Player Matchup

Cerberus
Cerberus
A g000se hunter
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,632 Elo+
Party 2
Thanatos
Thanatos
Offline dash
Thanatos
Level 75
God Stats
5W - 3L
1,275 SR
Queue Stats
115W - 80L
1,607 Elo+
Party 2
Ra
Ra
TheExecutor4720
Ra
Level 17
God Stats
3W - 2L
1,091 SR
Queue Stats
3W - 2L
1,138 Elo+
Party 2
Team Averages
Level 58
1,289 SR
1,459 Elo+

VS

Team Averages
Level 51
1,395 SR
1,266 Elo+
Tiamat
Tiamat
Red8Soil
Tiamat
Level 96
God Stats
46W - 54L
1,482 SR
Queue Stats
194W - 201L
1,412 Elo+
Party 1
Kali
Kali
Takenbake47
Kali
Level 29
God Stats
4W - 4L
1,384 SR
Queue Stats
9W - 18L
1,159 Elo+
Party 1
Cernunnos
Cernunnos
dttdwsd
Cernunnos
Level 29
God Stats
13W - 21L
1,317 SR
Queue Stats
22W - 32L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
8 / 1 / 9
8,984
817
8,021
8,036
4,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Offline dash
Thanatos
13
10 / 1 / 5
9,658
878
7,692
7,520
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 12
7,649
695
2,450
4,295
1,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Red8Soil
Tiamat
11
1 / 4 / 1
7,133
648
5,017
6,551
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
6,683
608
1,655
7,058
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
dttdwsd
Cernunnos
8
1 / 9 / 1
6,749
614
4,442
9,282
1,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
3
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
8
1
9
12.5
W
Thanatos
Offline dash
Thanatos
10
1
5
12.5
L
Tiamat
Red8Soil
Tiamat
1
4
1
0.38
L
1
5
1
0.3
W
0
1
12
6
L
Cernunnos
dttdwsd
Cernunnos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,163
Damage
11,114
19,851
Taken
22,891
10,350
Mitigated
9,101
11,717
Healing
2,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,021
519
549
1,868
8,036
4,716
822
1,531
6,505
19,407
0
W
Thanatos
Offline dash
Thanatos
7,692
2,165
0
6,822
7,520
4,148
1,638
2,808
4,712
0
41,686
L
Tiamat
Red8Soil
Tiamat
5,017
1,169
0
1,197
6,551
4,071
36
2,968
3,583
28,936
0
L
1,655
473
0
635
7,058
3,096
0
2,173
4,885
0
15,221
W
2,450
264
1,438
1,040
4,295
1,486
409
699
3,596
16,496
0
L
Cernunnos
dttdwsd
Cernunnos
4,442
2,219
135
312
9,282
1,934
646
5,372
3,910
0
15,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
20,565
137
Minions Killed
92
0
Camps Cleared
0
658,435
Distance Traveled
492,154
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,984
817
39
4
0
204,208
0
W
Thanatos
9,658
878
69
6
0
236,112
2
L
Tiamat
7,133
648
42
4
0
190,976
2
L
Kali
6,683
608
27
2
0
171,229
1
W
Ra
7,649
695
29
3
0
218,115
0
L
Cernunnos
6,749
614
23
2
0
129,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role