Player Matchup

Skadi
Skadi
AechWithAnA
Skadi
Level 17
God Stats
2W - 0L
1,043 SR
Queue Stats
5W - 12L
1,048 Elo+
Party 3
Nemesis
Nemesis
InFy_N8TV
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 167L
1,304 Elo+
Solo
Danzaburou
Danzaburou
MasterYazmany
Danzaburou
Level 17
God Stats
2W - 2L
1,717 SR
Queue Stats
10W - 21L
1,238 Elo+
Solo
Arachne
Arachne
Nestor ccm11
Arachne
Level 28
God Stats
7W - 14L
1,226 SR
Queue Stats
68W - 103L
1,254 Elo+
Solo
Cthulhu
Cthulhu
StyloFml
Cthulhu
Level 8
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 12L
942 Elo+
Party 3
Team Averages
Level 17
1,358 SR
1,157 Elo+

VS

Team Averages
Level 20
1,364 SR
1,269 Elo+
Fafnir
Fafnir
BlueDynamite524
Fafnir
Level 29
God Stats
37W - 51L
1,408 SR
Queue Stats
390W - 646L
1,245 Elo+
Party 1
Ratatoskr
Ratatoskr
Karma4926
Ratatoskr
Level 12
God Stats
1W - 3L
1,328 SR
Queue Stats
1W - 3L
1,125 Elo+
Party 2
Sun Wukong
Sun Wukong
Yakyway
Sun Wukong
Level 3
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
philli902
Ra
Level 29
God Stats
7W - 10L
1,594 SR
Queue Stats
317W - 557L
1,261 Elo+
Party 1
Anhur
Anhur
sourbubblebog710
Anhur
Level 26
God Stats
14W - 47L
1,211 SR
Queue Stats
406W - 639L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,777
521
4,325
8,983
3,773
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
InFy_N8TV
Nemesis
9
2 / 1 / 2
5,965
459
485
6,204
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MasterYazmany
Danzaburou
10
4 / 3 / 2
6,594
507
3,057
8,373
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Nestor ccm11
Arachne
12
6 / 3 / 0
7,009
539
7,570
6,101
1,617
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
StyloFml
Cthulhu
9
0 / 3 / 5
5,909
455
3,965
9,164
4,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,841
449
3,495
9,067
4,909
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Karma4926
Ratatoskr
9
3 / 4 / 2
6,296
484
5,969
6,887
3,287
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Yakyway
Sun Wukong
7
2 / 8 / 1
5,719
440
1,701
8,600
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 0
7,433
572
6,909
6,699
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 2
5,674
436
3,907
6,392
1,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
15
Kills
15
15
Deaths
19
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
3
3
2
1.33
W
Nemesis
InFy_N8TV
Nemesis
2
1
2
3
L
Ratatoskr
Karma4926
Ratatoskr
3
4
2
1
W
Danzaburou
MasterYazmany
Danzaburou
4
3
2
1.67
W
Arachne
Nestor ccm11
Arachne
6
3
0
2
W
Cthulhu
StyloFml
Cthulhu
0
3
5
0.83
L
Sun Wukong
Yakyway
Sun Wukong
2
8
1
0.31
L
5
2
0
2.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
21,981
38,825
Taken
37,645
14,445
Mitigated
17,195
7,096
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
1,377
0
1,628
8,983
3,773
292
4,066
4,892
0
24,604
L
3,495
1,101
0
3,372
9,067
4,909
388
2,156
6,911
12,889
0
W
Nemesis
InFy_N8TV
Nemesis
485
0
0
686
6,204
1,840
586
1,197
4,982
0
21,050
L
Ratatoskr
Karma4926
Ratatoskr
5,969
2,346
0
1,354
6,887
3,287
39
201
6,686
0
23,955
W
Danzaburou
MasterYazmany
Danzaburou
3,057
786
0
2,046
8,373
2,839
108
1,087
7,236
0
28,053
W
Arachne
Nestor ccm11
Arachne
7,570
5,947
246
1,420
6,101
1,617
319
1,858
4,243
0
23,728
W
Cthulhu
StyloFml
Cthulhu
3,965
1,008
0
1,070
9,164
4,376
105
2,196
6,943
17,018
0
L
Sun Wukong
Yakyway
Sun Wukong
1,701
702
0
248
8,600
5,097
233
180
8,420
0
8,741
L
6,909
822
111
2,365
6,699
2,205
967
93
6,606
41,789
0
L
3,907
1,991
127
1,886
6,392
1,697
630
1,335
5,057
0
21,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
30,963
195
Minions Killed
204
0
Camps Cleared
0
1,151,314
Distance Traveled
1,147,598
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,777
521
33
3
0
211,833
0
L
Fafnir
5,841
449
16
1
0
202,538
1
W
Nemesis
5,965
459
45
3
0
214,260
5
L
Ratatoskr
6,296
484
47
4
0
259,916
1
W
Danzaburou
6,594
507
45
3
0
205,407
0
W
Arachne
7,009
539
43
3
0
252,787
1
W
Cthulhu
5,909
455
29
2
0
267,027
2
L
Sun Wukong
5,719
440
16
1
0
274,903
0
L
Ra
7,433
572
76
6
0
214,757
0
L
Anhur
5,674
436
49
4
0
195,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role