Player Matchup

Fenrir
Fenrir
BrashGod
Fenrir
Level 29
God Stats
6W - 4L
1,402 SR
Queue Stats
103W - 131L
1,455 Elo+
Solo
Izanami
Izanami
JENNAYYYY
Izanami
Level 18
God Stats
20W - 14L
1,558 SR
Queue Stats
151W - 170L
1,386 Elo+
Party 1
Anubis
Anubis
PuppeTyrFarm2
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
PuppetTyrFarm2
Cabrakan
Level 6
God Stats
1W - 2L
1,324 SR
Queue Stats
27W - 9L
1,775 Elo+
Party 3
Kukulkan
Kukulkan
Reece2k
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,478 Elo+
Party 1
Team Averages
Level 14
1,457 SR
1,519 Elo+

VS

Team Averages
Level 21
1,535 SR
1,412 Elo+
Danzaburou
Danzaburou
Garcacio
Danzaburou
Level 18
God Stats
36W - 19L
1,558 SR
Queue Stats
260W - 229L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
MatiDefra
Cernunnos
Level 26
God Stats
60W - 48L
1,517 SR
Queue Stats
156W - 156L
1,484 Elo+
Party 2
Nemesis
Nemesis
PedaZrt
Nemesis
Level 16
God Stats
53W - 32L
1,532 SR
Queue Stats
131W - 113L
1,477 Elo+
Party 2
Ymir
Ymir
PiscuPai
Ymir
Level 16
God Stats
8W - 4L
1,554 SR
Queue Stats
239W - 235L
1,272 Elo+
Party 2
Tiamat
Tiamat
TidiestComa959
Tiamat
Level 27
God Stats
9W - 8L
1,516 SR
Queue Stats
267W - 309L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrashGod
Fenrir
14
4 / 1 / 4
8,548
570
4,850
7,865
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
JENNAYYYY
Izanami
14
5 / 1 / 7
8,893
593
7,508
7,933
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 1 / 10
9,854
657
11,368
8,131
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
13
5 / 1 / 11
9,148
610
7,120
9,196
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Reece2k
Kukulkan
13
2 / 5 / 1
8,078
539
6,380
6,916
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Garcacio
Danzaburou
10
0 / 5 / 1
6,058
404
4,100
9,357
2,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
MatiDefra
Cernunnos
14
6 / 2 / 0
8,479
565
5,764
8,994
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
PedaZrt
Nemesis
13
3 / 5 / 2
7,915
528
5,583
11,403
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
0 / 7 / 0
5,789
386
2,957
13,394
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 4
6,806
454
4,316
11,636
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
9
9
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BrashGod
Fenrir
4
1
4
6
L
Danzaburou
Garcacio
Danzaburou
0
5
1
0.1
W
Izanami
JENNAYYYY
Izanami
5
1
7
8.5
L
Cernunnos
MatiDefra
Cernunnos
6
2
0
3
L
Nemesis
PedaZrt
Nemesis
3
5
2
0.8
L
Ymir
0
7
0
0
W
10
1
10
15
W
Cabrakan
5
1
11
10.5
W
Kukulkan
Reece2k
Kukulkan
2
5
1
0.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
22,720
40,041
Taken
54,784
19,459
Mitigated
20,163
13,876
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BrashGod
Fenrir
4,850
803
0
1,111
7,865
3,585
0
724
7,116
0
44,622
L
Danzaburou
Garcacio
Danzaburou
4,100
2,111
0
1,689
9,357
2,564
136
5,038
4,319
0
32,609
W
Izanami
JENNAYYYY
Izanami
7,508
4,272
0
3,189
7,933
2,646
2,138
1,264
6,629
0
50,180
L
Cernunnos
MatiDefra
Cernunnos
5,764
1,993
0
2,523
8,994
3,481
84
5,067
3,927
0
49,128
L
Nemesis
PedaZrt
Nemesis
5,583
3,092
0
3,046
11,403
4,108
0
4,102
7,301
0
40,799
L
Ymir
2,957
763
0
804
13,394
5,566
80
3,416
9,978
13,729
0
W
11,368
784
0
5,548
8,131
4,639
978
3,067
4,703
53,931
0
W
Cabrakan
7,120
723
0
3,778
9,196
6,055
879
1,512
7,538
37,213
0
W
Kukulkan
Reece2k
Kukulkan
6,380
706
0
250
6,916
2,534
1,076
100
6,782
38,931
0
L
4,316
34
0
2,876
11,636
4,444
0
7,245
4,391
27,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
35,047
409
Minions Killed
321
0
Camps Cleared
0
1,381,415
Distance Traveled
1,409,189
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,548
570
78
5
0
321,824
0
L
Danzaburou
6,058
404
73
5
0
279,203
5
W
Izanami
8,893
593
107
7
0
275,217
0
L
Cernunnos
8,479
565
99
7
0
246,258
3
L
Nemesis
7,915
528
72
5
0
329,140
0
L
Ymir
5,789
386
23
2
0
289,709
0
W
Anubis
9,854
657
97
6
0
265,961
3
W
Cabrakan
9,148
610
46
3
0
271,674
5
W
Kukulkan
8,078
539
81
5
0
246,739
1
L
Tiamat
6,806
454
54
4
0
264,879
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role