Player Matchup

Terra
Terra
Gold I
Deadnaught_24
Terra
Gold I
Level 138
God Stats
3W - 3L
1,882 SR
Queue Stats
348W - 334L
1,666 MMR
Solo
The Morrigan
The Morrigan
Platinum V
FleshFeeder824
The Morrigan
Platinum V
Level 159
God Stats
22W - 15L
1,576 SR
Queue Stats
93W - 85L
1,667 MMR
Solo
Danzaburou
Danzaburou
Gold IV
JFletch3
Danzaburou
Gold IV
Level 160
God Stats
7W - 13L
1,410 SR
Queue Stats
547W - 554L
1,667 MMR
Solo
Cernunnos
Cernunnos
Gold I
Rousseau-9
Cernunnos
Gold I
Level 113
God Stats
7W - 10L
1,556 SR
Queue Stats
620W - 603L
1,665 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
nigthfox32
Zhong Kui
Gold II
Level 135
God Stats
7W - 4L
1,623 SR
Queue Stats
76W - 79L
1,669 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,609 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,573 SR
1,667 MMR
Apollo
Apollo
Platinum V
CandyCoatedCat
Apollo
Platinum V
Level 102
God Stats
1W - 5L
1,354 SR
Queue Stats
60W - 60L
1,669 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
Jason141722
Ratatoskr
Gold IV
Level 120
God Stats
7W - 4L
1,777 SR
Queue Stats
156W - 141L
1,647 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
ahomelessrat
Baron Samedi
Platinum V
Level 160
God Stats
5W - 2L
1,438 SR
Queue Stats
241W - 229L
1,659 MMR
Party 1
Cerberus
Cerberus
Platinum IV
jessejpen
Cerberus
Platinum IV
Level 141
God Stats
21W - 21L
1,530 SR
Queue Stats
697W - 674L
1,668 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
monkey1330
Baba Yaga
Platinum V
Level 118
God Stats
25W - 22L
1,765 SR
Queue Stats
235W - 233L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 20
12,498
543
10,131
20,615
24,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
FleshFeeder824
The Morrigan
20
3 / 4 / 11
13,171
573
14,195
13,548
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
JFletch3
Danzaburou
18
3 / 3 / 9
12,218
531
12,135
20,377
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Rousseau-9
Cernunnos
20
13 / 0 / 12
15,203
661
22,502
18,029
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
nigthfox32
Zhong Kui
18
6 / 4 / 9
12,778
556
11,247
16,359
11,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CthulhuCu ChulainnSetNemesisCupid

VS

Bans
Nu WaKing ArthurKhepriTsukuyomiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
9,866
429
6,668
18,656
7,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Jason141722
Ratatoskr
17
4 / 7 / 8
10,853
472
11,353
17,307
10,207
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
ahomelessrat
Baron Samedi
18
2 / 5 / 3
10,332
449
8,244
20,060
14,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
jessejpen
Cerberus
16
2 / 8 / 8
9,988
434
10,869
28,958
21,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
monkey1330
Baba Yaga
18
6 / 3 / 5
11,298
491
13,217
13,037
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
44
30
Kills
15
15
Deaths
30
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
5
4
20
3.75
W
The Morrigan
FleshFeeder824
The Morrigan
3
4
11
2.13
W
Danzaburou
JFletch3
Danzaburou
3
3
9
2.5
L
Ratatoskr
Jason141722
Ratatoskr
4
7
8
1.14
W
Cernunnos
Rousseau-9
Cernunnos
13
0
12
19
L
Baron Samedi
ahomelessrat
Baron Samedi
2
5
3
0.7
L
Cerberus
jessejpen
Cerberus
2
8
8
0.75
L
Baba Yaga
monkey1330
Baba Yaga
6
3
5
2.83
W
Zhong Kui
nigthfox32
Zhong Kui
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,210
Damage
50,351
88,928
Taken
98,018
62,530
Mitigated
59,551
38,134
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,668
3,563
0
5,707
18,656
7,588
132
4,548
14,018
0
69,358
W
10,131
1,652
2,867
5,787
20,615
24,908
21
7,387
13,002
22,879
0
W
The Morrigan
FleshFeeder824
The Morrigan
14,195
1,226
314
5,176
13,548
5,907
576
5,187
7,832
88,558
950
W
Danzaburou
JFletch3
Danzaburou
12,135
3,705
0
9,202
20,377
9,222
2,903
7,205
12,882
0
81,492
L
Ratatoskr
Jason141722
Ratatoskr
11,353
3,309
0
4,084
17,307
10,207
0
6,028
11,147
0
69,359
W
Cernunnos
Rousseau-9
Cernunnos
22,502
12,882
0
9,525
18,029
10,892
5,447
6,433
11,486
0
133,924
L
Baron Samedi
ahomelessrat
Baron Samedi
8,244
575
358
3,153
20,060
14,628
22
6,788
12,877
70,194
0
L
Cerberus
jessejpen
Cerberus
10,869
186
0
8,455
28,958
21,640
0
10,671
17,953
45,519
0
L
Baba Yaga
monkey1330
Baba Yaga
13,217
37
0
3,251
13,037
5,488
0
5,258
7,400
77,436
0
W
Zhong Kui
nigthfox32
Zhong Kui
11,247
1,362
0
5,263
16,359
11,601
656
6,955
9,024
74,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,868
Gold Earned
52,337
604
Minions Killed
583
0
Camps Cleared
0
2,067,241
Distance Traveled
1,974,786
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,866
429
128
6
0
401,582
4
W
Terra
12,498
543
16
1
0
463,051
10
W
The Morrigan
13,171
573
147
6
0
378,660
9
W
Danzaburou
12,218
531
107
5
0
392,553
5
L
Ratatoskr
10,853
472
109
5
0
433,446
1
W
Cernunnos
15,203
661
192
8
0
421,931
2
L
Baron Samedi
10,332
449
134
6
0
348,316
7
L
Cerberus
9,988
434
74
3
0
396,501
6
L
Baba Yaga
11,298
491
138
6
0
394,941
5
W
Zhong Kui
12,778
556
142
6
0
411,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role