
2,365
50,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
20,644
134
Minions Killed
83
0
Camps Cleared
0
537,601
Distance Traveled
518,941
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,620
762
51
5
0
165,051
2
L
Ymir
6,981
698
40
4
0
166,710
1
L
Ganesha
6,620
662
0
0
0
182,568
0
W
Cerberus
8,180
818
17
2
0
170,078
2
L
Rama
7,043
704
43
4
0
169,663
2
W
Vulcan
8,823
882
66
7
0
202,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role