Player Matchup

Mercury
Mercury
DeadlyMalice
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
XxRekthHimxX
Erlang Shen
Level 65
God Stats
6W - 10L
1,586 SR
Queue Stats
398W - 317L
1,556 Elo+
Solo
Tiamat
Tiamat
Xyodius
Tiamat
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 19L
1,362 Elo+
Party 2
Cernunnos
Cernunnos
hmbacon
Cernunnos
Level 82
God Stats
20W - 23L
1,531 SR
Queue Stats
205W - 243L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lordgurney
Kumbhakarna
Level 87
God Stats
1W - 3L
1,715 SR
Queue Stats
245W - 352L
1,515 Elo+
Party 1
Team Averages
Level 56
1,566 SR
1,470 Elo+

VS

Team Averages
Level 49
1,423 SR
1,367 Elo+
Ah Puch
Ah Puch
Kunsir
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,368 Elo+
Solo
Guan Yu
Guan Yu
NotBadJay
Guan Yu
Level 29
God Stats
1W - 8L
1,287 SR
Queue Stats
219W - 356L
1,321 Elo+
Party 3
Hades
Hades
Praedyth3711
Hades
Level 15
God Stats
15W - 54L
1,317 SR
Queue Stats
109W - 266L
1,266 Elo+
Party 3
Anhur
Anhur
Riwaka
Anhur
Level 126
God Stats
7W - 6L
1,528 SR
Queue Stats
65W - 61L
1,609 Elo+
Solo
Sylvanus
Sylvanus
UrgentManx37877
Sylvanus
Level 36
God Stats
7W - 10L
1,482 SR
Queue Stats
121W - 268L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeadlyMalice
Mercury
15
5 / 5 / 2
10,886
419
7,016
14,014
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
XxRekthHimxX
Erlang Shen
20
5 / 3 / 2
13,255
510
17,796
22,249
17,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
Xyodius
Tiamat
20
2 / 3 / 5
12,473
480
17,395
14,187
11,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
hmbacon
Cernunnos
19
0 / 3 / 1
11,437
440
9,180
19,437
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
lordgurney
Kumbhakarna
15
0 / 7 / 4
10,992
423
4,834
24,823
16,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kunsir
Ah Puch
18
1 / 8 / 8
11,984
461
6,303
15,852
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NotBadJay
Guan Yu
19
0 / 2 / 6
12,811
493
3,887
14,340
11,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 7
12,655
487
10,887
18,457
15,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Riwaka
Anhur
20
14 / 0 / 3
15,616
601
32,262
23,066
13,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
19
2 / 1 / 14
13,177
507
7,320
19,232
30,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
21
21
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
DeadlyMalice
Mercury
5
5
2
1.2
W
Ah Puch
Kunsir
Ah Puch
1
8
8
0.63
W
Guan Yu
NotBadJay
Guan Yu
0
2
6
1.5
W
4
2
7
3.75
W
Anhur
Riwaka
Anhur
14
0
3
15.5
W
Sylvanus
2
1
14
9
L
Erlang Shen
XxRekthHimxX
Erlang Shen
5
3
2
2
L
Tiamat
Xyodius
Tiamat
2
3
5
1.5
L
Cernunnos
hmbacon
Cernunnos
0
3
1
0.17
L
Kumbhakarna
lordgurney
Kumbhakarna
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,221
Damage
60,659
94,710
Taken
90,947
55,131
Mitigated
76,290
34,870
Healing
42,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DeadlyMalice
Mercury
7,016
1,992
0
3,806
14,014
4,433
0
3,741
10,273
0
48,417
W
Ah Puch
Kunsir
Ah Puch
6,303
298
0
1,418
15,852
6,413
1,775
4,315
11,323
69,999
0
W
Guan Yu
NotBadJay
Guan Yu
3,887
1,147
1,183
4,252
14,340
11,216
1,892
2,615
11,659
0
64,972
W
10,887
884
1,511
7,893
18,457
15,067
447
4,238
14,011
88,699
0
W
Anhur
Riwaka
Anhur
32,262
21,889
0
14,963
23,066
13,506
3,731
5,641
17,313
0
166,341
W
Sylvanus
7,320
1,673
4,885
6,724
19,232
30,088
445
4,708
14,412
37,610
0
L
Erlang Shen
XxRekthHimxX
Erlang Shen
17,796
8,115
0
12,167
22,249
17,745
654
5,811
16,438
0
106,136
L
Tiamat
Xyodius
Tiamat
17,395
1,309
0
5,017
14,187
11,110
228
4,546
9,641
100,420
0
L
Cernunnos
hmbacon
Cernunnos
9,180
5,143
0
10,901
19,437
5,750
0
3,593
15,844
0
97,626
L
Kumbhakarna
lordgurney
Kumbhakarna
4,834
579
0
2,979
24,823
16,093
0
6,819
18,004
24,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
66,243
639
Minions Killed
680
0
Camps Cleared
0
2,228,712
Distance Traveled
2,304,188
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,886
419
68
3
0
426,625
0
W
Ah Puch
11,984
461
135
5
0
432,522
1
W
Guan Yu
12,811
493
153
6
0
486,230
7
W
Hades
12,655
487
120
5
0
479,394
0
W
Anhur
15,616
601
220
8
0
444,330
6
W
Sylvanus
13,177
507
52
2
0
461,712
4
L
Erlang Shen
13,255
510
168
6
0
485,865
8
L
Tiamat
12,473
480
209
8
0
463,028
4
L
Cernunnos
11,437
440
160
6
0
422,083
6
L
Kumbhakarna
10,992
423
34
1
0
431,111
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role