Player Matchup

Kukulkan
Kukulkan
BroskiLowski
Kukulkan
Level 26
God Stats
8W - 5L
1,704 SR
Queue Stats
52W - 62L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
DRDUG9512
Sun Wukong
Level 31
God Stats
12W - 5L
1,741 SR
Queue Stats
108W - 113L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dubuckous
Tsukuyomi
Level 28
God Stats
4W - 4L
1,510 SR
Queue Stats
61W - 60L
1,443 Elo+
Party 2
Apollo
Apollo
Nitroblasta
Apollo
Level 28
God Stats
3W - 6L
1,338 SR
Queue Stats
27W - 35L
1,375 Elo+
Party 3
Ares
Ares
TakenMacZ
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,292 Elo+
Party 3
Team Averages
Level 23
1,559 SR
1,396 Elo+

VS

Team Averages
Level 18
1,576 SR
1,363 Elo+
Ymir
Ymir
KingJosh2023
Ymir
Level 24
God Stats
5W - 5L
1,822 SR
Queue Stats
65W - 61L
1,512 Elo+
Solo
Camazotz
Camazotz
ManiacalSheep127
Camazotz
Level 16
God Stats
7W - 11L
1,353 SR
Queue Stats
20W - 35L
1,248 Elo+
Party 1
Fenrir
Fenrir
TangoDoesIt
Fenrir
Level 17
God Stats
28W - 40L
1,377 SR
Queue Stats
57W - 74L
1,318 Elo+
Party 1
Discordia
Discordia
hoodscanor
Discordia
Level 20
God Stats
5W - 5L
1,705 SR
Queue Stats
94W - 119L
1,327 Elo+
Party 1
Neith
Neith
кирмих
Neith
Level 14
God Stats
24W - 25L
1,622 SR
Queue Stats
29W - 33L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BroskiLowski
Kukulkan
18
8 / 2 / 5
11,225
624
12,095
9,099
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
DRDUG9512
Sun Wukong
16
6 / 2 / 1
10,367
576
12,215
13,902
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Dubuckous
Tsukuyomi
16
8 / 3 / 7
10,313
573
11,543
14,879
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
15
8 / 7 / 7
10,158
564
13,750
19,153
9,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
15
4 / 6 / 9
9,774
543
6,679
15,239
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 5
7,027
390
1,989
4,873
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 10 / 2
7,887
438
8,928
19,610
8,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
5 / 8 / 0
8,526
474
9,072
18,279
7,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
hoodscanor
Discordia
14
1 / 8 / 2
8,298
461
5,330
11,087
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 7 / 3
9,804
545
14,052
14,798
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
34
Kills
18
20
Deaths
34
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BroskiLowski
Kukulkan
8
2
5
5.25
W
Sun Wukong
DRDUG9512
Sun Wukong
6
2
1
3.25
W
Tsukuyomi
Dubuckous
Tsukuyomi
8
3
7
3.83
L
2
1
5
4.5
L
2
10
2
0.3
W
Apollo
8
7
7
1.64
W
Ares
4
6
9
1.42
L
Fenrir
5
8
0
0.63
L
Discordia
hoodscanor
Discordia
1
8
2
0.25
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,282
Damage
39,371
72,272
Taken
68,647
42,100
Mitigated
28,373
21,573
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BroskiLowski
Kukulkan
12,095
2,289
558
792
9,099
4,489
1,983
2,379
6,720
79,140
0
W
Sun Wukong
DRDUG9512
Sun Wukong
12,215
5,088
124
3,532
13,902
9,495
2,459
0
13,902
0
65,898
W
Tsukuyomi
Dubuckous
Tsukuyomi
11,543
3,256
486
5,377
14,879
5,840
686
1,244
12,770
0
59,262
L
1,989
1,097
0
938
4,873
1,852
200
653
4,220
5,179
0
L
8,928
3,672
0
3,515
19,610
8,739
210
1,353
17,782
0
31,439
W
Apollo
13,750
8,021
798
8,118
19,153
9,664
5,279
1,975
17,178
0
53,711
W
Ares
6,679
377
0
1,788
15,239
12,612
840
1,721
13,518
16,499
0
L
Fenrir
9,072
2,362
0
3,115
18,279
7,835
0
4,547
13,682
0
37,862
L
Discordia
hoodscanor
Discordia
5,330
594
0
2,255
11,087
4,012
694
7,775
3,312
46,614
0
L
14,052
7,685
0
3,878
14,798
5,935
1,600
4,446
10,327
0
59,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
41,542
441
Minions Killed
279
0
Camps Cleared
0
1,749,717
Distance Traveled
1,224,303
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,225
624
145
8
0
327,946
2
W
Sun Wukong
10,367
576
109
6
0
381,319
0
W
Tsukuyomi
10,313
573
90
5
0
374,831
0
L
Ymir
7,027
390
8
0
0
78,934
0
L
Camazotz
7,887
438
50
3
0
271,786
0
W
Apollo
10,158
564
84
5
0
316,265
0
W
Ares
9,774
543
13
1
0
349,356
3
L
Fenrir
8,526
474
56
3
0
348,554
3
L
Discordia
8,298
461
71
4
0
263,797
0
L
Neith
9,804
545
94
5
0
261,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role