Player Matchup

Set
Set
Madmanxray
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ThriftstoreHero
Scylla
Level 28
God Stats
18W - 14L
1,628 SR
Queue Stats
78W - 110L
1,251 Elo+
Party 1
Amaterasu
Amaterasu
TiYPN
Amaterasu
Level 18
God Stats
2W - 2L
1,510 SR
Queue Stats
12W - 26L
1,244 Elo+
Party 1
Anubis
Anubis
rockinggamer421
Anubis
Level 15
God Stats
2W - 3L
1,213 SR
Queue Stats
11W - 22L
1,300 Elo+
Party 1
Persephone
Persephone
wildhyena
Persephone
Level 29
God Stats
3W - 3L
1,396 SR
Queue Stats
106W - 81L
1,464 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,352 Elo+

VS

Team Averages
Level 13
1,533 SR
1,231 Elo+
Neith
Neith
LAméricain
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,323 Elo+
Solo
Tiamat
Tiamat
Satanpink
Tiamat
Level 8
God Stats
4W - 7L
1,233 SR
Queue Stats
87W - 125L
1,318 Elo+
Solo
Cerberus
Cerberus
SluRevv
Cerberus
Level 28
God Stats
2W - 3L
1,730 SR
Queue Stats
108W - 120L
1,104 Elo+
Party 2
Izanami
Izanami
pker20001
Izanami
Level 13
God Stats
3W - 7L
1,473 SR
Queue Stats
15W - 32L
1,304 Elo+
Solo
Amaterasu
Amaterasu
sourlemon07
Amaterasu
Level 4
God Stats
2W - 2L
1,730 SR
Queue Stats
6W - 12L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 19
12,697
1,270
30,229
14,975
5,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
16 / 2 / 17
12,234
1,223
19,632
6,030
1,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TiYPN
Amaterasu
18
4 / 2 / 22
10,838
1,084
10,859
13,931
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 27
11,118
1,112
11,177
8,727
5,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
wildhyena
Persephone
19
13 / 3 / 21
12,774
1,277
19,109
6,505
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
10,326
1,033
16,128
17,113
5,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Satanpink
Tiamat
15
4 / 11 / 3
10,064
1,006
6,632
18,286
10,620
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
SluRevv
Cerberus
15
2 / 9 / 5
10,320
1,032
12,373
25,376
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
pker20001
Izanami
15
1 / 14 / 4
9,067
907
3,831
24,244
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
sourlemon07
Amaterasu
15
1 / 7 / 6
9,197
920
5,842
19,683
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
32
50
Kills
9
9
Deaths
51
106
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
14
0
19
23.5
L
Tiamat
Satanpink
Tiamat
4
11
3
0.5
L
Cerberus
SluRevv
Cerberus
2
9
5
0.5
W
16
2
17
12.25
W
Amaterasu
TiYPN
Amaterasu
4
2
22
7.5
L
Izanami
pker20001
Izanami
1
14
4
0.21
W
3
2
27
8.25
L
Amaterasu
sourlemon07
Amaterasu
1
7
6
0.57
W
Persephone
wildhyena
Persephone
13
3
21
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,006
Damage
44,806
50,168
Taken
104,702
23,505
Mitigated
52,680
7,544
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,128
9,687
0
895
17,113
5,792
0
6,131
10,653
0
51,705
W
30,229
15,815
0
4,379
14,975
5,969
0
4,624
10,251
0
43,053
L
Tiamat
Satanpink
Tiamat
6,632
1,107
0
673
18,286
10,620
0
6,273
11,614
13,894
0
L
Cerberus
SluRevv
Cerberus
12,373
1,153
378
2,677
25,376
19,333
0
12,945
11,690
23,661
0
W
19,632
5,136
0
103
6,030
1,369
0
2,886
3,094
24,989
0
W
Amaterasu
TiYPN
Amaterasu
10,859
7,013
0
1,911
13,931
8,455
0
4,427
9,358
10
16,432
L
Izanami
pker20001
Izanami
3,831
2,505
0
1,341
24,244
6,624
0
10,513
12,814
0
20,229
W
11,177
2,517
0
811
8,727
5,660
0
4,655
4,047
28,714
0
L
Amaterasu
sourlemon07
Amaterasu
5,842
3,785
0
637
19,683
10,311
0
12,272
6,745
0
9,144
W
Persephone
wildhyena
Persephone
19,109
2,826
0
340
6,505
2,052
0
2,411
3,967
34,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,661
Gold Earned
48,974
143
Minions Killed
148
4
Camps Cleared
3
967,635
Distance Traveled
810,477
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,326
1,033
84
8
2
158,091
0
W
Set
12,697
1,270
23
2
2
247,339
0
L
Tiamat
10,064
1,006
12
1
1
122,359
2
L
Cerberus
10,320
1,032
22
2
0
177,465
0
W
Scylla
12,234
1,223
17
2
2
159,433
0
W
Amaterasu
10,838
1,084
10
1
0
231,090
1
L
Izanami
9,067
907
22
2
0
141,817
0
W
Anubis
11,118
1,112
44
4
0
170,532
2
L
Amaterasu
9,197
920
8
1
0
210,745
1
W
Persephone
12,774
1,277
49
5
0
159,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role