Player Matchup

Tiamat
Tiamat
DopamineDruid
Tiamat
Level 87
God Stats
74W - 40L
1,697 SR
Queue Stats
198W - 152L
1,599 Elo+
Party 1
Ratatoskr
Ratatoskr
KingCangre
Ratatoskr
Level 28
God Stats
1W - 0L
1,687 SR
Queue Stats
6W - 1L
1,668 Elo+
Solo
Pele
Pele
Lonzo2trill
Pele
Level 27
God Stats
30W - 30L
1,572 SR
Queue Stats
248W - 248L
1,616 Elo+
Solo
Danzaburou
Danzaburou
SenorClownlos
Danzaburou
Level 32
God Stats
12W - 11L
1,648 SR
Queue Stats
248W - 227L
1,612 Elo+
Party 1
Anubis
Anubis
sillyboi42
Anubis
Level 7
God Stats
2W - 1L
1,747 SR
Queue Stats
11W - 4L
1,751 Elo+
Party 1
Team Averages
Level 36
1,670 SR
1,649 Elo+

VS

Team Averages
Level 26
1,477 SR
1,558 Elo+
Cthulhu
Cthulhu
CounterConcept
Cthulhu
Level 22
God Stats
59W - 51L
1,601 SR
Queue Stats
80W - 83L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
NinjaKriptoniano
Erlang Shen
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,812 Elo+
Solo
Zhong Kui
Zhong Kui
SGToMurphy
Zhong Kui
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
339W - 320L
1,480 Elo+
Party 2
Cupid
Cupid
TurtlusOptimus
Cupid
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,424 Elo+
Solo
Fenrir
Fenrir
shaggy_rufus
Fenrir
Level 17
God Stats
2W - 10L
1,286 SR
Queue Stats
172W - 167L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
10,575
557
11,079
14,193
19,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
KingCangre
Ratatoskr
17
6 / 3 / 3
10,869
572
9,939
13,072
8,811
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 2 / 4
10,607
558
7,500
14,640
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SenorClownlos
Danzaburou
16
6 / 2 / 7
10,780
567
12,334
14,623
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
sillyboi42
Anubis
19
9 / 2 / 10
11,796
621
15,037
13,645
8,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,819
464
6,179
14,948
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
NinjaKriptoniano
Erlang Shen
17
7 / 5 / 2
10,858
571
16,928
21,894
16,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
SGToMurphy
Zhong Kui
15
2 / 5 / 4
9,190
484
10,988
14,186
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 2
8,366
440
5,084
13,368
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
15
2 / 5 / 6
9,093
479
7,775
14,810
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
27
Kills
14
14
Deaths
27
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
4
5
6
1.4
W
Ratatoskr
KingCangre
Ratatoskr
6
3
3
2.5
W
2
2
4
2
L
Erlang Shen
NinjaKriptoniano
Erlang Shen
7
5
2
1.6
L
Zhong Kui
SGToMurphy
Zhong Kui
2
5
4
0.8
W
Danzaburou
SenorClownlos
Danzaburou
6
2
7
4.75
L
1
6
2
0.33
L
Fenrir
2
5
6
1
W
Anubis
sillyboi42
Anubis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,889
Damage
46,954
70,173
Taken
79,206
48,590
Mitigated
44,398
26,440
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,179
415
885
3,347
14,948
9,307
150
5,059
9,865
38,698
0
W
11,079
1,515
64
6,025
14,193
19,353
784
2,106
11,969
49,274
0
W
Ratatoskr
KingCangre
Ratatoskr
9,939
3,340
0
525
13,072
8,811
994
5,862
6,775
0
64,030
W
7,500
1,967
0
5,994
14,640
5,870
2,200
1,287
13,263
0
67,920
L
Erlang Shen
NinjaKriptoniano
Erlang Shen
16,928
9,763
0
6,631
21,894
16,232
672
9,781
11,439
0
65,178
L
Zhong Kui
SGToMurphy
Zhong Kui
10,988
1,272
0
5,773
14,186
7,902
252
4,071
9,679
43,643
0
W
Danzaburou
SenorClownlos
Danzaburou
12,334
5,576
0
4,403
14,623
5,587
4,165
3,700
10,819
0
48,912
L
5,084
2,391
242
3,858
13,368
3,912
1,161
3,305
9,979
0
39,703
L
Fenrir
7,775
1,888
0
3,852
14,810
7,045
0
3,096
11,628
0
56,836
W
Anubis
sillyboi42
Anubis
15,037
614
0
9,429
13,645
8,969
808
3,379
10,180
79,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
46,326
543
Minions Killed
476
0
Camps Cleared
0
1,750,955
Distance Traveled
1,652,765
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,819
464
55
3
0
351,345
6
W
Tiamat
10,575
557
107
6
0
304,637
0
W
Ratatoskr
10,869
572
113
6
0
377,983
4
W
Pele
10,607
558
129
7
0
385,325
1
L
Erlang Shen
10,858
571
131
7
0
310,450
0
L
Zhong Kui
9,190
484
103
5
0
324,007
3
W
Danzaburou
10,780
567
67
4
0
365,246
3
L
Cupid
8,366
440
92
5
0
310,767
1
L
Fenrir
9,093
479
95
5
0
356,196
2
W
Anubis
11,796
621
127
7
0
317,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role