Player Matchup

Nemesis
Nemesis
NorthStarxD
Nemesis
Level 55
God Stats
159W - 218L
1,406 SR
Queue Stats
189W - 287L
1,378 Elo+
Party 1
Hercules
Hercules
drlimpnoodle69
Hercules
Level 87
God Stats
11W - 25L
1,438 SR
Queue Stats
438W - 595L
1,396 Elo+
Party 1
Zeus
Zeus
ii_buggyj_ii
Zeus
Level 84
God Stats
124W - 110L
1,531 SR
Queue Stats
376W - 510L
1,391 Elo+
Party 1
Team Averages
Level 75
1,458 SR
1,388 Elo+

VS

Team Averages
Level 62
1,513 SR
1,370 Elo+
Scylla
Scylla
Pesti Plug
Scylla
Level 69
God Stats
37W - 38L
1,500 SR
Queue Stats
97W - 93L
1,445 Elo+
Solo
Skadi
Skadi
RatedSweet
Skadi
Level 65
God Stats
2W - 0L
1,488 SR
Queue Stats
6W - 9L
1,230 Elo+
Solo
Jormungandr
Jormungandr
WaterBat4994528
Jormungandr
Level 53
God Stats
37W - 19L
1,551 SR
Queue Stats
172W - 138L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NorthStarxD
Nemesis
14
4 / 6 / 4
11,878
594
6,634
18,390
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
16
2 / 5 / 6
12,010
601
6,859
23,517
22,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 9 / 3
11,820
591
14,889
15,869
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pesti Plug
Scylla
19
11 / 1 / 6
14,516
726
22,545
8,859
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
16
5 / 5 / 7
12,741
637
15,970
12,307
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
WaterBat4994528
Jormungandr
16
4 / 3 / 14
13,912
696
10,710
19,226
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
20
20
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
NorthStarxD
Nemesis
4
6
4
1
W
Scylla
Pesti Plug
Scylla
11
1
6
14
W
Skadi
5
5
7
1.7
W
Jormungandr
WaterBat4994528
Jormungandr
4
3
14
3.67
L
Hercules
2
5
6
1
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
49,225
57,776
Taken
40,392
33,254
Mitigated
30,482
14,885
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
NorthStarxD
Nemesis
6,634
2,076
0
5,386
18,390
6,314
789
9,257
8,875
0
36,036
W
Scylla
Pesti Plug
Scylla
22,545
217
510
859
8,859
3,235
1,145
3,075
5,784
78,135
0
W
Skadi
15,970
9,144
0
3,489
12,307
4,885
959
4,534
7,773
0
66,863
W
Jormungandr
WaterBat4994528
Jormungandr
10,710
2,378
753
5,880
19,226
22,362
396
7,548
11,665
46,806
0
L
Hercules
6,859
1,931
564
6,373
23,517
22,312
0
12,814
10,345
0
27,768
L
14,889
710
377
2,185
15,869
4,628
474
10,586
5,011
58,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
41,169
167
Minions Killed
216
0
Camps Cleared
0
975,048
Distance Traveled
1,004,981
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,878
594
39
2
0
340,766
0
W
Scylla
14,516
726
101
5
0
367,803
3
W
Skadi
12,741
637
64
3
0
290,858
4
W
Jormungandr
13,912
696
51
3
0
346,320
3
L
Hercules
12,010
601
39
2
0
366,729
0
L
Zeus
11,820
591
89
4
0
267,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role